Player Matchup

Mercury
Mercury
Gold II
 
Mercury
Gold II
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
DG1107
Cu Chulainn
Gold IV
Level 69
God Stats
14W - 3L
1,786 SR
Queue Stats
55W - 54L
1,466 MMR
Solo
Hades
Hades
Gold I
JVXCII
Hades
Gold I
Level 158
God Stats
1W - 0L
1,619 SR
Queue Stats
52W - 47L
1,455 MMR
Solo
Hel
Hel
Silver III
Noremac2k3
Hel
Silver III
Level 108
God Stats
1W - 1L
1,504 SR
Queue Stats
3W - 6L
1,470 MMR
Party 1
Izanami
Izanami
Bronze III
itsQizzz
Izanami
Bronze III
Level 48
God Stats
1W - 0L
1,566 SR
Queue Stats
2W - 5L
1,446 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,595 SR
1,467 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 135
1,482 SR
1,459 MMR
Charybdis
Charybdis
Gold IV
EatingApple8
Charybdis
Gold IV
Level 146
God Stats
1W - 3L
1,681 SR
Queue Stats
52W - 40L
1,505 MMR
Party 3
Fenrir
Fenrir
Bronze III
EstebanCR0908
Fenrir
Bronze III
Level 139
God Stats
0W - 1L
1,189 SR
Queue Stats
13W - 14L
1,454 MMR
Party 2
Ymir
Ymir
Bronze III
JusTheGamer0303
Ymir
Bronze III
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,454 MMR
Party 2
Baba Yaga
Baba Yaga
Gold IV
TheLightskinKai
Baba Yaga
Gold IV
Level 126
God Stats
4W - 5L
1,554 SR
Queue Stats
32W - 32L
1,426 MMR
Party 3
Tyr
Tyr
Gold IV
alph21
Tyr
Gold IV
Level 137
God Stats
13W - 11L
1,485 SR
Queue Stats
142W - 130L
1,458 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
5 / 4 / 10
10,220
538
11,020
16,094
6,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cu Chulainn
DG1107
Cu Chulainn
14
2 / 2 / 3
8,965
472
10,657
18,933
18,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hades
JVXCII
Hades
15
1 / 4 / 1
10,014
527
10,303
17,523
15,301
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

18
6 / 1 / 6
11,474
604
11,168
7,635
2,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
itsQizzz
Izanami
16
2 / 3 / 5
9,273
488
11,387
12,337
4,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
PeleBakasuraBake KujiraVulcan

VS

Bans
LancelotSun WukongAo KuangMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EatingApple8
Charybdis
17
5 / 3 / 2
10,285
541
20,123
15,684
5,907
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
3 / 5 / 4
9,051
476
7,021
17,577
7,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
0 / 4 / 6
8,509
448
5,061
16,162
15,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Baba Yaga
TheLightskinKai
Baba Yaga
14
1 / 2 / 2
8,539
449
3,968
6,233
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tyr
alph21
Tyr
18
5 / 2 / 4
11,380
599
15,250
24,346
19,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
32
16
Kills
14
14
Deaths
16
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
4
10
2.5
W
Cu Chulainn
DG1107
Cu Chulainn
2
2
3
1.75
L
Charybdis
EatingApple8
Charybdis
5
3
2
2
L
3
5
4
1
W
Hades
JVXCII
Hades
1
4
1
0.38
L
0
4
6
0.75
W
6
1
6
9
L
Baba Yaga
TheLightskinKai
Baba Yaga
1
2
2
1
L
Tyr
alph21
Tyr
5
2
4
3.5
W
Izanami
itsQizzz
Izanami
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,535
Damage
51,423
72,522
Taken
80,002
48,265
Mitigated
50,026
23,284
Healing
25,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
11,020
4,782
0
2,363
16,094
6,504
53
2,777
13,317
0
77,500
W
Cu Chulainn
DG1107
Cu Chulainn
10,657
1,838
0
5,176
18,933
18,789
0
2,647
16,286
0
37,814
L
Charybdis
EatingApple8
Charybdis
20,123
12,899
0
6,620
15,684
5,907
142
1,891
13,761
0
105,761
L
7,021
1,022
0
2,862
17,577
7,685
0
3,241
14,058
0
80,632
W
Hades
JVXCII
Hades
10,303
1,321
0
8,015
17,523
15,301
240
0
17,523
76,568
584
L
5,061
653
0
2,331
16,162
15,616
64
825
15,279
24,160
0
W
11,168
585
2,253
3,249
7,635
2,948
9
1,423
6,212
91,663
0
L
Baba Yaga
TheLightskinKai
Baba Yaga
3,968
291
0
1,625
6,233
1,692
0
2,072
3,991
43,898
1,333
L
Tyr
alph21
Tyr
15,250
2,299
0
11,802
24,346
19,126
0
13,012
11,188
0
94,957
W
Izanami
itsQizzz
Izanami
11,387
7,007
0
2,228
12,337
4,723
0
2,274
10,063
0
75,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,946
Gold Earned
47,764
584
Minions Killed
541
0
Camps Cleared
0
1,934,534
Distance Traveled
1,917,263
3
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,220
538
110
6
0
461,945
0
W
Cu Chulainn
8,965
472
48
3
0
383,172
1
L
Charybdis
10,285
541
164
9
0
340,810
5
L
Fenrir
9,051
476
109
6
0
435,489
4
W
Hades
10,014
527
131
7
0
329,557
0
L
Ymir
8,509
448
29
2
0
370,770
5
W
Hel
11,474
604
157
8
0
413,612
2
L
Baba Yaga
8,539
449
84
4
0
378,966
5
L
Tyr
11,380
599
155
8
0
391,228
5
W
Izanami
9,273
488
138
7
0
346,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role