Player Matchup

Baron Samedi
Baron Samedi
Bongory
Baron Samedi
Level 102
God Stats
16W - 17L
1,608 SR
Queue Stats
457W - 435L
1,521 Elo+
Solo
Heimdallr
Heimdallr
ChromieHomie
Heimdallr
Level 109
God Stats
1W - 1L
1,779 SR
Queue Stats
12W - 9L
1,613 Elo+
Solo
Sobek
Sobek
LDKaiszer
Sobek
Level 95
God Stats
1W - 5L
1,794 SR
Queue Stats
101W - 105L
1,506 Elo+
Solo
Loki
Loki
nysk03
Loki
Level 126
God Stats
4W - 2L
1,628 SR
Queue Stats
201W - 187L
1,476 Elo+
Party 1
Anubis
Anubis
xXRyper73Xx
Anubis
Level 125
God Stats
7W - 3L
1,710 SR
Queue Stats
70W - 65L
1,489 Elo+
Party 1
Team Averages
Level 111
1,704 SR
1,521 Elo+

VS

Team Averages
Level 108
1,647 SR
1,523 Elo+
Nu Wa
Nu Wa
ALFsoldier
Nu Wa
Level 143
God Stats
2W - 0L
1,721 SR
Queue Stats
22W - 20L
1,621 Elo+
Solo
Agni
Agni
KiloOfCola
Agni
Level 59
God Stats
3W - 0L
1,761 SR
Queue Stats
104W - 83L
1,574 Elo+
Party 2
Bacchus
Bacchus
LunyTunez
Bacchus
Level 112
God Stats
2W - 0L
1,678 SR
Queue Stats
32W - 40L
1,456 Elo+
Solo
Jing Wei
Jing Wei
OGCushion
Jing Wei
Level 140
God Stats
11W - 12L
1,327 SR
Queue Stats
103W - 98L
1,528 Elo+
Party 2
Fenrir
Fenrir
YoSigma
Fenrir
Level 84
God Stats
6W - 2L
1,746 SR
Queue Stats
269W - 266L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bongory
Baron Samedi
14
1 / 3 / 0
7,273
455
7,177
10,588
3,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Heimdallr
ChromieHomie
Heimdallr
15
2 / 4 / 2
8,101
506
8,527
12,045
4,412
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
LDKaiszer
Sobek
12
2 / 1 / 1
7,307
457
3,183
14,139
13,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Loki
nysk03
Loki
14
1 / 1 / 1
7,561
473
3,313
9,137
2,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
13
1 / 6 / 2
7,964
498
3,633
12,413
3,644
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
7 / 2 / 1
10,545
659
13,680
5,228
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 0 / 4
8,887
555
10,741
4,877
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
LunyTunez
Bacchus
12
2 / 2 / 4
7,998
500
6,141
12,618
13,307
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jing Wei
OGCushion
Jing Wei
15
3 / 1 / 2
8,692
543
6,057
6,698
2,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
YoSigma
Fenrir
13
2 / 3 / 5
7,667
479
5,577
13,073
4,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
7
Kills
15
15
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
7
2
1
3.75
L
Baron Samedi
Bongory
Baron Samedi
1
3
0
0.33
L
Heimdallr
ChromieHomie
Heimdallr
2
4
2
0.75
W
1
0
4
3
L
Sobek
LDKaiszer
Sobek
2
1
1
2.5
W
Bacchus
LunyTunez
Bacchus
2
2
4
2
W
Jing Wei
OGCushion
Jing Wei
3
1
2
4
W
Fenrir
YoSigma
Fenrir
2
3
5
1.5
L
Loki
nysk03
Loki
1
1
1
1.5
L
Anubis
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,833
Damage
42,196
58,322
Taken
42,494
27,425
Mitigated
23,550
18,198
Healing
11,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
13,680
2,372
0
1,204
5,228
1,442
710
1,939
3,289
93,839
1,553
L
Baron Samedi
Bongory
Baron Samedi
7,177
318
918
3,423
10,588
3,745
0
6,300
4,288
49,999
764
L
Heimdallr
ChromieHomie
Heimdallr
8,527
4,013
0
1,497
12,045
4,412
0
4,055
7,990
0
68,092
W
10,741
468
0
2,202
4,877
1,574
0
1,725
2,960
71,984
841
L
Sobek
LDKaiszer
Sobek
3,183
415
0
3,932
14,139
13,181
0
5,722
8,417
20,078
0
W
Bacchus
LunyTunez
Bacchus
6,141
720
0
2,640
12,618
13,307
0
3,216
9,259
23,962
0
W
Jing Wei
OGCushion
Jing Wei
6,057
3,850
0
2,452
6,698
2,246
619
1,883
4,725
0
65,613
W
Fenrir
YoSigma
Fenrir
5,577
1,019
28
2,742
13,073
4,981
153
4,377
8,326
0
41,125
L
Loki
nysk03
Loki
3,313
383
0
4,006
9,137
2,443
0
5,184
3,953
0
62,620
L
Anubis
3,633
0
0
4,422
12,413
3,644
0
9,231
3,182
65,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,206
Gold Earned
43,789
480
Minions Killed
487
0
Camps Cleared
0
1,548,058
Distance Traveled
1,599,022
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,545
659
158
10
0
283,258
6
L
Baron Samedi
7,273
455
102
6
0
289,168
0
L
Heimdallr
8,101
506
124
8
0
286,968
0
W
Agni
8,887
555
138
9
0
331,227
2
L
Sobek
7,307
457
21
1
0
323,336
2
W
Bacchus
7,998
500
15
1
0
356,639
2
W
Jing Wei
8,692
543
119
7
0
297,043
0
W
Fenrir
7,667
479
57
4
0
330,855
0
L
Loki
7,561
473
110
7
0
374,195
6
L
Anubis
7,964
498
123
8
0
274,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role