Player Matchup

Ne Zha
Ne Zha
Silver II
 
Ne Zha
Silver II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold IV
BoneyPancake
Cernunnos
Gold IV
Level 153
God Stats
8W - 5L
1,672 SR
Queue Stats
225W - 224L
1,571 MMR
Solo
Yu Huang
Yu Huang
Gold III
Choorbaa
Yu Huang
Gold III
Level 156
God Stats
6W - 4L
1,636 SR
Queue Stats
320W - 332L
1,550 MMR
Solo
Atlas
Atlas
Gold I
jairojavier56
Atlas
Gold I
Level 158
God Stats
0W - 2L
1,523 SR
Queue Stats
73W - 75L
1,458 MMR
Party 1
Fenrir
Fenrir
Gold I
ommars15
Fenrir
Gold I
Level 129
God Stats
7W - 10L
1,545 SR
Queue Stats
94W - 92L
1,728 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 144
1,575 SR
1,561 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,501 SR
1,575 MMR
Baron Samedi
Baron Samedi
Gold I
Glockoma115
Baron Samedi
Gold I
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 125L
1,602 MMR
Solo
Cthulhu
Cthulhu
Gold V
NicoleAnistonn
Cthulhu
Gold V
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 28L
1,575 MMR
Solo
Bakasura
Bakasura
Silver I
PapaAmbusH
Bakasura
Silver I
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,545 MMR
Solo
Izanami
Izanami
Gold II
SaraTalex
Izanami
Gold II
Level 156
God Stats
9W - 11L
1,527 SR
Queue Stats
304W - 305L
1,598 MMR
Solo
Anubis
Anubis
Gold III
SnakePitLLC
Anubis
Gold III
Level 126
God Stats
14W - 20L
1,478 SR
Queue Stats
243W - 262L
1,556 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
0 / 2 / 4
6,679
514
4,958
12,745
9,347
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cernunnos
BoneyPancake
Cernunnos
11
4 / 4 / 0
6,435
495
6,814
9,693
2,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
Choorbaa
Yu Huang
12
0 / 3 / 1
6,601
508
8,396
6,303
2,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 5 / 0
6,592
507
4,926
10,199
4,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
ommars15
Fenrir
11
1 / 6 / 4
6,455
497
8,122
12,551
3,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Chang'eAo KuangIshtarThor

VS

Bans
AresKaliJanusKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Glockoma115
Baron Samedi
14
2 / 0 / 3
7,835
603
4,207
7,502
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 2 / 4
7,975
613
7,507
12,474
8,532
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
PapaAmbusH
Bakasura
13
2 / 2 / 5
7,550
581
4,470
13,375
4,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Izanami
SaraTalex
Izanami
16
3 / 1 / 3
8,880
683
7,547
9,409
3,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
15
10 / 2 / 1
9,991
769
10,787
12,019
4,949
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
7
Kills
20
20
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
2
4
1
L
Cernunnos
BoneyPancake
Cernunnos
4
4
0
1
L
Yu Huang
Choorbaa
Yu Huang
0
3
1
0.17
W
Baron Samedi
Glockoma115
Baron Samedi
2
0
3
3.5
W
3
2
4
2.5
W
Bakasura
PapaAmbusH
Bakasura
2
2
5
2.25
W
Izanami
SaraTalex
Izanami
3
1
3
4.5
W
Anubis
10
2
1
5.25
L
2
5
0
0.4
L
Fenrir
ommars15
Fenrir
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,216
Damage
34,518
51,491
Taken
54,779
23,079
Mitigated
24,087
8,038
Healing
24,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,958
472
0
3,207
12,745
9,347
0
3,645
8,783
0
32,205
L
Cernunnos
BoneyPancake
Cernunnos
6,814
3,286
0
3,023
9,693
2,885
0
2,153
7,490
0
46,560
L
Yu Huang
Choorbaa
Yu Huang
8,396
459
0
250
6,303
2,184
0
3,123
3,040
56,909
0
W
Baron Samedi
Glockoma115
Baron Samedi
4,207
243
256
2,503
7,502
2,728
118
3,494
3,641
43,013
1,366
W
7,507
808
476
3,998
12,474
8,532
0
2,668
9,644
24,364
0
W
Bakasura
PapaAmbusH
Bakasura
4,470
3,148
0
7,775
13,375
4,492
75
1,599
11,670
0
40,811
W
Izanami
SaraTalex
Izanami
7,547
4,945
0
3,275
9,409
3,386
3,932
0
9,409
0
77,137
W
Anubis
10,787
132
0
6,691
12,019
4,949
95
4,158
7,093
65,886
1,585
L
4,926
1,138
0
845
10,199
4,685
0
7,067
3,132
32,656
0
L
Fenrir
ommars15
Fenrir
8,122
1,926
0
713
12,551
3,978
0
6,364
6,106
0
42,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,762
Gold Earned
42,231
354
Minions Killed
444
0
Camps Cleared
0
1,233,693
Distance Traveled
1,318,296
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,679
514
45
3
0
278,644
4
L
Cernunnos
6,435
495
82
6
0
198,875
0
L
Yu Huang
6,601
508
115
9
0
235,948
2
W
Baron Samedi
7,835
603
84
6
0
274,410
1
W
Cthulhu
7,975
613
30
2
0
265,750
4
W
Bakasura
7,550
581
82
6
0
307,988
0
W
Izanami
8,880
683
137
11
0
261,867
5
W
Anubis
9,991
769
111
9
0
208,281
0
L
Atlas
6,592
507
54
4
0
229,638
0
L
Fenrir
6,455
497
58
4
0
290,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role