Player Matchup

Geb
Geb
Silver III
 
Geb
Silver III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
AfroCat27
Kumbhakarna
Gold V
Level 148
God Stats
1W - 1L
1,662 SR
Queue Stats
256W - 249L
1,349 MMR
Party 1
Thoth
Thoth
Gold III
GoobisOnlyTM
Thoth
Gold III
Level 83
God Stats
6W - 7L
1,568 SR
Queue Stats
128W - 124L
1,442 MMR
Party 1
Erlang Shen
Erlang Shen
Gold V
SkullPiercer-SCA
Erlang Shen
Gold V
Level 149
God Stats
3W - 5L
1,434 SR
Queue Stats
167W - 188L
1,306 MMR
Party 3
Anhur
Anhur
Gold IV
Yeezuz-SCA
Anhur
Gold IV
Level 146
God Stats
3W - 2L
1,710 SR
Queue Stats
154W - 165L
1,487 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,575 SR
1,417 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,666 SR
1,397 MMR
Gilgamesh
Gilgamesh
Gold III
Chiquigrr
Gilgamesh
Gold III
Level 159
God Stats
1W - 3L
1,710 SR
Queue Stats
148W - 149L
1,393 MMR
Solo
Bacchus
Bacchus
Gold V
Ehfy
Bacchus
Gold V
Level 129
God Stats
10W - 8L
1,598 SR
Queue Stats
41W - 44L
1,435 MMR
Party 2
Cupid
Cupid
Gold V
JMELLsmell
Cupid
Gold V
Level 118
God Stats
13W - 6L
1,960 SR
Queue Stats
61W - 61L
1,351 MMR
Party 2
Fenrir
Fenrir
Gold V
PopeJosh
Fenrir
Gold V
Level 79
God Stats
3W - 1L
1,601 SR
Queue Stats
67W - 70L
1,297 MMR
Party 4
Janus
Janus
Gold I
Tpank
Janus
Gold I
Level 91
God Stats
12W - 17L
1,461 SR
Queue Stats
123W - 118L
1,508 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 4 / 1
5,732
409
3,287
12,903
6,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
AfroCat27
Kumbhakarna
11
1 / 3 / 0
6,734
481
5,469
14,707
11,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 6 / 1
6,227
445
6,727
8,012
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
SkullPiercer-SCA
Erlang Shen
12
1 / 2 / 0
6,668
476
4,646
13,902
5,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
11
0 / 4 / 0
6,311
451
3,540
8,395
2,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Sun WukongKaliAgniKuzenboMedusa

VS

Bans
SerqetCthulhuFreyaThorHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chiquigrr
Gilgamesh
14
2 / 0 / 5
8,290
592
10,912
12,986
7,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bacchus
Ehfy
Bacchus
11
2 / 0 / 7
7,471
534
4,377
8,671
6,957
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cupid
14
4 / 0 / 3
8,452
604
7,489
6,189
1,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
PopeJosh
Fenrir
14
4 / 2 / 9
8,046
575
9,917
12,407
5,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Janus
Tpank
Janus
16
7 / 0 / 3
9,315
665
9,481
4,451
1,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
2
Kills
19
19
Deaths
2
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
4
1
0.13
L
Kumbhakarna
AfroCat27
Kumbhakarna
1
3
0
0.33
W
Gilgamesh
Chiquigrr
Gilgamesh
2
0
5
4.5
W
Bacchus
Ehfy
Bacchus
2
0
7
5.5
L
0
6
1
0.08
W
Cupid
4
0
3
5.5
W
Fenrir
PopeJosh
Fenrir
4
2
9
4.25
L
Erlang Shen
SkullPiercer-SCA
Erlang Shen
1
2
0
0.5
W
Janus
Tpank
Janus
7
0
3
8.5
L
Anhur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,669
Damage
42,176
57,919
Taken
44,704
27,144
Mitigated
22,499
13,649
Healing
16,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,287
92
0
2,528
12,903
6,370
0
5,048
7,613
15,879
0
L
Kumbhakarna
AfroCat27
Kumbhakarna
5,469
921
0
2,228
14,707
11,540
0
734
13,031
34,653
0
W
Gilgamesh
Chiquigrr
Gilgamesh
10,912
3,601
0
3,610
12,986
7,139
0
5,046
7,364
0
57,846
W
Bacchus
Ehfy
Bacchus
4,377
350
0
1,671
8,671
6,957
36
2,420
6,251
16,208
2,253
L
6,727
53
0
727
8,012
1,844
0
3,451
4,309
38,411
0
W
Cupid
7,489
4,151
610
4,804
6,189
1,897
372
723
5,466
0
63,450
W
Fenrir
PopeJosh
Fenrir
9,917
2,267
0
4,090
12,407
5,416
223
3,511
8,804
0
67,950
L
Erlang Shen
SkullPiercer-SCA
Erlang Shen
4,646
2,202
0
5,695
13,902
5,155
0
2,973
10,791
0
49,360
W
Janus
Tpank
Janus
9,481
465
0
1,437
4,451
1,090
0
3,115
1,336
77,327
799
L
Anhur
3,540
1,863
0
2,471
8,395
2,235
0
788
7,607
0
44,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,672
Gold Earned
41,574
352
Minions Killed
471
0
Camps Cleared
0
1,354,489
Distance Traveled
1,484,932
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,732
409
12
1
0
278,590
1
L
Kumbhakarna
6,734
481
85
6
0
241,733
3
W
Gilgamesh
8,290
592
99
7
0
265,696
2
W
Bacchus
7,471
534
22
2
0
315,217
4
L
Thoth
6,227
445
78
6
0
262,760
1
W
Cupid
8,452
604
106
8
0
263,159
2
W
Fenrir
8,046
575
92
7
0
308,519
1
L
Erlang Shen
6,668
476
83
6
0
317,060
3
W
Janus
9,315
665
152
11
0
332,341
0
L
Anhur
6,311
451
94
7
0
254,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role