Player Matchup

Hel
Hel
DiamondF0X
Hel
Level 140
God Stats
6W - 9L
1,299 SR
Queue Stats
139W - 129L
1,459 Elo+
Solo
Ymir
Ymir
Dimaggio_1k
Ymir
Level 111
God Stats
2W - 3L
1,159 SR
Queue Stats
162W - 168L
1,405 Elo+
Party 1
Rama
Rama
Incvgnito
Rama
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,486 Elo+
Solo
Sylvanus
Sylvanus
StifMEISTER117
Sylvanus
Level 119
God Stats
5W - 9L
1,221 SR
Queue Stats
58W - 43L
1,504 Elo+
Solo
Chaac
Chaac
superjit_1K
Chaac
Level 105
God Stats
4W - 1L
1,568 SR
Queue Stats
180W - 165L
1,446 Elo+
Party 1
Team Averages
Level 113
1,350 SR
1,460 Elo+

VS

Team Averages
Level 95
1,495 SR
1,496 Elo+
Rama
Rama
Kamanda_Bynes
Rama
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,489 Elo+
Party 2
Thanatos
Thanatos
Lord_Tlatoani_10
Thanatos
Level 69
God Stats
2W - 3L
1,607 SR
Queue Stats
89W - 77L
1,520 Elo+
Solo
Sylvanus
Sylvanus
Oakoholic
Sylvanus
Level 129
God Stats
122W - 114L
1,611 SR
Queue Stats
198W - 186L
1,502 Elo+
Solo
Discordia
Discordia
Sleepy_Vali
Discordia
Level 61
God Stats
8W - 9L
1,544 SR
Queue Stats
39W - 44L
1,462 Elo+
Solo
Kuzenbo
Kuzenbo
VPuleo75
Kuzenbo
Level 109
God Stats
3W - 4L
1,213 SR
Queue Stats
8W - 13L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 6
8,553
535
4,534
7,714
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
11 / 0 / 4
9,568
598
9,010
14,027
7,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rama
14
6 / 1 / 3
9,108
569
13,152
9,364
3,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
12
0 / 2 / 7
6,945
434
4,737
11,901
7,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 2 / 6
8,758
547
8,557
16,648
12,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
6,793
425
4,367
7,045
1,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
1 / 7 / 1
6,688
418
5,732
15,952
5,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Oakoholic
Sylvanus
13
2 / 6 / 0
8,070
504
9,434
13,203
7,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Sleepy_Vali
Discordia
12
1 / 5 / 0
7,047
440
9,222
7,550
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
VPuleo75
Kuzenbo
10
0 / 3 / 2
6,440
403
6,661
12,957
11,814
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
22
Kills
6
6
Deaths
22
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
W
11
0
4
13
W
Rama
6
1
3
7.5
L
2
1
0
2
L
1
7
1
0.21
L
Sylvanus
Oakoholic
Sylvanus
2
6
0
0.33
L
Discordia
Sleepy_Vali
Discordia
1
5
0
0.2
W
Sylvanus
0
2
7
1.75
L
Kuzenbo
VPuleo75
Kuzenbo
0
3
2
0.33
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,990
Damage
35,416
59,654
Taken
56,707
33,190
Mitigated
29,136
26,362
Healing
16,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,534
98
2,609
5,512
7,714
2,876
50
3,293
4,421
63,372
0
W
9,010
1,475
0
1,971
14,027
7,103
0
4,882
9,145
74,621
0
W
Rama
13,152
11,284
0
4,140
9,364
3,385
1,714
2,642
6,722
0
71,766
L
4,367
3,498
0
1,796
7,045
1,931
0
1,555
5,490
0
42,330
L
5,732
2,290
0
7,366
15,952
5,404
0
5,927
10,025
0
52,771
L
Sylvanus
Oakoholic
Sylvanus
9,434
3,432
0
2,874
13,203
7,761
0
2,399
10,804
43,640
10,529
L
Discordia
Sleepy_Vali
Discordia
9,222
232
0
553
7,550
2,226
0
3,774
3,776
48,501
252
W
Sylvanus
4,737
1,905
1,929
4,385
11,901
7,669
268
5,950
5,951
26,853
9,194
L
Kuzenbo
VPuleo75
Kuzenbo
6,661
2,437
0
3,468
12,957
11,814
0
4,268
8,689
16,278
308
W
8,557
1,909
0
5,816
16,648
12,157
0
7,941
8,707
0
56,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,932
Gold Earned
35,038
496
Minions Killed
361
0
Camps Cleared
0
1,543,320
Distance Traveled
1,384,734
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,553
535
112
7
0
353,751
0
W
Ymir
9,568
598
102
6
0
358,744
0
W
Rama
9,108
569
125
8
0
282,981
0
L
Rama
6,793
425
84
5
0
289,188
4
L
Thanatos
6,688
418
78
5
0
325,550
0
L
Sylvanus
8,070
504
95
6
0
190,285
0
L
Discordia
7,047
440
88
6
0
240,738
1
W
Sylvanus
6,945
434
63
4
0
264,387
0
L
Kuzenbo
6,440
403
16
1
0
338,973
8
W
Chaac
8,758
547
94
6
0
283,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role