Player Matchup

Loki
Loki
CT Winter2470
Loki
Level 46
God Stats
23W - 18L
1,627 SR
Queue Stats
193W - 205L
1,363 Elo+
Solo
Baron Samedi
Baron Samedi
Luisao862160
Baron Samedi
Level 61
God Stats
2W - 1L
1,648 SR
Queue Stats
154W - 170L
1,386 Elo+
Solo
Kumbhakarna
Kumbhakarna
VidalHank
Kumbhakarna
Level 41
God Stats
2W - 9L
1,245 SR
Queue Stats
48W - 58L
1,292 Elo+
Solo
Rama
Rama
Wolfofsin95
Rama
Level 122
God Stats
16W - 27L
1,431 SR
Queue Stats
251W - 253L
1,398 Elo+
Solo
Ares
Ares
dukedeniro
Ares
Level 118
God Stats
10W - 9L
1,418 SR
Queue Stats
118W - 106L
1,330 Elo+
Solo
Team Averages
Level 78
1,474 SR
1,354 Elo+

VS

Team Averages
Level 52
1,560 SR
1,295 Elo+
Cerberus
Cerberus
DalmeichonxD
Cerberus
Level 61
God Stats
55W - 52L
1,469 SR
Queue Stats
191W - 214L
1,370 Elo+
Solo
Neith
Neith
LeighLane503
Neith
Level 56
God Stats
2W - 0L
1,688 SR
Queue Stats
48W - 50L
1,387 Elo+
Solo
Gilgamesh
Gilgamesh
OG_OdOG
Gilgamesh
Level 38
God Stats
3W - 4L
1,500 SR
Queue Stats
25W - 37L
998 Elo+
Solo
Nemesis
Nemesis
TSRoi
Nemesis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
291W - 301L
1,410 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kryashjsz1-
Morgan Le Fay
Level 42
God Stats
5W - 2L
1,641 SR
Queue Stats
32W - 56L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 5
7,799
520
8,175
10,047
3,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Baron Samedi
Luisao862160
Baron Samedi
13
2 / 5 / 1
7,292
486
5,381
8,076
4,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
VidalHank
Kumbhakarna
12
1 / 4 / 0
7,203
480
5,881
12,069
9,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 6 / 2
7,381
492
7,624
10,321
3,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 4 / 2
7,344
490
6,263
11,351
9,022
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DalmeichonxD
Cerberus
12
5 / 2 / 6
8,098
540
6,600
14,611
13,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

12
3 / 3 / 4
7,382
492
5,792
9,641
2,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
OG_OdOG
Gilgamesh
11
3 / 2 / 1
7,161
477
7,347
11,359
5,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
TSRoi
Nemesis
14
5 / 3 / 1
7,961
531
3,673
11,290
4,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
kryashjsz1-
Morgan Le Fay
15
7 / 2 / 3
9,255
617
9,328
8,003
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
11
Kills
23
23
Deaths
12
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
4
5
1.38
W
Cerberus
DalmeichonxD
Cerberus
5
2
6
4
W
3
3
4
1.67
L
Baron Samedi
Luisao862160
Baron Samedi
2
5
1
0.5
W
Gilgamesh
OG_OdOG
Gilgamesh
3
2
1
1.75
W
Nemesis
TSRoi
Nemesis
5
3
1
1.83
L
Kumbhakarna
VidalHank
Kumbhakarna
1
4
0
0.25
L
2
6
2
0.5
L
3
4
2
1
W
Morgan Le Fay
kryashjsz1-
Morgan Le Fay
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,324
Damage
32,740
51,864
Taken
54,904
28,497
Mitigated
29,866
8,356
Healing
9,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,175
3,624
0
3,391
10,047
3,052
0
1,944
8,042
0
48,285
W
Cerberus
DalmeichonxD
Cerberus
6,600
503
215
2,576
14,611
13,784
368
4,271
10,340
24,509
842
W
5,792
2,291
0
1,894
9,641
2,789
598
2,087
7,554
0
34,740
L
Baron Samedi
Luisao862160
Baron Samedi
5,381
665
104
1,589
8,076
4,108
0
4,435
3,641
36,389
1,049
W
Gilgamesh
OG_OdOG
Gilgamesh
7,347
2,530
0
1,571
11,359
5,981
210
5,724
5,113
524
32,270
W
Nemesis
TSRoi
Nemesis
3,673
1,326
0
1,254
11,290
4,492
258
2,176
9,114
0
54,449
L
Kumbhakarna
VidalHank
Kumbhakarna
5,881
1,159
0
0
12,069
9,109
506
584
10,800
36,599
0
L
7,624
6,169
0
2,466
10,321
3,206
0
4,561
5,760
0
53,706
L
6,263
859
0
806
11,351
9,022
0
4,455
6,896
20,222
1,014
W
Morgan Le Fay
kryashjsz1-
Morgan Le Fay
9,328
2,129
0
2,100
8,003
2,820
822
2,429
5,574
68,056
944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,019
Gold Earned
39,857
286
Minions Killed
324
0
Camps Cleared
0
1,328,703
Distance Traveled
1,471,706
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,799
520
76
5
0
322,284
0
W
Cerberus
8,098
540
35
2
0
279,659
0
W
Neith
7,382
492
49
3
0
289,260
0
L
Baron Samedi
7,292
486
47
3
0
256,294
0
W
Gilgamesh
7,161
477
52
3
0
276,058
0
W
Nemesis
7,961
531
92
6
0
339,738
0
L
Kumbhakarna
7,203
480
62
4
0
239,169
0
L
Rama
7,381
492
84
6
0
217,837
0
L
Ares
7,344
490
17
1
0
293,119
8
W
Morgan Le Fay
9,255
617
96
6
0
286,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role