Player Matchup

Sol
Sol
 
Sol
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
 
Vamana
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Moroco97
Ganesha
Level 109
God Stats
2W - 0L
1,567 SR
Queue Stats
44W - 34L
1,547 Elo+
Solo
Anubis
Anubis
Xrazedd
Anubis
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 127L
1,445 Elo+
Solo
Team Averages
Level 127
1,513 SR
1,499 Elo+

VS

Team Averages
Level 118
1,413 SR
1,474 Elo+
Vamana
Vamana
EDSONNCASTRO
Vamana
Level 161
God Stats
26W - 22L
1,625 SR
Queue Stats
140W - 119L
1,469 Elo+
Solo
Artemis
Artemis
Ferzymonster
Artemis
Level 65
God Stats
13W - 14L
1,508 SR
Queue Stats
100W - 125L
1,503 Elo+
Party 2
Ymir
Ymir
LGA1155
Ymir
Level 26
God Stats
0W - 2L
1,199 SR
Queue Stats
4W - 6L
1,405 Elo+
Party 2
Janus
Janus
MilhouseBicepz
Janus
Level 129
God Stats
6W - 3L
1,473 SR
Queue Stats
129W - 128L
1,494 Elo+
Party 2
Guan Yu
Guan Yu
iZenko
Guan Yu
Level 208
God Stats
1W - 6L
1,262 SR
Queue Stats
484W - 490L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
10 / 0 / 0
5,691
949
6,475
2,331
597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ao Kuang
 
Ao Kuang
8
3 / 0 / 0
4,646
774
2,714
3,500
784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vamana
 
Vamana
7
0 / 1 / 1
3,872
645
2,544
5,588
2,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
Moroco97
Ganesha
8
0 / 0 / 11
5,051
842
2,869
4,620
2,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Xrazedd
Anubis
8
2 / 0 / 3
4,471
745
2,410
3,047
980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
5
0 / 1 / 0
3,353
559
987
3,181
891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Ferzymonster
Artemis
5
0 / 5 / 0
3,188
531
2,530
5,020
1,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
LGA1155
Ymir
4
0 / 5 / 0
3,118
520
906
5,705
2,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 2 / 0
3,655
609
2,209
3,442
522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
iZenko
Guan Yu
7
1 / 2 / 0
4,102
684
4,171
6,116
2,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
15
Kills
1
1
Deaths
15
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
0
0
10
W
Ao Kuang
 
Ao Kuang
3
0
0
3
W
Vamana
 
Vamana
0
1
1
0.5
L
Vamana
0
1
0
0
L
Artemis
Ferzymonster
Artemis
0
5
0
0
L
Ymir
LGA1155
Ymir
0
5
0
0
L
0
2
0
0
W
Ganesha
Moroco97
Ganesha
0
0
11
5.5
W
Anubis
Xrazedd
Anubis
2
0
3
3.5
L
Guan Yu
iZenko
Guan Yu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,012
Damage
10,803
19,086
Taken
23,464
7,659
Mitigated
6,999
8,904
Healing
3,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,475
4,064
0
1,580
2,331
597
648
75
2,256
26,817
4,710
W
Ao Kuang
 
Ao Kuang
2,714
387
0
1,234
3,500
784
0
1,241
2,259
17,982
0
W
Vamana
 
Vamana
2,544
707
0
2,260
5,588
2,940
0
0
5,588
0
18,111
L
Vamana
987
283
0
290
3,181
891
0
886
2,295
0
14,222
L
Artemis
Ferzymonster
Artemis
2,530
1,582
0
720
5,020
1,280
0
4,022
998
0
13,130
L
Ymir
LGA1155
Ymir
906
419
0
108
5,705
2,236
0
4,559
1,146
5,508
0
L
2,209
89
0
410
3,442
522
0
2,802
430
16,050
0
W
Ganesha
Moroco97
Ganesha
2,869
516
0
1,612
4,620
2,358
0
1,042
3,578
10,945
0
W
Anubis
Xrazedd
Anubis
2,410
245
0
2,218
3,047
980
0
757
2,290
21,858
554
L
Guan Yu
iZenko
Guan Yu
4,171
553
68
2,261
6,116
2,070
0
1,514
4,195
0
19,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,731
Gold Earned
17,416
188
Minions Killed
122
0
Camps Cleared
0
645,143
Distance Traveled
601,094
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,691
949
67
11
0
108,368
0
W
Ao Kuang
4,646
774
47
8
0
143,057
0
W
Vamana
3,872
645
34
6
0
128,206
1
L
Vamana
3,353
559
33
6
0
103,839
1
L
Artemis
3,188
531
18
3
0
113,178
0
L
Ymir
3,118
520
6
1
0
106,598
0
L
Janus
3,655
609
23
4
0
132,925
0
W
Ganesha
5,051
842
1
0
0
116,239
2
W
Anubis
4,471
745
39
7
0
149,273
0
L
Guan Yu
4,102
684
42
7
0
144,554
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role