Player Matchup

Neith
Neith
Gold III
 
Neith
Gold III
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold IV
Cheesenips23
Ne Zha
Gold IV
Level 127
God Stats
1W - 2L
1,528 SR
Queue Stats
16W - 17L
1,530 MMR
Solo
Loki
Loki
Gold I
Jujuvibez
Loki
Gold I
Level 139
God Stats
3W - 3L
1,760 SR
Queue Stats
143W - 140L
1,452 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold II
KronicZike
Kumbhakarna
Gold II
Level 155
God Stats
5W - 6L
1,487 SR
Queue Stats
961W - 973L
1,508 MMR
Solo
Scylla
Scylla
Platinum IV
ajmatthysse
Scylla
Platinum IV
Level 149
God Stats
50W - 50L
1,612 SR
Queue Stats
346W - 346L
1,575 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 157
1,577 SR
1,513 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,599 SR
1,514 MMR
Guan Yu
Guan Yu
Gold III
McZillyBam
Guan Yu
Gold III
Level 160
God Stats
11W - 11L
1,537 SR
Queue Stats
125W - 142L
1,515 MMR
Solo
Bacchus
Bacchus
Bronze III
NelTw0o
Bacchus
Bronze III
Level 129
God Stats
1W - 0L
1,563 SR
Queue Stats
2W - 0L
1,500 MMR
Solo
Kali
Kali
Gold II
RougeStar35
Kali
Gold II
Level 185
God Stats
7W - 2L
1,906 SR
Queue Stats
282W - 275L
1,525 MMR
Solo
Cupid
Cupid
Gold III
Shawnnnnnnnnn
Cupid
Gold III
Level 66
God Stats
4W - 2L
1,499 SR
Queue Stats
52W - 51L
1,498 MMR
Solo
Vulcan
Vulcan
Gold I
jaffarayala
Vulcan
Gold I
Level 159
God Stats
5W - 6L
1,487 SR
Queue Stats
520W - 542L
1,531 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 4 / 0
7,172
478
7,613
9,325
3,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ne Zha
12
0 / 5 / 3
6,660
444
4,633
11,740
3,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
13
0 / 1 / 0
6,878
459
4,879
8,276
2,194
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
KronicZike
Kumbhakarna
9
1 / 1 / 0
6,160
411
4,252
10,998
7,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Scylla
14
0 / 2 / 1
7,578
505
3,161
6,788
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
CthulhuAchillesThanatosHorus

VS

Bans
ZeusMedusaArtioAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
McZillyBam
Guan Yu
15
1 / 0 / 0
9,189
613
3,991
10,263
6,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
NelTw0o
Bacchus
11
1 / 1 / 4
7,434
496
4,455
8,105
6,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 0 / 4
8,665
578
5,386
10,274
4,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

16
4 / 1 / 1
9,695
646
9,920
11,901
4,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
15
4 / 1 / 1
9,424
628
7,162
5,434
1,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
13
13
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
4
0
0.5
L
Ne Zha
0
5
3
0.3
L
Loki
0
1
0
0
L
Kumbhakarna
KronicZike
Kumbhakarna
1
1
0
1
W
Guan Yu
McZillyBam
Guan Yu
1
0
0
1
W
Bacchus
NelTw0o
Bacchus
1
1
4
3
W
3
0
4
5
W
4
1
1
4.5
L
Scylla
0
2
1
0.25
W
Vulcan
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,538
Damage
30,914
47,127
Taken
45,977
18,653
Mitigated
23,791
11,167
Healing
22,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,613
3,412
0
2,894
9,325
3,162
0
1,160
8,165
0
47,383
L
Ne Zha
4,633
1,004
0
4,341
11,740
3,601
0
1,882
9,670
0
51,694
L
Loki
4,879
765
0
1,220
8,276
2,194
0
1,560
6,641
0
53,268
L
Kumbhakarna
KronicZike
Kumbhakarna
4,252
449
0
1,984
10,998
7,847
0
3,733
7,132
19,949
1,149
W
Guan Yu
McZillyBam
Guan Yu
3,991
717
661
4,806
10,263
6,153
0
1,892
8,371
0
66,219
W
Bacchus
NelTw0o
Bacchus
4,455
594
0
1,943
8,105
6,922
58
2,087
6,018
17,895
0
W
5,386
2,228
0
4,335
10,274
4,344
240
706
9,568
0
66,945
W
9,920
6,644
171
9,254
11,901
4,493
345
1,614
10,287
0
84,405
L
Scylla
3,161
109
0
728
6,788
1,849
0
2,638
3,960
61,725
0
W
Vulcan
7,162
187
0
875
5,434
1,879
297
942
4,492
73,609
685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,448
Gold Earned
44,407
429
Minions Killed
532
0
Camps Cleared
0
1,554,885
Distance Traveled
1,555,449
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,172
478
85
6
0
289,729
2
L
Ne Zha
6,660
444
92
6
0
319,026
0
L
Loki
6,878
459
99
7
0
335,353
4
L
Kumbhakarna
6,160
411
19
1
0
305,091
3
W
Guan Yu
9,189
613
121
8
0
295,748
3
W
Bacchus
7,434
496
16
1
0
317,820
2
W
Kali
8,665
578
111
7
0
340,502
2
W
Cupid
9,695
646
147
10
0
276,795
2
L
Scylla
7,578
505
134
9
0
305,686
4
W
Vulcan
9,424
628
137
9
0
324,584
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role