Player Matchup

Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Bobsmaker
Apollo
Level 150
God Stats
8W - 3L
1,809 SR
Queue Stats
63W - 58L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
FISCHJ95
Bake Kujira
Level 211
God Stats
9W - 8L
1,593 SR
Queue Stats
19W - 21L
1,433 Elo+
Party 2
Camazotz
Camazotz
FeenieBean
Camazotz
Level 127
God Stats
5W - 5L
1,493 SR
Queue Stats
163W - 158L
1,507 Elo+
Solo
Ne Zha
Ne Zha
Ŕudy
Ne Zha
Level 130
God Stats
11W - 13L
1,460 SR
Queue Stats
93W - 92L
1,572 Elo+
Party 2
Team Averages
Level 155
1,571 SR
1,503 Elo+

VS

Team Averages
Level 138
1,462 SR
1,475 Elo+
Xing Tian
Xing Tian
Count____ChocuIa
Xing Tian
Level 138
God Stats
2W - 5L
1,343 SR
Queue Stats
73W - 67L
1,477 Elo+
Party 1
Thanatos
Thanatos
SHAMROKZ
Thanatos
Level 117
God Stats
1W - 4L
1,298 SR
Queue Stats
183W - 201L
1,474 Elo+
Solo
Charybdis
Charybdis
Sableye_OP_TTV
Charybdis
Level 182
God Stats
0W - 3L
1,395 SR
Queue Stats
265W - 247L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
StubblySSj
Cthulhu
Level 156
God Stats
1W - 3L
1,730 SR
Queue Stats
124W - 128L
1,470 Elo+
Solo
Chang'e
Chang'e
bee____sea
Chang'e
Level 95
God Stats
12W - 13L
1,545 SR
Queue Stats
186W - 187L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 3 / 1
7,103
507
3,013
7,628
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Bobsmaker
Apollo
16
7 / 0 / 0
9,706
693
7,516
6,758
2,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bake Kujira
FISCHJ95
Bake Kujira
13
2 / 1 / 3
8,527
609
6,830
12,777
8,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Camazotz
FeenieBean
Camazotz
13
2 / 1 / 2
7,321
523
5,008
9,547
3,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
Ŕudy
Ne Zha
13
3 / 1 / 2
8,016
573
4,447
11,264
6,479
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
9
0 / 3 / 1
5,417
387
1,979
5,765
3,146
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
SHAMROKZ
Thanatos
12
3 / 4 / 0
6,558
468
5,120
11,676
4,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Sableye_OP_TTV
Charybdis
14
2 / 4 / 0
7,332
524
6,830
8,721
2,507
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
StubblySSj
Cthulhu
11
1 / 3 / 1
7,228
516
7,507
10,584
7,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chang'e
bee____sea
Chang'e
12
0 / 1 / 3
6,573
470
6,006
9,090
2,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
15
Kills
6
6
Deaths
15
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
3
1
0.5
W
Apollo
Bobsmaker
Apollo
7
0
0
7
L
Xing Tian
0
3
1
0.17
W
Bake Kujira
FISCHJ95
Bake Kujira
2
1
3
3.5
W
Camazotz
FeenieBean
Camazotz
2
1
2
3
L
Thanatos
SHAMROKZ
Thanatos
3
4
0
0.75
L
Charybdis
Sableye_OP_TTV
Charybdis
2
4
0
0.5
L
Cthulhu
StubblySSj
Cthulhu
1
3
1
0.5
L
Chang'e
bee____sea
Chang'e
0
1
3
1.5
W
Ne Zha
Ŕudy
Ne Zha
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,814
Damage
27,442
47,974
Taken
45,836
22,267
Mitigated
20,348
17,551
Healing
16,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,013
335
0
1,000
7,628
1,899
0
1,760
5,712
47,120
982
W
Apollo
Bobsmaker
Apollo
7,516
4,541
0
3,395
6,758
2,407
2,654
448
6,310
0
70,192
L
Xing Tian
1,979
211
0
534
5,765
3,146
0
1,498
4,267
7,729
221
W
Bake Kujira
FISCHJ95
Bake Kujira
6,830
2,763
1,885
3,409
12,777
8,226
464
5,471
6,848
41,399
1,080
W
Camazotz
FeenieBean
Camazotz
5,008
1,173
0
2,977
9,547
3,256
0
706
8,741
0
52,430
L
Thanatos
SHAMROKZ
Thanatos
5,120
1,574
0
5,427
11,676
4,177
0
2,183
9,493
0
39,669
L
Charybdis
Sableye_OP_TTV
Charybdis
6,830
2,585
0
1,889
8,721
2,507
833
1,050
7,671
0
72,057
L
Cthulhu
StubblySSj
Cthulhu
7,507
1,287
0
2,843
10,584
7,758
0
0
10,584
38,878
2,664
L
Chang'e
bee____sea
Chang'e
6,006
1,206
732
4,897
9,090
2,760
0
4,768
4,322
38,861
929
W
Ne Zha
Ŕudy
Ne Zha
4,447
2,233
0
4,885
11,264
6,479
534
5,399
4,949
0
44,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,673
Gold Earned
33,108
434
Minions Killed
345
0
Camps Cleared
0
1,302,216
Distance Traveled
1,149,346
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,103
507
75
5
0
221,117
0
W
Apollo
9,706
693
150
11
0
247,221
0
L
Xing Tian
5,417
387
10
1
0
181,825
0
W
Bake Kujira
8,527
609
53
4
0
290,355
0
W
Camazotz
7,321
523
77
6
0
313,925
3
L
Thanatos
6,558
468
65
5
0
290,140
0
L
Charybdis
7,332
524
136
10
0
239,627
0
L
Cthulhu
7,228
516
72
5
0
169,671
4
L
Chang'e
6,573
470
62
4
0
268,083
0
W
Ne Zha
8,016
573
79
6
0
229,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role