Player Matchup

Osiris
Osiris
 
Osiris
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Legi0nZer0
Xbalanque
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,273 Elo+
Party 1
Thanatos
Thanatos
NAOGajeel
Thanatos
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,273 Elo+
Party 1
Kukulkan
Kukulkan
RikuMadara
Kukulkan
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,272 Elo+
Party 1
Sobek
Sobek
Robo122
Sobek
Level 127
God Stats
0W - 1L
1,284 SR
Queue Stats
7W - 15L
1,242 Elo+
Party 1
Team Averages
Level 131
1,457 SR
1,312 Elo+

VS

Team Averages
Level 109
1,565 SR
1,510 Elo+
Mercury
Mercury
 
Mercury
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Ben_O_Verbich_96
Artio
Level 155
God Stats
9W - 5L
1,600 SR
Queue Stats
153W - 137L
1,556 Elo+
Solo
Hades
Hades
H3r3Tic4rchiT3CT
Hades
Level 108
God Stats
37W - 16L
1,680 SR
Queue Stats
106W - 68L
1,576 Elo+
Solo
Neith
Neith
Sebxsss
Neith
Level 68
God Stats
3W - 4L
1,479 SR
Queue Stats
175W - 181L
1,441 Elo+
Solo
Tyr
Tyr
temp-872255
Tyr
Level 83
God Stats
2W - 1L
1,564 SR
Queue Stats
30W - 31L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
3 / 0 / 0
7,233
603
9,173
11,270
11,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
Legi0nZer0
Xbalanque
6
0 / 3 / 1
4,530
378
1,872
3,281
555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
NAOGajeel
Thanatos
9
0 / 6 / 0
5,042
420
3,595
9,076
2,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
RikuMadara
Kukulkan
11
0 / 4 / 0
6,049
504
1,757
6,357
1,754
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Robo122
Sobek
8
1 / 3 / 0
5,337
445
2,620
11,088
8,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
1 / 1 / 1
6,653
554
1,647
8,851
3,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
5 / 0 / 5
7,380
615
4,197
6,356
4,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
4 / 0 / 1
7,782
649
5,751
5,112
3,024
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Neith
Sebxsss
Neith
12
6 / 2 / 4
7,294
608
10,199
7,016
2,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 1 / 1
7,122
594
7,468
12,772
7,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
4
Kills
16
16
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
0
0
3
W
Mercury
 
Mercury
1
1
1
1.5
W
5
0
5
7.5
W
4
0
1
4.5
L
Xbalanque
Legi0nZer0
Xbalanque
0
3
1
0.17
L
Thanatos
NAOGajeel
Thanatos
0
6
0
0
L
Kukulkan
RikuMadara
Kukulkan
0
4
0
0
L
Sobek
Robo122
Sobek
1
3
0
0.33
W
Neith
Sebxsss
Neith
6
2
4
4
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,017
Damage
29,262
41,072
Taken
40,107
24,902
Mitigated
21,215
10,708
Healing
15,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
9,173
4,153
0
4,528
11,270
11,484
0
0
11,270
3,089
46,937
W
Mercury
 
Mercury
1,647
931
0
1,601
8,851
3,306
5
357
8,494
0
62,059
W
4,197
742
426
2,372
6,356
4,782
774
1,324
5,032
15,878
2,189
W
5,751
483
5
2,775
5,112
3,024
826
1,509
3,603
39,698
1,431
L
Xbalanque
Legi0nZer0
Xbalanque
1,872
986
0
337
3,281
555
0
200
3,081
0
8,041
L
Thanatos
NAOGajeel
Thanatos
3,595
991
0
2,385
9,076
2,999
18
2,124
6,952
0
24,289
L
Kukulkan
RikuMadara
Kukulkan
1,757
123
0
936
6,357
1,754
0
4,561
1,796
38,307
427
L
Sobek
Robo122
Sobek
2,620
127
294
2,228
11,088
8,110
0
2,736
8,352
12,768
0
W
Neith
Sebxsss
Neith
10,199
4,879
0
2,182
7,016
2,631
2,242
1,522
5,494
0
57,548
W
7,468
1,100
0
6,224
12,772
7,472
0
609
12,163
0
47,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,191
Gold Earned
36,231
235
Minions Killed
398
0
Camps Cleared
0
964,785
Distance Traveled
1,152,788
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,233
603
83
7
0
219,234
0
W
Mercury
6,653
554
98
8
0
264,133
0
W
Artio
7,380
615
32
3
0
234,464
0
W
Hades
7,782
649
80
7
0
211,992
2
L
Xbalanque
4,530
378
11
1
0
100,275
0
L
Thanatos
5,042
420
50
4
0
240,598
0
L
Kukulkan
6,049
504
70
6
0
180,478
0
L
Sobek
5,337
445
21
2
0
224,200
0
W
Neith
7,294
608
90
8
0
208,265
0
W
Tyr
7,122
594
98
8
0
233,934
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role