Player Matchup

Danzaburou
Danzaburou
Hungo--
Danzaburou
Level 104
God Stats
1W - 5L
1,159 SR
Queue Stats
32W - 41L
1,450 Elo+
Party 2
Hera
Hera
NOSLlNOEL
Hera
Level 162
God Stats
3W - 5L
1,318 SR
Queue Stats
122W - 128L
1,452 Elo+
Solo
Baron Samedi
Baron Samedi
Perzto
Baron Samedi
Level 109
God Stats
1W - 2L
1,254 SR
Queue Stats
39W - 42L
1,470 Elo+
Party 2
Guan Yu
Guan Yu
Yazdazkafrazzz
Guan Yu
Level 137
God Stats
5W - 1L
1,844 SR
Queue Stats
176W - 165L
1,494 Elo+
Party 2
Ratatoskr
Ratatoskr
gurisp
Ratatoskr
Level 216
God Stats
12W - 9L
1,285 SR
Queue Stats
576W - 552L
1,514 Elo+
Solo
Team Averages
Level 146
1,372 SR
1,476 Elo+

VS

Team Averages
Level 154
1,602 SR
1,493 Elo+
Hades
Hades
Meliodas Fun264
Hades
Level 164
God Stats
376W - 324L
1,483 SR
Queue Stats
496W - 480L
1,432 Elo+
Solo
Ah Puch
Ah Puch
Skullstacos
Ah Puch
Level 158
God Stats
5W - 2L
1,844 SR
Queue Stats
424W - 422L
1,500 Elo+
Party 1
Maui
Maui
SmokeyRC 21
Maui
Level 159
God Stats
12W - 10L
1,599 SR
Queue Stats
399W - 399L
1,554 Elo+
Party 1
Mercury
Mercury
countrycbc
Mercury
Level 148
God Stats
3W - 2L
1,709 SR
Queue Stats
413W - 400L
1,498 Elo+
Party 1
Danzaburou
Danzaburou
stevens2222
Danzaburou
Level 139
God Stats
0W - 1L
1,374 SR
Queue Stats
42W - 47L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hungo--
Danzaburou
14
4 / 1 / 5
8,517
568
8,396
7,287
2,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hera
14
0 / 3 / 1
7,612
507
2,277
7,886
2,186
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Perzto
Baron Samedi
14
5 / 2 / 9
8,859
591
7,913
9,616
4,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
2 / 4 / 11
7,346
490
9,263
16,170
12,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ratatoskr
gurisp
Ratatoskr
16
8 / 0 / 8
9,274
618
7,656
12,093
4,142
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
8,191
546
6,164
10,359
4,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ah Puch
Skullstacos
Ah Puch
13
1 / 5 / 1
7,365
491
6,452
7,628
1,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 4 / 3
6,791
453
6,156
15,008
8,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mercury
countrycbc
Mercury
14
2 / 4 / 1
7,538
503
4,145
12,151
4,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
stevens2222
Danzaburou
13
4 / 3 / 1
8,231
549
4,848
8,773
2,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
19
Kills
9
10
Deaths
19
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Hungo--
Danzaburou
4
1
5
6.5
L
1
3
1
0.5
W
Hera
0
3
1
0.17
W
Baron Samedi
Perzto
Baron Samedi
5
2
9
4.75
L
Ah Puch
Skullstacos
Ah Puch
1
5
1
0.3
L
1
4
3
0.63
W
2
4
11
1.88
L
Mercury
countrycbc
Mercury
2
4
1
0.63
W
Ratatoskr
gurisp
Ratatoskr
8
0
8
12
L
Danzaburou
stevens2222
Danzaburou
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,505
Damage
27,765
53,052
Taken
53,919
26,158
Mitigated
22,895
21,386
Healing
11,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Hungo--
Danzaburou
8,396
2,797
0
2,589
7,287
2,795
66
1,478
5,750
0
61,522
L
6,164
74
32
4,843
10,359
4,888
435
3,018
7,341
54,738
3,070
W
Hera
2,277
540
0
3,452
7,886
2,186
0
2,875
5,011
57,684
0
W
Baron Samedi
Perzto
Baron Samedi
7,913
662
354
3,213
9,616
4,685
210
5,676
3,568
44,361
0
L
Ah Puch
Skullstacos
Ah Puch
6,452
509
0
1,199
7,628
1,813
0
2,715
4,913
39,512
0
L
6,156
1,119
0
2,974
15,008
8,873
0
2,956
12,052
28,746
0
W
9,263
909
1,574
3,211
16,170
12,350
0
4,106
11,976
777
30,272
L
Mercury
countrycbc
Mercury
4,145
1,596
0
817
12,151
4,428
0
1,389
10,762
0
61,509
W
Ratatoskr
gurisp
Ratatoskr
7,656
1,624
0
6,993
12,093
4,142
0
3,772
8,113
0
70,277
L
Danzaburou
stevens2222
Danzaburou
4,848
1,840
0
1,996
8,773
2,893
0
425
8,348
0
46,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,608
Gold Earned
38,116
471
Minions Killed
428
0
Camps Cleared
0
1,481,977
Distance Traveled
1,487,096
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,517
568
107
7
0
272,447
2
L
Hades
8,191
546
108
7
0
249,144
0
W
Hera
7,612
507
101
7
0
258,974
0
W
Baron Samedi
8,859
591
110
7
0
267,725
0
L
Ah Puch
7,365
491
95
6
0
286,684
2
L
Maui
6,791
453
36
2
0
297,037
5
W
Guan Yu
7,346
490
37
2
0
315,145
2
L
Mercury
7,538
503
93
6
0
368,054
0
W
Ratatoskr
9,274
618
116
8
0
367,686
0
L
Danzaburou
8,231
549
96
6
0
286,177
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role