Player Matchup

Ix Chel
Ix Chel
SpaceMalakhi
Ix Chel
Level 154
God Stats
17W - 13L
1,586 SR
Queue Stats
229W - 210L
1,549 Elo+
Solo
Terra
Terra
ThePlaidCanadian
Terra
Level 159
God Stats
7W - 8L
1,596 SR
Queue Stats
61W - 62L
1,539 Elo+
Party 3
Ravana
Ravana
crankmudkip
Ravana
Level 156
God Stats
8W - 10L
1,664 SR
Queue Stats
205W - 231L
1,551 Elo+
Party 1
Cu Chulainn
Cu Chulainn
iggs17
Cu Chulainn
Level 159
God Stats
3W - 6L
1,594 SR
Queue Stats
332W - 355L
1,551 Elo+
Party 1
Medusa
Medusa
maLForced
Medusa
Level 154
God Stats
2W - 4L
1,500 SR
Queue Stats
67W - 64L
1,554 Elo+
Party 3
Team Averages
Level 156
1,588 SR
1,549 Elo+

VS

Team Averages
Level 119
1,519 SR
1,567 Elo+
Danzaburou
Danzaburou
Blitz Pains
Danzaburou
Level 108
God Stats
5W - 6L
1,363 SR
Queue Stats
39W - 68L
1,420 Elo+
Party 2
Geb
Geb
KingKommie
Geb
Level 149
God Stats
1W - 0L
1,333 SR
Queue Stats
78W - 93L
1,511 Elo+
Party 2
Hades
Hades
WheresM4Btw
Hades
Level 91
God Stats
2W - 0L
1,835 SR
Queue Stats
267W - 193L
1,543 Elo+
Solo
Ra
Ra
mlgredonkulous
Ra
Level 88
God Stats
5W - 5L
1,561 SR
Queue Stats
37W - 56L
1,445 Elo+
Party 2
Sun Wukong
Sun Wukong
skatem
Sun Wukong
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 10L
1,914 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
SpaceMalakhi
Ix Chel
15
2 / 5 / 2
9,684
510
10,270
13,569
4,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 3 / 8
9,396
495
8,098
16,024
13,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Ravana
14
2 / 4 / 2
8,309
437
7,940
12,801
5,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Cu Chulainn
iggs17
Cu Chulainn
14
0 / 7 / 0
9,113
480
11,308
22,507
18,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
maLForced
Medusa
17
6 / 2 / 4
10,511
553
13,498
11,221
4,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blitz Pains
Danzaburou
16
1 / 5 / 3
10,151
534
6,483
11,216
3,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 4 / 10
9,305
490
6,333
18,454
15,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
6 / 0 / 5
11,780
620
16,376
17,809
12,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 2 / 6
10,775
567
11,051
11,768
4,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
skatem
Sun Wukong
19
9 / 1 / 8
11,598
610
16,402
15,888
7,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
53
12
Kills
21
21
Deaths
12
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Blitz Pains
Danzaburou
1
5
3
0.5
W
1
4
10
1.5
L
Ix Chel
SpaceMalakhi
Ix Chel
2
5
2
0.6
L
2
3
8
2
W
6
0
5
8.5
L
Ravana
2
4
2
0.75
L
Cu Chulainn
iggs17
Cu Chulainn
0
7
0
0
L
Medusa
maLForced
Medusa
6
2
4
4
W
4
2
6
3.5
W
Sun Wukong
skatem
Sun Wukong
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,114
Damage
56,645
76,122
Taken
75,135
46,568
Mitigated
43,606
24,370
Healing
38,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Blitz Pains
Danzaburou
6,483
2,663
0
3,296
11,216
3,791
2,959
3,096
8,120
0
72,873
W
6,333
1,326
0
4,301
18,454
15,211
0
5,559
12,895
24,110
0
L
Ix Chel
SpaceMalakhi
Ix Chel
10,270
1,679
1,284
3,902
13,569
4,675
0
6,339
6,654
82,469
0
L
8,098
1,032
4,074
4,553
16,024
13,692
0
3,913
11,798
24,330
1,038
W
16,376
3,808
485
14,369
17,809
12,133
36
1,674
16,135
94,103
0
L
Ravana
7,940
1,705
0
4,814
12,801
5,060
0
3,605
8,840
0
63,316
L
Cu Chulainn
iggs17
Cu Chulainn
11,308
1,346
0
3,303
22,507
18,213
0
15,005
7,352
49
73,267
L
Medusa
maLForced
Medusa
13,498
6,313
0
2,440
11,221
4,928
2,081
3,402
7,662
0
91,700
W
11,051
297
2,411
4,509
11,768
4,597
124
5,323
6,445
73,452
1,928
W
Sun Wukong
skatem
Sun Wukong
16,402
5,360
0
9,511
15,888
7,874
56
2,858
13,030
0
98,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,013
Gold Earned
53,609
527
Minions Killed
584
0
Camps Cleared
0
1,838,766
Distance Traveled
1,927,715
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,151
534
133
7
0
342,137
2
W
Geb
9,305
490
13
1
0
401,796
2
L
Ix Chel
9,684
510
159
8
0
352,348
0
L
Terra
9,396
495
35
2
0
383,357
12
W
Hades
11,780
620
162
9
0
334,316
4
L
Ravana
8,309
437
95
5
0
403,135
6
L
Cu Chulainn
9,113
480
112
6
0
329,080
2
L
Medusa
10,511
553
126
7
0
370,846
2
W
Ra
10,775
567
145
8
0
393,509
0
W
Sun Wukong
11,598
610
131
7
0
455,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role