Player Matchup

Neith
Neith
MasterKitty2018
Neith
Level 123
God Stats
25W - 27L
1,477 SR
Queue Stats
40W - 42L
1,418 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PlowDatRump
Kumbhakarna
Level 105
God Stats
6W - 8L
1,445 SR
Queue Stats
40W - 42L
1,418 Elo+
Party 1
Da Ji
Da Ji
stevens2222
Da Ji
Level 139
God Stats
0W - 1L
1,194 SR
Queue Stats
58W - 40L
1,545 Elo+
Solo
Team Averages
Level 122
1,372 SR
1,461 Elo+

VS

Team Averages
Level 127
1,627 SR
1,437 Elo+
Hou Yi
Hou Yi
GoldGuardian666
Hou Yi
Level 109
God Stats
19W - 14L
1,674 SR
Queue Stats
233W - 240L
1,449 Elo+
Solo
Nu Wa
Nu Wa
WiLkThUgGaMeR20
Nu Wa
Level 128
God Stats
18W - 17L
1,572 SR
Queue Stats
72W - 84L
1,399 Elo+
Solo
Mulan
Mulan
theeyoungsage
Mulan
Level 144
God Stats
4W - 1L
1,636 SR
Queue Stats
45W - 40L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,627
663
3,670
6,257
1,721
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kumbhakarna
PlowDatRump
Kumbhakarna
11
0 / 3 / 2
6,512
651
2,009
8,070
5,460
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 3 / 0
7,559
756
6,250
7,706
3,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 5
8,626
863
7,395
5,913
1,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
4 / 1 / 4
8,905
891
5,710
4,381
1,158
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 1 / 7
8,430
843
4,535
10,004
5,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
8
8
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
L
0
2
1
0.25
L
Kumbhakarna
PlowDatRump
Kumbhakarna
0
3
2
0.33
W
4
1
4
6
L
2
3
0
0.67
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,929
Damage
17,640
22,033
Taken
20,298
10,562
Mitigated
8,300
3,452
Healing
6,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,395
2,528
0
1,935
5,913
1,857
710
222
5,691
0
29,495
L
3,670
1,151
266
1,671
6,257
1,721
0
1,592
4,637
0
24,138
L
Kumbhakarna
PlowDatRump
Kumbhakarna
2,009
31
75
554
8,070
5,460
0
2,406
5,641
8,871
0
W
5,710
1,701
0
0
4,381
1,158
1,759
149
4,232
26,239
409
L
6,250
607
0
886
7,706
3,381
0
1,669
6,037
0
24,998
W
4,535
414
0
4,372
10,004
5,285
650
1,686
8,318
0
25,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,698
Gold Earned
25,961
98
Minions Killed
129
0
Camps Cleared
0
508,643
Distance Traveled
541,545
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,626
863
49
5
0
184,419
0
L
Neith
6,627
663
50
5
0
148,784
0
L
Kumbhakarna
6,512
651
12
1
0
175,050
7
W
Nu Wa
8,905
891
43
4
0
167,558
0
L
Da Ji
7,559
756
36
4
0
184,809
0
W
Mulan
8,430
843
37
4
0
189,568
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role