Player Matchup

Nu Wa
Nu Wa
Firedrake123
Nu Wa
Level 258
God Stats
10W - 8L
1,517 SR
Queue Stats
465W - 467L
1,486 Elo+
Solo
Ao Kuang
Ao Kuang
JoshinYou
Ao Kuang
Level 141
God Stats
1W - 2L
1,296 SR
Queue Stats
121W - 119L
1,561 Elo+
Solo
Serqet
Serqet
MitchSelling
Serqet
Level 138
God Stats
2W - 2L
1,490 SR
Queue Stats
93W - 81L
1,558 Elo+
Solo
Cernunnos
Cernunnos
Rugmatt
Cernunnos
Level 148
God Stats
7W - 3L
1,676 SR
Queue Stats
78W - 61L
1,635 Elo+
Solo
Surtr
Surtr
VitaSnake
Surtr
Level 100
God Stats
115W - 81L
1,686 SR
Queue Stats
166W - 134L
1,633 Elo+
Solo
Team Averages
Level 157
1,533 SR
1,574 Elo+

VS

Team Averages
Level 144
1,738 SR
1,558 Elo+
Bacchus
Bacchus
AGamerNerd
Bacchus
Level 154
God Stats
22W - 13L
1,684 SR
Queue Stats
328W - 246L
1,534 Elo+
Party 1
Mercury
Mercury
Adagiо
Mercury
Level 213
God Stats
1W - 1L
2,013 SR
Queue Stats
73W - 29L
1,669 Elo+
Party 1
Ix Chel
Ix Chel
MASHOGA
Ix Chel
Level 163
God Stats
4W - 3L
1,609 SR
Queue Stats
145W - 137L
1,542 Elo+
Solo
Apollo
Apollo
OneFatCarry
Apollo
Level 106
God Stats
9W - 8L
1,664 SR
Queue Stats
68W - 82L
1,539 Elo+
Solo
Chernobog
Chernobog
attempt9
Chernobog
Level 84
God Stats
14W - 8L
1,722 SR
Queue Stats
158W - 124L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
3,608
722
1,088
2,519
603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ao Kuang
JoshinYou
Ao Kuang
6
1 / 0 / 1
3,796
759
1,096
3,123
919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Serqet
6
0 / 0 / 2
3,608
722
872
3,783
1,385
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Rugmatt
Cernunnos
6
2 / 0 / 0
3,546
709
1,716
2,874
745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Surtr
VitaSnake
Surtr
7
1 / 0 / 1
4,296
859
1,915
2,163
833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AGamerNerd
Bacchus
3
0 / 0 / 0
2,915
583
557
1,493
768
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Mercury
Adagiо
Mercury
5
0 / 1 / 1
3,120
624
705
2,894
789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
MASHOGA
Ix Chel
8
2 / 0 / 0
3,949
790
1,562
2,097
494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
6
0 / 2 / 0
3,369
674
1,474
3,069
657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chernobog
attempt9
Chernobog
6
0 / 1 / 0
3,347
669
1,327
3,888
1,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
4
Kills
2
2
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AGamerNerd
Bacchus
0
0
0
0
L
Mercury
Adagiо
Mercury
0
1
1
0.5
W
0
2
0
0
W
Ao Kuang
JoshinYou
Ao Kuang
1
0
1
1.5
L
Ix Chel
MASHOGA
Ix Chel
2
0
0
2
W
Serqet
0
0
2
1
L
Apollo
0
2
0
0
W
Cernunnos
Rugmatt
Cernunnos
2
0
0
2
W
Surtr
VitaSnake
Surtr
1
0
1
1.5
L
Chernobog
attempt9
Chernobog
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,687
Damage
5,625
14,462
Taken
13,441
4,485
Mitigated
3,908
5,086
Healing
4,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AGamerNerd
Bacchus
557
146
0
723
1,493
768
0
0
1,493
4,072
0
L
Mercury
Adagiо
Mercury
705
135
0
369
2,894
789
0
847
1,974
0
12,950
W
1,088
276
0
664
2,519
603
0
1,408
957
16,741
0
W
Ao Kuang
JoshinYou
Ao Kuang
1,096
508
0
1,094
3,123
919
0
0
3,063
22,811
0
L
Ix Chel
MASHOGA
Ix Chel
1,562
242
192
1,037
2,097
494
0
884
1,118
20,565
0
W
Serqet
872
293
97
1,648
3,783
1,385
0
135
3,648
0
9,491
L
Apollo
1,474
817
0
933
3,069
657
0
0
2,984
0
19,720
W
Cernunnos
Rugmatt
Cernunnos
1,716
723
0
1,211
2,874
745
0
422
2,452
0
17,082
W
Surtr
VitaSnake
Surtr
1,915
419
0
372
2,163
833
0
0
1,978
771
19,637
L
Chernobog
attempt9
Chernobog
1,327
622
0
1,531
3,888
1,200
0
429
3,228
0
17,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,854
Gold Earned
16,700
171
Minions Killed
155
0
Camps Cleared
0
527,394
Distance Traveled
505,658
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
2,915
583
4
1
0
58,760
1
L
Mercury
3,120
624
25
5
0
144,616
0
W
Nu Wa
3,608
722
26
5
0
92,829
0
W
Ao Kuang
3,796
759
49
10
0
114,634
0
L
Ix Chel
3,949
790
53
11
0
110,765
0
W
Serqet
3,608
722
20
4
0
114,883
0
L
Apollo
3,369
674
36
7
0
103,317
0
W
Cernunnos
3,546
709
34
7
0
102,097
0
W
Surtr
4,296
859
42
8
0
102,951
0
L
Chernobog
3,347
669
37
7
0
88,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role