Player Matchup

Kuzenbo
Kuzenbo
Balma27
Kuzenbo
Level 123
God Stats
9W - 8L
1,568 SR
Queue Stats
31W - 31L
1,491 Elo+
Solo
Nu Wa
Nu Wa
CHIEFKEYSE
Nu Wa
Level 95
God Stats
23W - 14L
1,631 SR
Queue Stats
301W - 269L
1,503 Elo+
Party 2
Surtr
Surtr
H3NN3SSY1515
Surtr
Level 116
God Stats
84W - 66L
1,584 SR
Queue Stats
339W - 302L
1,517 Elo+
Party 2
Charybdis
Charybdis
MyPrettyRose
Charybdis
Level 99
God Stats
15W - 6L
1,715 SR
Queue Stats
157W - 126L
1,551 Elo+
Party 2
Bakasura
Bakasura
PureTB
Bakasura
Level 104
God Stats
0W - 1L
1,243 SR
Queue Stats
267W - 254L
1,474 Elo+
Party 2
Team Averages
Level 107
1,548 SR
1,507 Elo+

VS

Team Averages
Level 158
1,504 SR
1,504 Elo+
Pele
Pele
 
Pele
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ChowLowMane
Sun Wukong
Level 205
God Stats
9W - 10L
1,543 SR
Queue Stats
347W - 333L
1,533 Elo+
Party 1
Neith
Neith
WontSeeMe
Neith
Level 168
God Stats
4W - 10L
1,317 SR
Queue Stats
119W - 141L
1,455 Elo+
Party 1
Anubis
Anubis
X187_BodyBags_
Anubis
Level 117
God Stats
7W - 2L
1,663 SR
Queue Stats
79W - 46L
1,501 Elo+
Solo
Artio
Artio
trizzl4
Artio
Level 159
God Stats
5W - 0L
1,500 SR
Queue Stats
299W - 288L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Balma27
Kuzenbo
9
1 / 1 / 0
5,443
544
2,549
7,250
5,595
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
10
1 / 5 / 2
5,255
526
3,337
5,922
981
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 0
5,943
594
4,844
11,521
7,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charybdis
MyPrettyRose
Charybdis
9
0 / 0 / 1
5,061
506
3,019
4,794
1,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
PureTB
Bakasura
10
1 / 2 / 1
5,332
533
3,565
7,906
2,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
4 / 1 / 3
6,350
635
4,961
7,850
2,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sun Wukong
ChowLowMane
Sun Wukong
11
1 / 0 / 3
6,051
605
5,971
7,728
6,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Neith
WontSeeMe
Neith
10
1 / 1 / 0
5,472
547
4,597
5,942
1,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
5 / 1 / 5
6,507
651
6,120
5,186
1,993
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Artio
trizzl4
Artio
10
0 / 0 / 3
5,581
558
2,593
6,145
3,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
11
11
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
1
3
5.5
L
Kuzenbo
Balma27
Kuzenbo
1
1
0
1
L
Nu Wa
1
5
2
0.4
W
Sun Wukong
ChowLowMane
Sun Wukong
1
0
3
2.5
L
0
3
0
0
L
Charybdis
MyPrettyRose
Charybdis
0
0
1
0.5
L
Bakasura
PureTB
Bakasura
1
2
1
0.75
W
Neith
WontSeeMe
Neith
1
1
0
1
W
5
1
5
7.5
W
Artio
trizzl4
Artio
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,314
Damage
24,242
37,393
Taken
32,851
17,894
Mitigated
16,202
14,210
Healing
11,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
4,961
1,693
0
1,736
7,850
2,655
0
1,087
6,594
0
55,681
L
Kuzenbo
Balma27
Kuzenbo
2,549
748
0
2,804
7,250
5,595
0
2,852
4,398
14,087
0
L
Nu Wa
3,337
574
0
1,119
5,922
981
0
2,467
3,455
24,889
0
W
Sun Wukong
ChowLowMane
Sun Wukong
5,971
1,154
0
1,923
7,728
6,412
0
826
6,902
0
43,556
L
4,844
1,739
0
5,128
11,521
7,605
0
1,207
10,314
834
40,737
L
Charybdis
MyPrettyRose
Charybdis
3,019
1,736
0
2,757
4,794
1,180
0
300
4,494
0
31,686
L
Bakasura
PureTB
Bakasura
3,565
2,081
0
2,402
7,906
2,533
0
1,756
6,150
0
31,063
W
Neith
WontSeeMe
Neith
4,597
781
0
1,440
5,942
1,813
0
1,263
4,654
0
42,872
W
6,120
192
4
2,948
5,186
1,993
0
2,069
2,557
40,027
1,170
W
Artio
trizzl4
Artio
2,593
183
160
3,732
6,145
3,329
0
1,210
4,865
13,847
2,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,034
Gold Earned
29,961
281
Minions Killed
352
0
Camps Cleared
0
1,002,143
Distance Traveled
993,634
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,350
635
85
9
0
233,100
0
L
Kuzenbo
5,443
544
16
2
0
196,023
4
L
Nu Wa
5,255
526
42
4
0
188,534
2
W
Sun Wukong
6,051
605
90
9
0
178,308
1
L
Surtr
5,943
594
85
9
0
179,260
0
L
Charybdis
5,061
506
72
7
0
175,228
1
L
Bakasura
5,332
533
66
7
0
263,098
1
W
Neith
5,472
547
75
8
0
179,022
0
W
Anubis
6,507
651
81
8
0
189,715
2
W
Artio
5,581
558
21
2
0
213,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role