Player Matchup

Ao Kuang
Ao Kuang
AdrianMLG
Ao Kuang
Level 102
God Stats
2W - 4L
1,500 SR
Queue Stats
183W - 161L
1,441 Elo+
Party 1
Tiamat
Tiamat
Alejandronis
Tiamat
Level 56
God Stats
10W - 4L
1,647 SR
Queue Stats
178W - 160L
1,457 Elo+
Party 1
Amaterasu
Amaterasu
Cheftomi23
Amaterasu
Level 29
God Stats
9W - 8L
1,438 SR
Queue Stats
94W - 70L
1,486 Elo+
Party 1
Ares
Ares
Kanama94
Ares
Level 65
God Stats
3W - 4L
1,477 SR
Queue Stats
70W - 59L
1,334 Elo+
Party 3
Skadi
Skadi
alohaillest
Skadi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 23L
1,332 Elo+
Party 3
Team Averages
Level 53
1,513 SR
1,410 Elo+

VS

Team Averages
Level 72
1,652 SR
1,464 Elo+
Cu Chulainn
Cu Chulainn
AngleHook
Cu Chulainn
Level 103
God Stats
1W - 3L
1,648 SR
Queue Stats
40W - 51L
1,414 Elo+
Solo
Agni
Agni
SQUATO48
Agni
Level 47
God Stats
0W - 1L
1,865 SR
Queue Stats
29W - 33L
1,466 Elo+
Party 2
Da Ji
Da Ji
Saburito
Da Ji
Level 68
God Stats
5W - 7L
1,816 SR
Queue Stats
205W - 222L
1,436 Elo+
Party 2
Medusa
Medusa
X_xWardenx_X
Medusa
Level 83
God Stats
3W - 4L
1,421 SR
Queue Stats
55W - 38L
1,543 Elo+
Party 2
Bacchus
Bacchus
xxkylexx54
Bacchus
Level 61
God Stats
6W - 3L
1,512 SR
Queue Stats
190W - 188L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AdrianMLG
Ao Kuang
19
6 / 1 / 2
11,078
583
4,262
14,693
5,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
17
7 / 1 / 11
11,611
611
15,039
11,775
7,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Amaterasu
Cheftomi23
Amaterasu
18
8 / 3 / 5
12,926
680
12,047
18,532
18,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ares
15
2 / 1 / 15
10,444
550
8,295
12,789
11,990
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 2 / 5
10,704
563
10,345
9,782
3,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AngleHook
Cu Chulainn
3
0 / 2 / 1
5,649
297
282
3,184
647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Agni
13
1 / 8 / 3
8,455
445
6,059
11,181
3,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
Saburito
Da Ji
13
2 / 9 / 1
8,234
433
10,665
19,040
6,734
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
15
4 / 6 / 1
9,813
516
10,633
16,211
5,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bacchus
xxkylexx54
Bacchus
10
1 / 6 / 2
7,446
392
7,319
16,794
18,456
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
16
29
Kills
8
8
Deaths
31
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AdrianMLG
Ao Kuang
6
1
2
7
W
Tiamat
7
1
11
12.5
L
Cu Chulainn
AngleHook
Cu Chulainn
0
2
1
0.25
W
Amaterasu
Cheftomi23
Amaterasu
8
3
5
3.5
W
Ares
2
1
15
9.5
L
Agni
1
8
3
0.31
L
Da Ji
Saburito
Da Ji
2
9
1
0.28
L
Medusa
4
6
1
0.75
W
6
2
5
4.25
L
Bacchus
xxkylexx54
Bacchus
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,988
Damage
34,958
67,571
Taken
66,410
47,100
Mitigated
35,290
24,337
Healing
8,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AdrianMLG
Ao Kuang
4,262
1,371
0
10,319
14,693
5,559
29
1,105
13,454
88,197
2,943
W
Tiamat
15,039
851
0
5,123
11,775
7,841
741
3,456
7,961
71,982
582
L
Cu Chulainn
AngleHook
Cu Chulainn
282
124
0
128
3,184
647
0
1,285
1,853
0
3,359
W
Amaterasu
Cheftomi23
Amaterasu
12,047
5,548
0
3,963
18,532
18,299
6,404
2,486
15,907
585
87,812
W
Ares
8,295
601
0
1,316
12,789
11,990
281
3,372
9,179
26,076
0
L
Agni
6,059
362
0
855
11,181
3,535
0
4,654
6,049
41,722
962
L
Da Ji
Saburito
Da Ji
10,665
2,044
0
3,102
19,040
6,734
0
7,201
10,781
0
59,129
L
Medusa
10,633
3,400
0
2,289
16,211
5,918
0
3,992
11,773
0
62,030
W
10,345
4,801
0
3,616
9,782
3,411
4,318
2,002
7,762
0
87,350
L
Bacchus
xxkylexx54
Bacchus
7,319
1,125
0
2,079
16,794
18,456
0
8,247
7,808
18,596
2,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,763
Gold Earned
39,597
612
Minions Killed
319
0
Camps Cleared
0
1,886,492
Distance Traveled
1,375,050
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,078
583
141
7
0
402,734
1
W
Tiamat
11,611
611
152
8
0
391,703
2
L
Cu Chulainn
5,649
297
6
0
0
22,265
0
W
Amaterasu
12,926
680
172
9
0
319,187
0
W
Ares
10,444
550
27
1
0
390,220
0
L
Agni
8,455
445
92
5
0
326,898
1
L
Da Ji
8,234
433
86
5
0
378,833
0
L
Medusa
9,813
516
96
5
0
326,640
0
W
Skadi
10,704
563
120
6
0
382,648
0
L
Bacchus
7,446
392
39
2
0
320,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role