Player Matchup

Chaac
Chaac
Gold IV
Nugz N Jugz
Chaac
Gold IV
Level 174
God Stats
4W - 3L
1,675 SR
Queue Stats
168W - 175L
1,440 MMR
Solo
Lancelot
Lancelot
Silver III
RadiantPlanet1
Lancelot
Silver III
Level 140
God Stats
2W - 2L
1,496 SR
Queue Stats
7W - 10L
1,489 MMR
Party 1
Danzaburou
Danzaburou
Silver IV
SamWaBam98
Danzaburou
Silver IV
Level 156
God Stats
2W - 4L
1,610 SR
Queue Stats
5W - 12L
1,384 MMR
Party 1
Ares
Ares
Gold III
fersa0988
Ares
Gold III
Level 187
God Stats
2W - 4L
1,480 SR
Queue Stats
150W - 152L
1,433 MMR
Solo
Janus
Janus
Gold V
jhonghost28
Janus
Gold V
Level 126
God Stats
4W - 10L
1,380 SR
Queue Stats
329W - 344L
1,436 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 157
1,528 SR
1,436 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 158
1,558 SR
1,458 MMR
Fenrir
Fenrir
Gold II
 
Fenrir
Gold II
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold III
 
Sobek
Gold III
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold III
Astralopitecus9
Ra
Gold III
Level 178
God Stats
10W - 7L
1,564 SR
Queue Stats
131W - 138L
1,452 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
TTV_Whoisdumbo
Zhong Kui
Gold III
Level 103
God Stats
3W - 2L
1,557 SR
Queue Stats
191W - 198L
1,407 MMR
Solo
Heimdallr
Heimdallr
Gold II
thebossangelo
Heimdallr
Gold II
Level 157
God Stats
8W - 5L
1,668 SR
Queue Stats
244W - 237L
1,429 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 0
4,179
836
3,050
6,021
2,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
6
0 / 1 / 3
3,495
699
1,612
3,746
1,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
SamWaBam98
Danzaburou
1
0 / 0 / 0
2,460
492
0
0
0
Ares
6
1 / 0 / 0
3,190
638
908
3,615
1,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 1 / 0
3,825
765
1,110
1,753
392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Nu WaThorThanatosAthena

VS

Bans
MulanKumbhakarnaBacchusMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
2 / 2 / 0
3,738
748
2,173
4,474
1,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
 
Sobek
5
0 / 0 / 0
3,720
744
1,268
2,931
1,348
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 0 / 0
4,184
837
901
1,741
535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
TTV_Whoisdumbo
Zhong Kui
7
1 / 2 / 1
3,789
758
3,462
4,421
2,501
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
thebossangelo
Heimdallr
6
0 / 0 / 0
3,306
661
551
1,566
489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
4
Kills
4
4
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
2
0
1
W
Sobek
 
Sobek
0
0
0
0
W
1
0
0
1
L
2
2
0
1
L
Lancelot
0
1
3
1.5
L
Danzaburou
SamWaBam98
Danzaburou
0
0
0
0
W
Zhong Kui
TTV_Whoisdumbo
Zhong Kui
1
2
1
0.75
L
Ares
1
0
0
1
L
1
1
0
1
W
Heimdallr
thebossangelo
Heimdallr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,680
Damage
8,355
15,135
Taken
15,133
5,485
Mitigated
6,399
5,360
Healing
7,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,173
595
0
1,104
4,474
1,526
0
746
3,648
0
14,445
W
Sobek
 
Sobek
1,268
148
0
1,962
2,931
1,348
96
498
2,433
12,023
2,880
W
901
112
120
1,183
1,741
535
0
614
1,047
26,557
813
L
3,050
729
0
2,970
6,021
2,177
0
2,909
3,112
0
21,452
L
Lancelot
1,612
416
0
905
3,746
1,373
0
722
2,986
0
14,065
L
Danzaburou
SamWaBam98
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
TTV_Whoisdumbo
Zhong Kui
3,462
647
0
2,254
4,421
2,501
0
0
4,421
18,706
0
L
Ares
908
64
0
972
3,615
1,543
0
1,163
2,452
8,554
0
L
1,110
40
0
513
1,753
392
0
563
1,098
18,598
0
W
Heimdallr
thebossangelo
Heimdallr
551
286
0
1,030
1,566
489
0
0
1,566
0
17,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,149
Gold Earned
18,737
127
Minions Killed
173
0
Camps Cleared
0
440,782
Distance Traveled
517,604
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,738
748
29
6
0
118,951
0
W
Sobek
3,720
744
20
4
0
104,518
0
W
Ra
4,184
837
59
12
0
112,890
0
L
Chaac
4,179
836
46
9
0
106,736
0
L
Lancelot
3,495
699
27
5
0
138,039
0
L
Danzaburou
2,460
492
0
0
0
0
0
W
Zhong Kui
3,789
758
27
5
0
91,893
2
L
Ares
3,190
638
9
2
0
94,001
0
L
Janus
3,825
765
45
9
0
102,006
2
W
Heimdallr
3,306
661
38
8
0
89,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role