Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 247
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
EnragedSquirrel
Surtr
Level 135
God Stats
9W - 6L
1,722 SR
Queue Stats
84W - 79L
1,523 Elo+
Solo
Horus
Horus
KobeniPlush
Horus
Level 84
God Stats
3W - 3L
1,560 SR
Queue Stats
67W - 73L
1,542 Elo+
Party 2
Ymir
Ymir
MrPangolin21
Ymir
Level 102
God Stats
0W - 1L
1,498 SR
Queue Stats
13W - 20L
1,522 Elo+
Party 2
Artemis
Artemis
SenseiP
Artemis
Level 87
God Stats
1W - 3L
1,609 SR
Queue Stats
68W - 80L
1,492 Elo+
Party 2
Team Averages
Level 131
1,578 SR
1,516 Elo+

VS

Team Averages
Level 134
1,494 SR
1,527 Elo+
Maui
Maui
Buecx
Maui
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
97W - 80L
1,547 Elo+
Party 1
Danzaburou
Danzaburou
ItzCuffiaYT
Danzaburou
Level 124
God Stats
1W - 1L
1,328 SR
Queue Stats
40W - 30L
1,515 Elo+
Party 1
Mercury
Mercury
MilkyMeep
Mercury
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 180L
1,527 Elo+
Party 1
Anubis
Anubis
X4ND3RDR4G
Anubis
Level 119
God Stats
336W - 285L
1,533 SR
Queue Stats
519W - 471L
1,543 Elo+
Solo
Nu Wa
Nu Wa
vTz_Fekaa
Nu Wa
Level 153
God Stats
76W - 44L
1,609 SR
Queue Stats
537W - 523L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 8 / 0
6,270
448
4,891
12,491
5,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
1 / 5 / 1
7,097
507
7,609
15,120
7,701
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 4 / 4
7,131
509
4,655
12,920
5,899
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 6 / 2
6,431
459
2,792
11,815
3,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
SenseiP
Artemis
14
4 / 2 / 0
7,522
537
9,366
9,297
3,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Buecx
Maui
13
3 / 1 / 9
8,169
584
5,856
12,532
8,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
ItzCuffiaYT
Danzaburou
14
3 / 3 / 5
8,383
599
10,041
6,914
2,394
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mercury
MilkyMeep
Mercury
15
7 / 1 / 8
8,714
622
6,116
9,165
3,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
X4ND3RDR4G
Anubis
15
7 / 0 / 11
8,999
643
13,110
8,388
4,073
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nu Wa
vTz_Fekaa
Nu Wa
14
5 / 1 / 7
8,790
628
12,498
4,127
1,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
65
6
Kills
25
25
Deaths
6
7
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
8
0
0
W
Maui
Buecx
Maui
3
1
9
7.5
L
1
5
1
0.3
W
Danzaburou
ItzCuffiaYT
Danzaburou
3
3
5
1.83
L
1
4
4
0.75
W
Mercury
MilkyMeep
Mercury
7
1
8
11
L
0
6
2
0.17
L
Artemis
SenseiP
Artemis
4
2
0
2
W
Anubis
X4ND3RDR4G
Anubis
7
0
11
12.5
W
Nu Wa
vTz_Fekaa
Nu Wa
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,313
Damage
47,621
61,643
Taken
41,126
25,549
Mitigated
20,070
13,055
Healing
13,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,891
551
0
1,097
12,491
5,526
0
6,045
6,179
32,809
407
W
Maui
Buecx
Maui
5,856
883
0
4,582
12,532
8,865
0
1,058
11,474
18,101
2,228
L
7,609
3,132
0
5,412
15,120
7,701
0
7,543
6,906
364
54,067
W
Danzaburou
ItzCuffiaYT
Danzaburou
10,041
5,725
0
2,694
6,914
2,394
1,029
543
6,371
0
71,421
L
4,655
1,923
280
1,822
12,920
5,899
0
6,641
6,033
0
14,196
W
Mercury
MilkyMeep
Mercury
6,116
2,969
0
577
9,165
3,650
0
1,607
7,558
0
68,576
L
2,792
1,020
0
3,444
11,815
3,044
0
6,384
5,251
45,953
954
L
Artemis
SenseiP
Artemis
9,366
2,257
0
1,000
9,297
3,379
0
2,418
6,673
0
59,357
W
Anubis
X4ND3RDR4G
Anubis
13,110
282
0
4,417
8,388
4,073
515
4,079
4,309
62,330
887
W
Nu Wa
vTz_Fekaa
Nu Wa
12,498
2,645
0
1,356
4,127
1,088
505
282
3,845
53,364
1,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,451
Gold Earned
43,055
357
Minions Killed
498
0
Camps Cleared
0
1,369,958
Distance Traveled
1,442,699
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,270
448
59
4
0
262,883
4
W
Maui
8,169
584
36
3
0
294,039
0
L
Surtr
7,097
507
95
7
0
249,802
1
W
Danzaburou
8,383
599
128
9
0
265,574
0
L
Horus
7,131
509
27
2
0
296,761
5
W
Mercury
8,714
622
118
8
0
355,935
0
L
Ymir
6,431
459
83
6
0
296,065
2
L
Artemis
7,522
537
93
7
0
264,447
1
W
Anubis
8,999
643
105
8
0
255,326
0
W
Nu Wa
8,790
628
111
8
0
271,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role