Player Matchup

Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
ForsakenLuminary
Poseidon
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 21L
1,340 Elo+
Party 2
Ra
Ra
TheRoyalWater
Ra
Level 154
God Stats
47W - 35L
1,498 SR
Queue Stats
427W - 420L
1,522 Elo+
Solo
Bacchus
Bacchus
TicTak P
Bacchus
Level 56
God Stats
22W - 36L
1,391 SR
Queue Stats
94W - 120L
1,367 Elo+
Solo
Baron Samedi
Baron Samedi
hayder_luna
Baron Samedi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 162L
1,496 Elo+
Solo
Team Averages
Level 116
1,478 SR
1,445 Elo+

VS

Team Averages
Level 120
1,490 SR
1,417 Elo+
Anubis
Anubis
DSq_Zephix
Anubis
Level 126
God Stats
13W - 16L
1,489 SR
Queue Stats
78W - 134L
1,410 Elo+
Party 1
Da Ji
Da Ji
DSq_rodzkev
Da Ji
Level 128
God Stats
7W - 8L
1,652 SR
Queue Stats
72W - 133L
1,394 Elo+
Party 1
Nu Wa
Nu Wa
Veronsky101
Nu Wa
Level 105
God Stats
38W - 38L
1,571 SR
Queue Stats
53W - 90L
1,433 Elo+
Party 1
The Morrigan
The Morrigan
beamerbum
The Morrigan
Level 109
God Stats
3W - 7L
1,307 SR
Queue Stats
315W - 301L
1,459 Elo+
Solo
Surtr
Surtr
danielrckstr
Surtr
Level 132
God Stats
5W - 11L
1,429 SR
Queue Stats
62W - 118L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
2 / 2 / 1
6,149
439
4,502
8,915
2,422
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

14
2 / 2 / 0
7,060
504
4,655
10,963
2,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 5 / 1
7,506
536
5,541
8,592
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
TicTak P
Bacchus
10
0 / 5 / 1
5,918
423
3,030
8,765
5,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
hayder_luna
Baron Samedi
13
2 / 6 / 0
7,320
523
3,797
8,295
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DSq_Zephix
Anubis
15
5 / 3 / 3
9,056
647
6,586
8,995
3,924
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
9 / 0 / 3
8,147
582
8,380
9,231
2,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 3 / 3
6,247
446
4,998
4,825
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

The Morrigan
beamerbum
The Morrigan
12
2 / 2 / 4
6,798
486
5,242
6,592
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 3
7,370
526
6,824
10,521
8,442
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
8
Kills
20
20
Deaths
8
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
2
1
1.25
W
Anubis
DSq_Zephix
Anubis
5
3
3
2.17
W
9
0
3
10.5
L
2
2
0
1
L
2
5
1
0.5
L
Bacchus
TicTak P
Bacchus
0
5
1
0.1
W
1
3
3
0.83
W
The Morrigan
beamerbum
The Morrigan
2
2
4
2
W
3
0
3
4.5
L
Baron Samedi
hayder_luna
Baron Samedi
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,525
Damage
32,030
45,530
Taken
40,164
14,734
Mitigated
18,736
10,814
Healing
11,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,502
1,433
0
1,906
8,915
2,422
0
2,411
6,504
0
37,818
W
Anubis
DSq_Zephix
Anubis
6,586
91
0
4,337
8,995
3,924
512
4,082
4,461
67,542
0
W
8,380
1,808
0
3,642
9,231
2,880
0
3,572
5,521
0
35,839
L
4,655
831
0
4,733
10,963
2,574
0
2,414
8,503
65,876
0
L
5,541
577
0
2,235
8,592
1,642
0
5,827
2,719
45,220
567
L
Bacchus
TicTak P
Bacchus
3,030
215
84
1,325
8,765
5,446
0
1,948
6,817
19,479
0
W
4,998
1,293
95
388
4,825
1,293
18
2,696
2,129
35,952
0
W
The Morrigan
beamerbum
The Morrigan
5,242
967
0
1,105
6,592
2,197
0
3,619
2,913
31,856
1,651
W
6,824
1,672
0
1,524
10,521
8,442
11
2,117
8,404
321
29,353
L
Baron Samedi
hayder_luna
Baron Samedi
3,797
138
0
531
8,295
2,650
0
3,577
4,426
43,260
1,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,953
Gold Earned
37,618
387
Minions Killed
361
0
Camps Cleared
0
1,316,083
Distance Traveled
1,369,187
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,149
439
64
5
0
274,676
2
W
Anubis
9,056
647
123
9
0
253,928
0
W
Da Ji
8,147
582
72
5
0
325,046
1
L
Poseidon
7,060
504
117
8
0
291,117
0
L
Ra
7,506
536
90
6
0
282,519
1
L
Bacchus
5,918
423
34
2
0
256,134
0
W
Nu Wa
6,247
446
66
5
0
244,318
5
W
The Morrigan
6,798
486
60
4
0
280,014
3
W
Surtr
7,370
526
40
3
0
265,881
0
L
Baron Samedi
7,320
523
82
6
0
211,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role