Player Matchup

Danzaburou
Danzaburou
NIK WHO10
Danzaburou
Level 89
God Stats
129W - 100L
1,598 SR
Queue Stats
179W - 179L
1,435 Elo+
Party 1
Discordia
Discordia
SweetNSavage144
Discordia
Level 89
God Stats
186W - 172L
1,537 SR
Queue Stats
189W - 193L
1,446 Elo+
Party 1
Surtr
Surtr
T MacAndCheeze
Surtr
Level 107
God Stats
49W - 35L
1,569 SR
Queue Stats
493W - 480L
1,462 Elo+
Party 1
Team Averages
Level 95
1,568 SR
1,448 Elo+

VS

Team Averages
Level 93
1,478 SR
1,421 Elo+
Sylvanus
Sylvanus
AdVancedBell
Sylvanus
Level 106
God Stats
9W - 5L
1,710 SR
Queue Stats
87W - 99L
1,515 Elo+
Solo
Chang'e
Chang'e
Inanthekiller
Chang'e
Level 67
God Stats
11W - 7L
1,501 SR
Queue Stats
417W - 423L
1,386 Elo+
Solo
Bellona
Bellona
Sadkermet
Bellona
Level 106
God Stats
6W - 11L
1,224 SR
Queue Stats
268W - 289L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NIK WHO10
Danzaburou
9
0 / 5 / 2
6,514
651
2,524
4,981
1,438
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Discordia
SweetNSavage144
Discordia
14
2 / 2 / 1
8,157
816
8,422
4,493
1,375
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 2
7,223
722
6,107
10,571
8,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AdVancedBell
Sylvanus
16
3 / 0 / 7
9,094
909
5,141
7,668
6,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chang'e
13
2 / 3 / 4
8,000
800
5,194
9,596
3,143
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Sadkermet
Bellona
15
4 / 0 / 5
9,090
909
5,574
7,863
7,318
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
3
Kills
9
10
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AdVancedBell
Sylvanus
3
0
7
6.5
W
Chang'e
2
3
4
1.33
L
Danzaburou
NIK WHO10
Danzaburou
0
5
2
0.2
W
Bellona
Sadkermet
Bellona
4
0
5
6.5
L
Discordia
SweetNSavage144
Discordia
2
2
1
1.25
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,053
Damage
15,909
20,045
Taken
25,127
10,830
Mitigated
17,226
4,302
Healing
9,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AdVancedBell
Sylvanus
5,141
1,868
1,591
3,491
7,668
6,765
564
2,305
5,061
19,134
7,064
W
Chang'e
5,194
513
914
3,193
9,596
3,143
396
4,451
4,945
33,964
0
L
Danzaburou
NIK WHO10
Danzaburou
2,524
841
0
222
4,981
1,438
0
2,342
2,624
0
7,959
W
Bellona
Sadkermet
Bellona
5,574
983
0
699
7,863
7,318
778
1,654
5,961
455
18,356
L
Discordia
SweetNSavage144
Discordia
8,422
170
0
1,230
4,493
1,375
0
2,736
1,757
25,403
769
L
6,107
1,799
0
2,850
10,571
8,017
0
4,894
5,651
857
18,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,894
Gold Earned
26,184
96
Minions Killed
145
0
Camps Cleared
0
430,543
Distance Traveled
536,296
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,094
909
48
5
0
163,219
0
W
Chang'e
8,000
800
67
7
0
179,311
0
L
Danzaburou
6,514
651
18
2
0
95,551
0
W
Bellona
9,090
909
30
3
0
193,766
2
L
Discordia
8,157
816
46
5
0
166,105
0
L
Surtr
7,223
722
32
3
0
168,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role