Player Matchup

Charon
Charon
AreUCritingMe
Charon
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 19L
1,549 Elo+
Solo
Nu Wa
Nu Wa
Fatedvila
Nu Wa
Level 157
God Stats
23W - 21L
1,370 SR
Queue Stats
205W - 190L
1,586 Elo+
Solo
Odin
Odin
Frank_Fillmore1
Odin
Level 218
God Stats
1W - 4L
1,433 SR
Queue Stats
368W - 363L
1,506 Elo+
Solo
Hachiman
Hachiman
NicolasGT5
Hachiman
Level 156
God Stats
6W - 8L
1,614 SR
Queue Stats
149W - 155L
1,558 Elo+
Solo
Mercury
Mercury
key-deceptive375
Mercury
Level 82
God Stats
2W - 6L
1,438 SR
Queue Stats
121W - 152L
1,415 Elo+
Solo
Team Averages
Level 145
1,471 SR
1,523 Elo+

VS

Team Averages
Level 161
1,434 SR
1,494 Elo+
Arachne
Arachne
 
Arachne
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DestinyJames2000
Cthulhu
Level 127
God Stats
15W - 7L
1,559 SR
Queue Stats
75W - 71L
1,470 Elo+
Solo
Hades
Hades
JackieChan3D
Hades
Level 123
God Stats
1W - 1L
1,080 SR
Queue Stats
73W - 61L
1,533 Elo+
Solo
Geb
Geb
Nikofuscan
Geb
Level 165
God Stats
28W - 25L
1,534 SR
Queue Stats
66W - 70L
1,473 Elo+
Party 1
Tiamat
Tiamat
xdfxdf
Tiamat
Level 220
God Stats
6W - 10L
1,498 SR
Queue Stats
461W - 470L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,147
691
0
0
0
Nu Wa
Fatedvila
Nu Wa
12
2 / 2 / 3
7,284
1,214
8,516
3,970
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 1 / 2
7,712
1,285
3,737
7,757
5,356
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
NicolasGT5
Hachiman
10
0 / 2 / 4
6,155
1,026
3,605
4,435
1,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 4 / 5
6,583
1,097
2,775
8,840
2,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Team 1 Tickets

320

VS

Team 2 Tickets

365

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
1 / 0 / 5
7,085
1,181
5,137
4,767
2,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 1 / 7
7,222
1,204
5,368
3,275
2,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 3 / 5
7,126
1,188
4,684
8,039
4,767
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 1 / 3
6,435
1,073
1,192
2,919
1,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
xdfxdf
Tiamat
12
4 / 0 / 4
7,726
1,288
6,274
3,741
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
5
Kills
9
9
Deaths
5
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
0
5
3.5
L
0
0
0
0
W
1
1
7
4.5
L
Nu Wa
Fatedvila
Nu Wa
2
2
3
1.75
L
3
1
2
4
W
2
3
5
1.5
L
Hachiman
NicolasGT5
Hachiman
0
2
4
1
W
1
1
3
2.5
L
0
4
5
0.63
W
Tiamat
xdfxdf
Tiamat
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,633
Damage
22,655
25,002
Taken
22,741
10,915
Mitigated
11,925
457
Healing
4,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,137
3,321
0
1,554
4,767
2,174
0
2,055
2,439
0
11,530
L
0
0
0
0
0
0
0
0
0
0
0
W
5,368
0
97
0
3,275
2,185
0
921
2,310
19,798
0
L
Nu Wa
Fatedvila
Nu Wa
8,516
1,724
0
0
3,970
1,203
0
2,967
677
23,342
693
L
3,737
758
0
305
7,757
5,356
0
4,759
2,457
840
8,523
W
4,684
468
305
1,704
8,039
4,767
0
2,471
5,413
14,701
124
L
Hachiman
NicolasGT5
Hachiman
3,605
1,973
0
0
4,435
1,447
0
2,649
1,520
0
13,138
W
1,192
97
0
100
2,919
1,064
0
845
1,914
9,806
0
L
2,775
1,402
86
66
8,840
2,909
0
5,420
2,954
0
10,786
W
Tiamat
xdfxdf
Tiamat
6,274
322
75
882
3,741
1,735
0
1,155
2,437
15,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,881
Gold Earned
35,594
117
Minions Killed
136
2
Camps Cleared
9
423,052
Distance Traveled
566,719
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,085
1,181
23
4
2
117,617
0
L
Charon
4,147
691
0
0
0
0
0
W
Cthulhu
7,222
1,204
54
9
0
130,854
0
L
Nu Wa
7,284
1,214
31
5
2
111,195
0
L
Odin
7,712
1,285
29
5
0
124,354
0
W
Hades
7,126
1,188
21
4
3
104,597
0
L
Hachiman
6,155
1,026
28
5
0
60,625
0
W
Geb
6,435
1,073
16
3
0
85,239
0
L
Mercury
6,583
1,097
29
5
0
126,878
0
W
Tiamat
7,726
1,288
22
4
4
128,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role