Player Matchup

Sobek
Sobek
 
Sobek
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Dawitzito
Achilles
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 59L
1,497 Elo+
Solo
Izanami
Izanami
Erased987
Izanami
Level 111
God Stats
4W - 5L
1,420 SR
Queue Stats
677W - 717L
1,422 Elo+
Solo
Hun Batz
Hun Batz
oeufnboeuf
Hun Batz
Level 125
God Stats
1W - 5L
1,222 SR
Queue Stats
57W - 65L
1,600 Elo+
Party 1
Jing Wei
Jing Wei
uyako
Jing Wei
Level 119
God Stats
0W - 1L
1,309 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 107
1,390 SR
1,504 Elo+

VS

Team Averages
Level 77
1,395 SR
1,525 Elo+
Ares
Ares
DrMTobogganMD
Ares
Level 18
God Stats
1W - 1L
1,263 SR
Queue Stats
10W - 10L
1,665 Elo+
Party 2
Hades
Hades
Jergintarth1
Hades
Level 129
God Stats
2W - 0L
1,579 SR
Queue Stats
14W - 14L
1,463 Elo+
Solo
Geb
Geb
UptuckMaster
Geb
Level 48
God Stats
2W - 1L
1,291 SR
Queue Stats
47W - 51L
1,467 Elo+
Party 2
Chaac
Chaac
armynavy24
Chaac
Level 79
God Stats
2W - 0L
1,491 SR
Queue Stats
42W - 31L
1,505 Elo+
Solo
Hou Yi
Hou Yi
darksiners
Hou Yi
Level 110
God Stats
5W - 2L
1,353 SR
Queue Stats
192W - 154L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
0 / 5 / 7
7,216
722
3,694
13,838
15,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
Dawitzito
Achilles
12
0 / 5 / 6
6,830
683
5,928
16,408
13,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Erased987
Izanami
12
1 / 4 / 5
7,038
704
7,435
7,703
3,472
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
oeufnboeuf
Hun Batz
14
3 / 3 / 5
7,522
752
7,628
8,647
5,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Jing Wei
uyako
Jing Wei
15
4 / 4 / 3
8,258
826
7,507
10,651
5,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 18
9,432
943
9,967
13,937
15,844
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 3 / 14
8,610
861
8,717
8,252
5,525
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
4 / 2 / 12
8,410
841
6,589
8,259
8,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
16
6 / 1 / 11
9,547
955
13,076
9,474
10,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
darksiners
Hou Yi
16
6 / 2 / 11
10,098
1,010
13,651
8,501
3,767
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
87
8
Kills
21
21
Deaths
10
26
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
5
7
0.7
L
Achilles
Dawitzito
Achilles
0
5
6
0.6
W
3
2
18
6
L
Izanami
Erased987
Izanami
1
4
5
0.88
W
2
3
14
3
W
4
2
12
5
W
Chaac
6
1
11
11.5
W
Hou Yi
darksiners
Hou Yi
6
2
11
5.75
L
Hun Batz
oeufnboeuf
Hun Batz
3
3
5
1.83
L
Jing Wei
uyako
Jing Wei
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,192
Damage
52,000
57,247
Taken
48,423
43,781
Mitigated
43,520
12,579
Healing
20,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,694
242
344
1,213
13,838
15,849
0
6,639
7,199
5,736
661
L
Achilles
Dawitzito
Achilles
5,928
1,265
1,393
4,070
16,408
13,976
0
8,207
8,201
0
12,969
W
9,967
357
3,490
3,544
13,937
15,844
294
1,006
12,889
12,136
0
L
Izanami
Erased987
Izanami
7,435
5,866
936
470
7,703
3,472
99
3,645
4,058
0
17,850
W
8,717
406
2,070
3,124
8,252
5,525
1,260
390
7,681
13,778
0
W
6,589
221
2,055
1,145
8,259
8,270
585
592
7,601
14,012
148
W
Chaac
13,076
707
489
2,879
9,474
10,114
960
752
8,529
2,954
25,664
W
Hou Yi
darksiners
Hou Yi
13,651
6,562
0
2,034
8,501
3,767
3,724
461
7,918
0
33,780
L
Hun Batz
oeufnboeuf
Hun Batz
7,628
391
299
768
8,647
5,329
0
3,629
5,018
0
15,123
L
Jing Wei
uyako
Jing Wei
7,507
5,810
893
2,193
10,651
5,155
0
4,454
6,197
0
23,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,864
Gold Earned
46,097
97
Minions Killed
121
0
Camps Cleared
0
881,469
Distance Traveled
932,398
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,216
722
6
1
0
161,066
0
L
Achilles
6,830
683
14
1
0
194,253
0
W
Ares
9,432
943
3
0
0
172,246
0
L
Izanami
7,038
704
26
3
0
160,849
0
W
Hades
8,610
861
17
2
0
186,417
0
W
Geb
8,410
841
11
1
0
183,604
0
W
Chaac
9,547
955
34
3
0
206,071
0
W
Hou Yi
10,098
1,010
56
6
0
184,060
0
L
Hun Batz
7,522
752
19
2
0
191,357
0
L
Jing Wei
8,258
826
32
3
0
173,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role