Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
Santiplayer
He Bo
Level 155
God Stats
13W - 11L
1,366 SR
Queue Stats
247W - 226L
1,514 Elo+
Party 2
Xbalanque
Xbalanque
VictorBelmont99
Xbalanque
Level 128
God Stats
5W - 6L
1,592 SR
Queue Stats
79W - 69L
1,606 Elo+
Party 3
Mulan
Mulan
WCG Shockwave
Mulan
Level 181
God Stats
13W - 14L
1,586 SR
Queue Stats
115W - 107L
1,520 Elo+
Solo
Nike
Nike
Willi990
Nike
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,560 Elo+
Party 2
Team Averages
Level 143
1,509 SR
1,540 Elo+

VS

Team Averages
Level 136
1,576 SR
1,563 Elo+
Apollo
Apollo
CelloAviles
Apollo
Level 136
God Stats
2W - 2L
1,604 SR
Queue Stats
37W - 36L
1,499 Elo+
Solo
Maui
Maui
ChannMan40
Maui
Level 159
God Stats
4W - 2L
1,464 SR
Queue Stats
46W - 33L
1,568 Elo+
Party 1
Anubis
Anubis
FuNKyFoXy
Anubis
Level 103
God Stats
20W - 12L
1,599 SR
Queue Stats
276W - 253L
1,542 Elo+
Solo
Zeus
Zeus
JeepersReapers
Zeus
Level 182
God Stats
2W - 1L
1,510 SR
Queue Stats
110W - 102L
1,564 Elo+
Party 1
Surtr
Surtr
VitaSnake
Surtr
Level 100
God Stats
101W - 67L
1,705 SR
Queue Stats
138W - 105L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 0 / 0
5,781
578
4,281
5,806
3,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
0 / 4 / 0
4,977
498
465
4,743
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Xbalanque
VictorBelmont99
Xbalanque
11
0 / 1 / 0
5,897
590
4,296
5,378
1,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 5 / 0
5,989
599
5,543
10,897
3,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
11
0 / 3 / 1
5,201
520
3,605
8,078
2,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
1 / 0 / 0
5,399
540
1,436
6,789
2,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 0 / 2
5,392
539
2,260
6,171
3,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
FuNKyFoXy
Anubis
11
6 / 0 / 2
6,539
654
6,853
5,221
2,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 4
6,355
636
4,242
4,442
1,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
VitaSnake
Surtr
12
5 / 1 / 2
7,027
703
8,138
7,510
4,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
13
13
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
0
0
1
W
Apollo
1
0
0
1
W
0
0
2
1
W
Anubis
FuNKyFoXy
Anubis
6
0
2
7
W
1
1
4
3
L
0
4
0
0
L
Xbalanque
VictorBelmont99
Xbalanque
0
1
0
0
W
Surtr
VitaSnake
Surtr
5
1
2
6
L
1
5
0
0.2
L
Nike
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,190
Damage
22,929
34,902
Taken
30,133
12,280
Mitigated
12,735
9,248
Healing
16,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,281
0
0
2,462
5,806
3,609
0
3,429
2,377
24,009
2,526
W
Apollo
1,436
962
0
2,902
6,789
2,194
0
990
5,799
0
33,978
W
2,260
488
1,661
2,809
6,171
3,179
0
1,803
4,368
17,672
0
W
Anubis
FuNKyFoXy
Anubis
6,853
521
0
4,268
5,221
2,130
530
1,000
4,221
48,496
994
W
4,242
646
0
1,106
4,442
1,059
0
770
3,672
40,678
1,539
L
465
0
0
400
4,743
1,209
0
2,963
1,740
26,108
0
L
Xbalanque
VictorBelmont99
Xbalanque
4,296
1,956
0
1,585
5,378
1,372
915
1,519
3,859
0
43,239
W
Surtr
VitaSnake
Surtr
8,138
3,421
0
3,547
7,510
4,173
226
0
7,510
2,315
41,967
L
5,543
1,567
0
3,591
10,897
3,751
0
1,939
8,347
0
36,153
L
Nike
3,605
289
0
1,210
8,078
2,339
0
3,991
4,045
0
34,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,845
Gold Earned
30,712
319
Minions Killed
319
0
Camps Cleared
0
1,066,585
Distance Traveled
1,093,261
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,781
578
41
4
0
247,399
1
W
Apollo
5,399
540
55
6
0
200,761
0
W
Maui
5,392
539
26
3
0
231,892
6
W
Anubis
6,539
654
79
8
0
229,535
0
W
Zeus
6,355
636
84
8
0
219,100
0
L
He Bo
4,977
498
63
6
0
202,892
0
L
Xbalanque
5,897
590
86
9
0
194,267
1
W
Surtr
7,027
703
75
8
0
211,973
0
L
Mulan
5,989
599
72
7
0
177,034
6
L
Nike
5,201
520
57
6
0
244,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role