Player Matchup

Izanami
Izanami
Aseo Is Even
Izanami
Level 241
God Stats
3W - 2L
1,515 SR
Queue Stats
303W - 324L
1,476 Elo+
Party 2
Bacchus
Bacchus
BLACK J0KER 18
Bacchus
Level 194
God Stats
5W - 5L
1,628 SR
Queue Stats
77W - 73L
1,527 Elo+
Party 2
Janus
Janus
TheDexiduous
Janus
Level 137
God Stats
1W - 5L
1,278 SR
Queue Stats
91W - 99L
1,453 Elo+
Party 2
Shiva
Shiva
TheMilkMann6974
Shiva
Level 125
God Stats
3W - 1L
1,486 SR
Queue Stats
119W - 117L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
TheRyanGosling
Baron Samedi
Level 104
God Stats
1W - 3L
1,233 SR
Queue Stats
128W - 123L
1,468 Elo+
Solo
Team Averages
Level 160
1,428 SR
1,478 Elo+

VS

Team Averages
Level 133
1,428 SR
1,482 Elo+
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Expecto_Patronot
Sylvanus
Level 118
God Stats
1W - 5L
1,285 SR
Queue Stats
186W - 190L
1,559 Elo+
Solo
Tiamat
Tiamat
Living lMasTeR
Tiamat
Level 157
God Stats
2W - 3L
1,542 SR
Queue Stats
389W - 381L
1,473 Elo+
Party 1
Lancelot
Lancelot
Mawayer
Lancelot
Level 109
God Stats
12W - 17L
1,415 SR
Queue Stats
95W - 99L
1,475 Elo+
Party 1
Osiris
Osiris
customchain94
Osiris
Level 155
God Stats
26W - 39L
1,397 SR
Queue Stats
199W - 212L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aseo Is Even
Izanami
10
3 / 1 / 1
5,863
651
4,097
5,266
1,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 0 / 3
5,820
647
3,613
6,302
5,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 1 / 2
5,437
604
1,702
6,091
1,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 1
5,694
633
3,793
6,977
3,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
TheRyanGosling
Baron Samedi
10
1 / 2 / 1
5,270
586
2,510
6,018
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 3 / 1
4,454
495
4,445
5,284
1,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

6
1 / 2 / 0
4,247
472
3,098
4,943
1,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 1 / 1
5,778
642
3,575
3,354
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Mawayer
Lancelot
9
1 / 3 / 2
4,907
545
3,039
6,025
1,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 0 / 0
5,422
602
3,105
6,581
5,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
9
Kills
6
6
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
1
0.17
W
Izanami
Aseo Is Even
Izanami
3
1
1
3.5
W
3
0
3
4.5
L
1
2
0
0.5
L
2
1
1
2.5
L
Lancelot
Mawayer
Lancelot
1
3
2
0.67
W
2
1
2
3
W
0
2
1
0.25
W
Baron Samedi
TheRyanGosling
Baron Samedi
1
2
1
0.75
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,715
Damage
17,262
30,654
Taken
26,187
14,685
Mitigated
11,809
10,997
Healing
5,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,445
1,738
0
837
5,284
1,521
0
1,844
3,440
0
25,692
W
Izanami
Aseo Is Even
Izanami
4,097
2,922
0
2,371
5,266
1,554
0
1,339
3,927
0
44,236
W
3,613
432
0
3,430
6,302
5,618
0
1,296
5,006
17,123
0
L
3,098
1,122
200
1,643
4,943
1,919
0
1,505
3,438
11,962
5,014
L
3,575
642
0
509
3,354
1,494
0
2,047
1,307
30,234
995
L
Lancelot
Mawayer
Lancelot
3,039
198
0
1,687
6,025
1,827
0
2,429
3,596
0
23,123
W
1,702
264
0
1,644
6,091
1,853
0
1,247
4,844
37,725
0
W
3,793
840
0
1,470
6,977
3,478
0
22
6,955
0
37,394
W
Baron Samedi
TheRyanGosling
Baron Samedi
2,510
150
102
1,980
6,018
2,182
0
2,450
3,568
28,242
0
L
3,105
1,003
0
486
6,581
5,048
0
0
6,123
0
33,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,084
Gold Earned
24,808
314
Minions Killed
231
0
Camps Cleared
0
933,948
Distance Traveled
873,072
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,454
495
36
4
0
158,000
0
W
Izanami
5,863
651
85
9
0
167,858
0
W
Bacchus
5,820
647
22
2
0
213,502
5
L
Sylvanus
4,247
472
34
4
0
110,913
1
L
Tiamat
5,778
642
64
7
0
206,735
2
L
Lancelot
4,907
545
41
5
0
223,854
0
W
Janus
5,437
604
73
8
0
207,630
0
W
Shiva
5,694
633
71
8
0
175,130
1
W
Baron Samedi
5,270
586
63
7
0
169,828
0
L
Osiris
5,422
602
56
6
0
173,570
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role