Player Matchup

Hercules
Hercules
HawtDawg5684
Hercules
Level 34
God Stats
1W - 1L
1,576 SR
Queue Stats
11W - 13L
1,459 Elo+
Party 4
Kukulkan
Kukulkan
OnYourLeft9699
Kukulkan
Level 121
God Stats
3W - 6L
1,357 SR
Queue Stats
47W - 42L
1,478 Elo+
Party 4
Ares
Ares
lfontanot
Ares
Level 105
God Stats
1W - 2L
1,384 SR
Queue Stats
141W - 121L
1,529 Elo+
Party 2
Awilix
Awilix
pepoposso94
Awilix
Level 109
God Stats
18W - 22L
1,428 SR
Queue Stats
355W - 343L
1,485 Elo+
Solo
Chronos
Chronos
wichopp1
Chronos
Level 62
God Stats
4W - 2L
1,639 SR
Queue Stats
124W - 93L
1,468 Elo+
Party 2
Team Averages
Level 86
1,477 SR
1,484 Elo+

VS

Team Averages
Level 104
1,484 SR
1,492 Elo+
Bacchus
Bacchus
 
Bacchus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Cieloh
Hou Yi
Level 84
God Stats
17W - 9L
1,496 SR
Queue Stats
280W - 250L
1,464 Elo+
Party 3
Lancelot
Lancelot
menacingmac333
Lancelot
Level 79
God Stats
12W - 7L
1,422 SR
Queue Stats
204W - 190L
1,449 Elo+
Party 3
Vulcan
Vulcan
rainflame57
Vulcan
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,461 Elo+
Solo
Cthulhu
Cthulhu
xMenec
Cthulhu
Level 167
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HawtDawg5684
Hercules
12
2 / 1 / 6
7,864
524
9,279
17,943
12,502
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
11
0 / 5 / 2
6,756
450
3,347
8,933
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
11
1 / 10 / 1
6,617
441
4,971
14,414
8,858
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
14
7 / 2 / 1
8,420
561
9,845
12,846
4,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Chronos
wichopp1
Chronos
11
0 / 5 / 4
6,630
442
5,414
10,572
3,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
3 / 2 / 6
7,511
501
7,993
9,714
8,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
Cieloh
Hou Yi
15
6 / 1 / 1
8,466
564
7,341
8,840
3,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
14
6 / 3 / 2
8,228
549
6,025
12,816
5,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
11
0 / 4 / 6
7,127
475
9,772
7,591
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
xMenec
Cthulhu
15
8 / 0 / 7
9,674
645
17,808
14,023
15,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
10
Kills
23
23
Deaths
10
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
2
6
3
W
Hou Yi
Cieloh
Hou Yi
6
1
1
6.5
L
Hercules
HawtDawg5684
Hercules
2
1
6
5
L
Kukulkan
0
5
2
0.2
L
Ares
1
10
1
0.15
W
Lancelot
6
3
2
2.33
L
Awilix
7
2
1
3.75
W
Vulcan
0
4
6
0.75
L
Chronos
wichopp1
Chronos
0
5
4
0.4
W
Cthulhu
xMenec
Cthulhu
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,856
Damage
48,939
64,708
Taken
52,984
32,172
Mitigated
35,458
12,652
Healing
17,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,993
1,218
0
1,387
9,714
8,801
0
3,365
6,044
17,515
2,560
W
Hou Yi
Cieloh
Hou Yi
7,341
3,809
0
5,731
8,840
3,371
892
1,699
7,045
0
64,151
L
Hercules
HawtDawg5684
Hercules
9,279
2,360
0
7,682
17,943
12,502
0
7,417
10,386
2,746
40,927
L
Kukulkan
3,347
546
0
799
8,933
2,929
0
5,433
3,500
45,447
0
L
Ares
4,971
765
0
513
14,414
8,858
0
8,561
5,174
26,680
1,280
W
Lancelot
6,025
992
0
6,505
12,816
5,296
0
1,090
11,686
0
51,386
L
Awilix
9,845
4,066
0
2,208
12,846
4,678
0
5,097
7,620
0
55,774
W
Vulcan
9,772
387
0
1,297
7,591
2,597
0
912
6,679
42,334
0
L
Chronos
wichopp1
Chronos
5,414
1,163
0
1,450
10,572
3,205
0
5,021
5,410
26,512
896
W
Cthulhu
xMenec
Cthulhu
17,808
2,039
92
2,493
14,023
15,393
0
5,805
7,728
60,860
3,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,287
Gold Earned
41,006
341
Minions Killed
380
0
Camps Cleared
0
1,436,666
Distance Traveled
1,485,768
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,511
501
30
2
0
299,342
1
W
Hou Yi
8,466
564
91
6
0
258,732
0
L
Hercules
7,864
524
79
5
0
306,982
0
L
Kukulkan
6,756
450
83
6
0
262,441
5
L
Ares
6,617
441
39
3
0
257,263
0
W
Lancelot
8,228
549
81
5
0
338,580
0
L
Awilix
8,420
561
82
5
0
324,611
0
W
Vulcan
7,127
475
78
5
0
304,302
0
L
Chronos
6,630
442
58
4
0
285,369
0
W
Cthulhu
9,674
645
100
7
0
284,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role