Player Matchup

Hercules
Hercules
BowlinLegend
Hercules
Level 128
God Stats
2W - 1L
1,495 SR
Queue Stats
7W - 4L
1,687 Elo+
Party 1
Nox
Nox
Woodshed54
Nox
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,687 Elo+
Party 1
Hades
Hades
Wyatt1488
Hades
Level 12
God Stats
5W - 2L
1,827 SR
Queue Stats
7W - 4L
1,687 Elo+
Party 1
Team Averages
Level 96
1,607 SR
1,687 Elo+

VS

Team Averages
Level 140
1,517 SR
1,543 Elo+
Bacchus
Bacchus
ItsRustie
Bacchus
Level 123
God Stats
2W - 1L
1,486 SR
Queue Stats
24W - 26L
1,505 Elo+
Party 2
Janus
Janus
KILLTHEMALL37
Janus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 53L
1,551 Elo+
Party 2
Medusa
Medusa
Th3 Grindfather
Medusa
Level 149
God Stats
7W - 8L
1,565 SR
Queue Stats
411W - 410L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BowlinLegend
Hercules
14
2 / 5 / 1
9,049
823
7,827
11,322
9,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 6 / 2
8,977
816
4,429
10,460
6,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Hades
Wyatt1488
Hades
14
1 / 6 / 3
8,309
755
5,988
10,365
5,201
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ItsRustie
Bacchus
17
3 / 1 / 14
9,945
904
6,538
9,811
12,807
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 3 / 11
9,913
901
8,593
7,920
3,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
11 / 1 / 6
11,858
1,078
12,594
8,242
3,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
5
Kills
17
17
Deaths
5
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hercules
BowlinLegend
Hercules
2
5
1
0.5
W
Bacchus
ItsRustie
Bacchus
3
1
14
10
W
3
3
11
2.83
W
11
1
6
14
L
2
6
2
0.5
L
Hades
Wyatt1488
Hades
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,244
Damage
27,725
32,147
Taken
25,973
21,457
Mitigated
19,872
3,528
Healing
5,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BowlinLegend
Hercules
7,827
2,266
0
1,358
11,322
9,277
0
4,272
6,744
356
27,181
W
Bacchus
ItsRustie
Bacchus
6,538
565
0
1,181
9,811
12,807
128
3,996
5,734
21,720
1,644
W
8,593
105
175
1,593
7,920
3,144
444
3,262
4,433
36,815
0
W
12,594
4,465
0
2,402
8,242
3,921
2,317
3,551
4,570
0
42,008
L
4,429
744
0
660
10,460
6,979
0
5,250
4,985
27,964
0
L
Hades
Wyatt1488
Hades
5,988
614
80
1,430
10,365
5,201
0
4,270
5,829
18,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,335
Gold Earned
31,716
130
Minions Killed
172
0
Camps Cleared
0
507,955
Distance Traveled
701,343
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,049
823
43
4
0
181,557
0
W
Bacchus
9,945
904
19
2
0
250,341
0
W
Janus
9,913
901
80
7
0
208,672
0
W
Medusa
11,858
1,078
73
7
0
242,330
2
L
Nox
8,977
816
47
4
0
166,056
0
L
Hades
8,309
755
40
4
0
160,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role