Player Matchup

Ares
Ares
FanOfPoseidon
Ares
Level 20
God Stats
0W - 2L
1,527 SR
Queue Stats
8W - 14L
1,411 Elo+
Party 2
Loki
Loki
Godjirra
Loki
Level 53
God Stats
3W - 2L
1,662 SR
Queue Stats
53W - 48L
1,462 Elo+
Party 2
Bellona
Bellona
GodlyReaper187
Bellona
Level 22
God Stats
0W - 1L
1,264 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Vulcan
Vulcan
HotShot2284
Vulcan
Level 107
God Stats
0W - 3L
1,590 SR
Queue Stats
7W - 6L
1,548 Elo+
Party 3
Freya
Freya
ITypicalGamerI
Freya
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,521 Elo+
Party 3
Team Averages
Level 74
1,509 SR
1,488 Elo+

VS

Team Averages
Level 104
1,605 SR
1,456 Elo+
Baron Samedi
Baron Samedi
ChiknSoupGaming
Baron Samedi
Level 154
God Stats
5W - 3L
1,915 SR
Queue Stats
74W - 69L
1,494 Elo+
Solo
Neith
Neith
Mudd_Butt11
Neith
Level 127
God Stats
11W - 8L
1,500 SR
Queue Stats
335W - 318L
1,453 Elo+
Solo
Poseidon
Poseidon
The_freakyone
Poseidon
Level 88
God Stats
5W - 8L
1,444 SR
Queue Stats
74W - 103L
1,449 Elo+
Party 1
Pele
Pele
Yessir_Alex
Pele
Level 81
God Stats
28W - 12L
1,679 SR
Queue Stats
176W - 191L
1,472 Elo+
Party 1
Geb
Geb
stevenmunoz123
Geb
Level 69
God Stats
33W - 38L
1,489 SR
Queue Stats
35W - 50L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,003
500
2,599
7,735
4,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
9
1 / 2 / 1
5,640
564
2,095
7,576
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 6 / 0
4,682
468
1,609
8,712
4,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
8
0 / 4 / 0
4,893
489
3,557
4,256
1,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

7
1 / 3 / 1
4,663
466
2,832
5,585
1,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChiknSoupGaming
Baron Samedi
12
5 / 0 / 1
7,080
708
6,736
5,063
1,919
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 0 / 4
5,997
600
3,317
4,665
1,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Poseidon
The_freakyone
Poseidon
12
1 / 0 / 4
7,084
708
3,095
3,293
709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
10 / 1 / 2
7,075
708
7,629
7,018
2,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
1 / 1 / 5
5,814
581
2,644
7,682
4,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
18
18
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ChiknSoupGaming
Baron Samedi
5
0
1
5.5
L
0
3
1
0.17
L
Loki
1
2
1
0.75
L
0
6
0
0
L
Vulcan
0
4
0
0
L
1
3
1
0.5
W
1
0
4
3
W
Poseidon
The_freakyone
Poseidon
1
0
4
3
W
10
1
2
11
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,692
Damage
23,421
33,864
Taken
27,721
13,168
Mitigated
10,726
9,012
Healing
12,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ChiknSoupGaming
Baron Samedi
6,736
774
0
3,262
5,063
1,919
0
0
5,063
40,683
2,633
L
2,599
321
0
1,480
7,735
4,164
0
1,853
5,882
14,623
1,276
L
Loki
2,095
411
0
4,153
7,576
1,731
0
1,088
6,488
0
24,998
L
1,609
445
0
1,096
8,712
4,705
0
5,997
2,715
0
12,665
L
Vulcan
3,557
344
0
542
4,256
1,127
0
1,766
2,490
28,370
58
L
2,832
1,116
282
1,459
5,585
1,441
0
1,561
4,024
21,557
0
W
3,317
709
0
2,315
4,665
1,331
0
1,224
3,441
0
46,205
W
Poseidon
The_freakyone
Poseidon
3,095
99
0
1,812
3,293
709
594
1,943
1,350
53,793
659
W
7,629
1,350
0
3,148
7,018
2,559
0
1,228
5,790
0
40,773
W
2,644
298
209
2,060
7,682
4,208
0
4,142
3,540
18,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,881
Gold Earned
33,050
200
Minions Killed
361
0
Camps Cleared
0
966,814
Distance Traveled
1,045,015
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,080
708
76
8
0
154,188
0
L
Ares
5,003
500
26
3
0
191,975
0
L
Loki
5,640
564
59
6
0
234,154
0
L
Bellona
4,682
468
21
2
0
202,055
0
L
Vulcan
4,893
489
54
5
0
156,500
0
L
Freya
4,663
466
40
4
0
182,130
0
W
Neith
5,997
600
91
9
0
198,283
0
W
Poseidon
7,084
708
103
10
0
218,086
0
W
Pele
7,075
708
66
7
0
253,409
0
W
Geb
5,814
581
25
3
0
221,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role