Player Matchup

Apollo
Apollo
ChummyKarma8343
Apollo
Level 89
God Stats
3W - 2L
1,704 SR
Queue Stats
205W - 214L
1,496 Elo+
Solo
Guan Yu
Guan Yu
Real Grimz
Guan Yu
Level 155
God Stats
0W - 1L
1,315 SR
Queue Stats
2W - 8L
1,324 Elo+
Party 3
Anhur
Anhur
Shaedude75
Anhur
Level 96
God Stats
1W - 1L
1,472 SR
Queue Stats
40W - 48L
1,418 Elo+
Party 3
Bacchus
Bacchus
YEETERSBABY
Bacchus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,402 Elo+
Party 3
Neith
Neith
lRaijinl
Neith
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 84
1,498 SR
1,428 Elo+

VS

Team Averages
Level 77
1,602 SR
1,487 Elo+
Camazotz
Camazotz
DinoNuggies1833
Camazotz
Level 28
God Stats
3W - 2L
1,748 SR
Queue Stats
193W - 185L
1,458 Elo+
Party 2
Merlin
Merlin
Harbour_BMTH
Merlin
Level 66
God Stats
5W - 1L
1,555 SR
Queue Stats
395W - 438L
1,503 Elo+
Party 1
Vulcan
Vulcan
McAweful
Vulcan
Level 137
God Stats
10W - 8L
1,493 SR
Queue Stats
262W - 264L
1,461 Elo+
Party 2
Hades
Hades
Mudafr
Hades
Level 89
God Stats
12W - 8L
1,712 SR
Queue Stats
670W - 672L
1,530 Elo+
Party 1
Horus
Horus
StretchV
Horus
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 163L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 2
7,956
723
5,794
9,209
4,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
Real Grimz
Guan Yu
15
3 / 3 / 2
8,003
728
10,609
15,055
14,632
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
12
0 / 6 / 4
7,007
637
4,214
13,825
3,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
YEETERSBABY
Bacchus
12
0 / 3 / 5
7,116
647
8,676
16,722
13,186
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
lRaijinl
Neith
13
3 / 7 / 3
8,038
731
10,311
13,552
3,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
15
4 / 2 / 11
8,986
817
10,366
13,933
9,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
16
2 / 0 / 11
9,015
820
8,575
5,198
2,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
McAweful
Vulcan
17
4 / 2 / 10
9,967
906
23,167
7,680
3,181
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hades
Mudafr
Hades
16
12 / 4 / 6
10,653
968
17,795
11,162
6,454
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Horus
StretchV
Horus
15
0 / 1 / 13
9,231
839
4,113
12,303
8,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
73
9
Kills
22
22
Deaths
9
16
Assists
51
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
Camazotz
4
2
11
4.75
W
Merlin
2
0
11
7.5
W
Vulcan
McAweful
Vulcan
4
2
10
4.5
W
Hades
Mudafr
Hades
12
4
6
3.75
L
Guan Yu
Real Grimz
Guan Yu
3
3
2
1.33
L
Anhur
0
6
4
0.33
W
Horus
StretchV
Horus
0
1
13
6.5
L
Bacchus
YEETERSBABY
Bacchus
0
3
5
0.83
L
Neith
lRaijinl
Neith
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,604
Damage
64,016
68,363
Taken
50,276
39,598
Mitigated
30,082
23,259
Healing
24,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,794
2,513
1,078
1,321
9,209
4,645
0
5,668
3,439
0
14,172
W
Camazotz
10,366
1,306
673
2,989
13,933
9,250
398
2,647
11,063
0
17,671
W
Merlin
8,575
872
2,091
1,106
5,198
2,236
1,013
2,726
2,472
19,065
0
W
Vulcan
McAweful
Vulcan
23,167
477
1,038
752
7,680
3,181
650
1,919
5,679
45,479
0
W
Hades
Mudafr
Hades
17,795
1,110
1,603
3,531
11,162
6,454
729
2,177
8,849
23,570
614
L
Guan Yu
Real Grimz
Guan Yu
10,609
261
4,377
4,064
15,055
14,632
0
9,070
5,745
4,065
16,888
L
Anhur
4,214
1,290
1,413
3,287
13,825
3,428
0
11,450
2,085
0
10,330
W
Horus
StretchV
Horus
4,113
1,679
4,898
6,129
12,303
8,961
445
1,864
10,150
675
9,300
L
Bacchus
YEETERSBABY
Bacchus
8,676
566
1,421
2,003
16,722
13,186
0
12,614
3,857
15,400
394
L
Neith
lRaijinl
Neith
10,311
2,437
1,814
2,481
13,552
3,707
0
9,676
3,716
0
27,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,120
Gold Earned
47,852
114
Minions Killed
121
0
Camps Cleared
0
1,006,624
Distance Traveled
1,137,015
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,956
723
29
3
0
218,841
0
W
Camazotz
8,986
817
11
1
0
220,142
0
W
Merlin
9,015
820
21
2
0
223,194
0
W
Vulcan
9,967
906
54
5
0
232,414
0
W
Hades
10,653
968
21
2
0
221,106
0
L
Guan Yu
8,003
728
12
1
0
213,176
0
L
Anhur
7,007
637
26
2
0
193,370
0
W
Horus
9,231
839
14
1
0
240,159
0
L
Bacchus
7,116
647
10
1
0
201,294
0
L
Neith
8,038
731
37
3
0
179,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role