Player Matchup

Ares
Ares
Gold II
AscendereeTTV
Ares
Gold II
Level 155
God Stats
4W - 1L
1,677 SR
Queue Stats
46W - 43L
1,418 MMR
Solo
Heimdallr
Heimdallr
Gold IV
NαnσσS
Heimdallr
Gold IV
Level 88
God Stats
8W - 8L
1,477 SR
Queue Stats
75W - 79L
1,448 MMR
Solo
Bellona
Bellona
Gold III
TMTrick
Bellona
Gold III
Level 87
God Stats
5W - 6L
1,633 SR
Queue Stats
147W - 152L
1,418 MMR
Solo
Anubis
Anubis
Gold IV
TerminatorHeli
Anubis
Gold IV
Level 117
God Stats
12W - 8L
1,960 SR
Queue Stats
79W - 82L
1,419 MMR
Solo
Lancelot
Lancelot
Gold III
pepitedepoulet
Lancelot
Gold III
Level 157
God Stats
9W - 6L
1,653 SR
Queue Stats
71W - 69L
1,418 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,680 SR
1,424 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,590 SR
1,436 MMR
Awilix
Awilix
Silver I
 
Awilix
Silver I
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold III
BlazingWings34
Poseidon
Gold III
Level 67
God Stats
0W - 1L
1,629 SR
Queue Stats
110W - 116L
1,416 MMR
Solo
Mulan
Mulan
Silver I
DinkleeBERG2
Mulan
Silver I
Level 156
God Stats
0W - 1L
1,743 SR
Queue Stats
16W - 22L
1,414 MMR
Solo
Artemis
Artemis
Silver I
GlitchyBread
Artemis
Silver I
Level 144
God Stats
16W - 10L
1,583 SR
Queue Stats
28W - 23L
1,444 MMR
Solo
Ganesha
Ganesha
Gold IV
smetot
Ganesha
Gold IV
Level 153
God Stats
1W - 2L
1,496 SR
Queue Stats
91W - 86L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,229
623
2,589
7,622
5,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
NαnσσS
Heimdallr
11
2 / 1 / 2
6,344
634
4,503
5,860
2,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
TMTrick
Bellona
13
3 / 0 / 1
7,492
749
7,735
8,152
7,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

13
6 / 0 / 2
7,582
758
6,652
4,328
1,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lancelot
11
3 / 0 / 2
6,154
615
4,873
5,388
2,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
ThanatosAthenaAo KuangBake Kujira

VS

Bans
RaKing ArthurChronosBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
0 / 3 / 0
5,189
519
1,748
7,344
2,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
10
0 / 6 / 0
5,137
514
2,052
6,373
1,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 0
5,109
511
3,161
11,719
8,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
GlitchyBread
Artemis
10
1 / 0 / 0
5,475
548
5,619
3,372
1,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
smetot
Ganesha
8
0 / 3 / 1
5,280
528
3,943
8,740
5,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
16
Kills
1
1
Deaths
16
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
3
0
0
W
2
0
3
3.5
L
Poseidon
0
6
0
0
L
0
4
0
0
L
Artemis
GlitchyBread
Artemis
1
0
0
1
W
Heimdallr
NαnσσS
Heimdallr
2
1
2
3
W
Bellona
TMTrick
Bellona
3
0
1
3.5
W
6
0
2
7
W
Lancelot
3
0
2
4
L
Ganesha
smetot
Ganesha
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,352
Damage
16,523
31,350
Taken
37,548
18,385
Mitigated
18,932
14,705
Healing
8,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
1,748
573
0
522
7,344
2,277
0
1,363
5,861
0
36,466
W
2,589
245
0
3,313
7,622
5,346
0
1,139
6,483
12,937
0
L
Poseidon
2,052
445
0
510
6,373
1,180
0
3,720
2,379
33,569
0
L
3,161
517
0
3,619
11,719
8,995
0
0
11,032
0
30,050
L
Artemis
GlitchyBread
Artemis
5,619
2,297
0
1,815
3,372
1,041
0
479
2,893
0
38,988
W
Heimdallr
NαnσσS
Heimdallr
4,503
2,410
0
3,164
5,860
2,060
0
1,230
4,630
0
43,793
W
Bellona
TMTrick
Bellona
7,735
2,838
0
2,217
8,152
7,092
0
0
8,152
0
58,074
W
6,652
124
0
2,367
4,328
1,829
256
2,626
1,702
56,551
3,408
W
Lancelot
4,873
670
0
3,644
5,388
2,058
0
616
4,772
0
36,705
L
Ganesha
smetot
Ganesha
3,943
352
0
2,294
8,740
5,439
0
3,033
5,597
15,030
590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,801
Gold Earned
26,190
389
Minions Killed
289
0
Camps Cleared
0
1,115,853
Distance Traveled
1,073,499
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,189
519
64
6
0
260,734
0
W
Ares
6,229
623
21
2
0
227,828
4
L
Poseidon
5,137
514
77
8
0
216,730
0
L
Mulan
5,109
511
53
5
0
175,439
0
L
Artemis
5,475
548
94
9
0
189,990
0
W
Heimdallr
6,344
634
84
8
0
196,502
2
W
Bellona
7,492
749
98
10
0
205,661
1
W
Anubis
7,582
758
115
12
0
207,127
3
W
Lancelot
6,154
615
71
7
0
278,735
0
L
Ganesha
5,280
528
1
0
0
230,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role