Player Matchup

Bacchus
Bacchus
CDHXtreme
Bacchus
Level 145
God Stats
5W - 3L
1,566 SR
Queue Stats
91W - 95L
1,464 Elo+
Party 1
Fenrir
Fenrir
DorianSlay
Fenrir
Level 87
God Stats
65W - 41L
1,627 SR
Queue Stats
230W - 208L
1,482 Elo+
Solo
Artemis
Artemis
Scottiejr_246
Artemis
Level 118
God Stats
4W - 2L
1,522 SR
Queue Stats
39W - 51L
1,410 Elo+
Party 1
Nike
Nike
lion2464life
Nike
Level 125
God Stats
1W - 1L
1,375 SR
Queue Stats
31W - 41L
1,417 Elo+
Party 1
Ah Puch
Ah Puch
shadow203blaze
Ah Puch
Level 111
God Stats
1W - 2L
1,502 SR
Queue Stats
33W - 45L
1,415 Elo+
Party 1
Team Averages
Level 117
1,518 SR
1,437 Elo+

VS

Team Averages
Level 101
1,533 SR
1,525 Elo+
Anubis
Anubis
AlexandryHke
Anubis
Level 109
God Stats
91W - 64L
1,623 SR
Queue Stats
307W - 294L
1,444 Elo+
Solo
Danzaburou
Danzaburou
Codename_Jinx
Danzaburou
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,530 Elo+
Solo
Ymir
Ymir
Tuntun_03
Ymir
Level 115
God Stats
0W - 2L
1,300 SR
Queue Stats
75W - 66L
1,533 Elo+
Party 2
Discordia
Discordia
YFU_Fire
Discordia
Level 84
God Stats
11W - 6L
1,659 SR
Queue Stats
86W - 69L
1,551 Elo+
Party 2
Pele
Pele
trainwrecker2617
Pele
Level 89
God Stats
3W - 3L
1,582 SR
Queue Stats
8W - 5L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CDHXtreme
Bacchus
12
4 / 0 / 10
7,906
565
8,451
8,060
8,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
DorianSlay
Fenrir
17
14 / 1 / 2
9,889
706
10,152
13,204
5,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Artemis
15
4 / 0 / 8
8,944
639
9,503
6,695
2,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 2 / 2
8,694
621
5,663
9,098
6,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 2 / 7
8,522
609
7,885
6,501
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
4 / 8 / 1
8,131
581
10,317
13,717
5,701
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Codename_Jinx
Danzaburou
11
0 / 5 / 0
6,420
459
3,937
9,736
2,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
9
0 / 5 / 1
6,001
429
2,545
12,406
7,865
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
YFU_Fire
Discordia
12
1 / 4 / 1
6,475
463
5,798
6,247
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
0 / 7 / 1
6,348
453
3,912
13,331
3,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
29
Kills
5
5
Deaths
29
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
4
8
1
0.56
W
Bacchus
CDHXtreme
Bacchus
4
0
10
9
L
Danzaburou
Codename_Jinx
Danzaburou
0
5
0
0
W
Fenrir
DorianSlay
Fenrir
14
1
2
15
W
Artemis
4
0
8
8
L
Ymir
0
5
1
0.1
L
Discordia
YFU_Fire
Discordia
1
4
1
0.38
W
3
2
2
2
W
4
2
7
3.75
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,654
Damage
26,509
43,558
Taken
55,437
24,954
Mitigated
21,465
13,764
Healing
14,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
10,317
1,208
0
4,358
13,717
5,701
0
3,775
9,512
39,752
0
W
Bacchus
CDHXtreme
Bacchus
8,451
1,064
0
1,969
8,060
8,893
0
2,800
5,260
22,112
0
L
Danzaburou
Codename_Jinx
Danzaburou
3,937
882
0
2,064
9,736
2,512
0
2,390
7,346
0
38,063
W
Fenrir
DorianSlay
Fenrir
10,152
2,225
0
4,675
13,204
5,667
0
4,065
9,139
0
88,604
W
Artemis
9,503
4,180
0
4,918
6,695
2,486
240
1,506
5,189
0
64,896
L
Ymir
2,545
431
0
2,022
12,406
7,865
0
4,393
8,013
19,880
0
L
Discordia
YFU_Fire
Discordia
5,798
109
0
1,192
6,247
1,840
0
3,248
2,999
43,338
569
W
5,663
484
0
748
9,098
6,258
0
4,870
4,228
0
55,501
W
7,885
105
0
1,454
6,501
1,650
0
5,404
1,097
47,117
596
L
3,912
1,047
0
4,653
13,331
3,547
0
2,530
10,758
0
45,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,955
Gold Earned
33,375
464
Minions Killed
338
0
Camps Cleared
0
1,475,515
Distance Traveled
1,298,522
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,131
581
64
5
0
180,281
0
W
Bacchus
7,906
565
23
2
0
315,261
4
L
Danzaburou
6,420
459
76
5
0
264,823
3
W
Fenrir
9,889
706
119
9
0
344,340
0
W
Artemis
8,944
639
111
8
0
273,289
2
L
Ymir
6,001
429
31
2
0
246,628
4
L
Discordia
6,475
463
80
6
0
286,053
1
W
Nike
8,694
621
108
8
0
256,695
2
W
Ah Puch
8,522
609
103
7
0
285,930
4
L
Pele
6,348
453
87
6
0
320,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role