Player Matchup

Scylla
Scylla
 
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Joyuss
Da Ji
Level 126
God Stats
2W - 1L
1,755 SR
Queue Stats
575W - 577L
1,493 Elo+
Solo
Hachiman
Hachiman
LuluLovesYou
Hachiman
Level 126
God Stats
6W - 2L
1,765 SR
Queue Stats
110W - 89L
1,562 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Smipn
Kumbhakarna
Level 104
God Stats
9W - 2L
1,500 SR
Queue Stats
42W - 33L
1,547 Elo+
Solo
Erlang Shen
Erlang Shen
kaeoo
Erlang Shen
Level 28
God Stats
11W - 12L
1,489 SR
Queue Stats
44W - 36L
1,534 Elo+
Party 2
Team Averages
Level 102
1,602 SR
1,527 Elo+

VS

Team Averages
Level 118
1,564 SR
1,543 Elo+
Arachne
Arachne
AlexDG1
Arachne
Level 128
God Stats
16W - 24L
1,619 SR
Queue Stats
463W - 490L
1,504 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Chyvee
Cu Chulainn
Level 101
God Stats
1W - 1L
1,931 SR
Queue Stats
165W - 125L
1,746 Elo+
Solo
Geb
Geb
Dyslexican1
Geb
Level 104
God Stats
8W - 12L
1,484 SR
Queue Stats
419W - 417L
1,486 Elo+
Solo
Chernobog
Chernobog
IVlike6
Chernobog
Level 146
God Stats
11W - 14L
1,496 SR
Queue Stats
544W - 572L
1,490 Elo+
Party 1
Baba Yaga
Baba Yaga
LukiasCM
Baba Yaga
Level 110
God Stats
6W - 12L
1,291 SR
Queue Stats
145W - 203L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
5 / 0 / 5
7,867
656
6,134
4,130
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Da Ji
Joyuss
Da Ji
14
6 / 0 / 2
7,514
626
6,492
7,568
3,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
LuluLovesYou
Hachiman
12
2 / 3 / 8
7,077
590
10,018
8,380
2,794
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Smipn
Kumbhakarna
12
0 / 6 / 5
6,619
552
5,769
13,399
6,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
kaeoo
Erlang Shen
12
6 / 1 / 5
7,822
652
4,660
8,483
6,933
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlexDG1
Arachne
11
4 / 5 / 3
6,693
558
8,956
11,768
4,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cu Chulainn
Chyvee
Cu Chulainn
11
4 / 4 / 1
7,120
593
8,062
11,924
9,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

8
1 / 4 / 0
5,474
456
2,956
9,769
4,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Chernobog
IVlike6
Chernobog
11
1 / 4 / 2
6,150
513
3,691
8,493
2,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
LukiasCM
Baba Yaga
12
0 / 2 / 1
6,533
544
3,485
5,379
1,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
19
Kills
10
10
Deaths
19
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
0
5
7.5
L
Arachne
AlexDG1
Arachne
4
5
3
1.1
L
Cu Chulainn
Chyvee
Cu Chulainn
4
4
1
1.13
L
1
4
0
0.25
L
Chernobog
IVlike6
Chernobog
1
4
2
0.5
W
Da Ji
Joyuss
Da Ji
6
0
2
7
L
Baba Yaga
LukiasCM
Baba Yaga
0
2
1
0.25
W
Hachiman
LuluLovesYou
Hachiman
2
3
8
2
W
Kumbhakarna
Smipn
Kumbhakarna
0
6
5
0.42
W
Erlang Shen
kaeoo
Erlang Shen
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,073
Damage
27,150
41,960
Taken
47,333
21,395
Mitigated
21,516
9,042
Healing
9,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,134
742
0
535
4,130
1,347
0
1,575
2,367
52,740
1,879
L
Arachne
AlexDG1
Arachne
8,956
7,746
0
3,259
11,768
4,024
0
866
10,876
0
40,880
L
Cu Chulainn
Chyvee
Cu Chulainn
8,062
1,862
0
1,274
11,924
9,004
0
5,098
6,260
0
48,448
L
2,956
354
0
1,507
9,769
4,319
0
2,318
7,199
14,397
236
L
Chernobog
IVlike6
Chernobog
3,691
2,367
0
2,730
8,493
2,437
0
654
7,799
0
42,524
W
Da Ji
Joyuss
Da Ji
6,492
1,485
0
338
7,568
3,426
0
883
6,569
0
52,168
L
Baba Yaga
LukiasCM
Baba Yaga
3,485
0
0
1,033
5,379
1,732
0
1,957
3,318
47,088
0
W
Hachiman
LuluLovesYou
Hachiman
10,018
5,537
0
2,968
8,380
2,794
594
1,385
6,915
0
57,446
W
Kumbhakarna
Smipn
Kumbhakarna
5,769
1,293
0
2,154
13,399
6,895
0
1,146
12,197
37,572
0
W
Erlang Shen
kaeoo
Erlang Shen
4,660
2,160
0
3,047
8,483
6,933
0
942
7,541
1,553
23,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,899
Gold Earned
31,970
406
Minions Killed
353
0
Camps Cleared
0
1,225,442
Distance Traveled
1,252,267
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,867
656
120
10
0
242,968
1
L
Arachne
6,693
558
57
5
0
277,193
0
L
Cu Chulainn
7,120
593
87
7
0
213,804
5
L
Geb
5,474
456
18
2
0
240,428
7
L
Chernobog
6,150
513
73
6
0
243,863
0
W
Da Ji
7,514
626
72
6
0
274,118
0
L
Baba Yaga
6,533
544
118
10
0
276,979
0
W
Hachiman
7,077
590
90
8
0
226,682
2
W
Kumbhakarna
6,619
552
78
7
0
211,211
1
W
Erlang Shen
7,822
652
46
4
0
270,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role