Player Matchup

Horus
Horus
Diamond III
STΣDMOП
Horus
Diamond III
Level 158
God Stats
39W - 26L
1,763 SR
Queue Stats
75W - 65L
2,305 MMR
Party 1
Chiron
Chiron
Platinum III
SweatyBetty
Chiron
Platinum III
Level 154
God Stats
5W - 4L
1,678 SR
Queue Stats
50W - 41L
1,925 MMR
Party 1
Cerberus
Cerberus
Diamond V
elvio00
Cerberus
Diamond V
Level 67
God Stats
52W - 40L
1,645 SR
Queue Stats
221W - 230L
2,098 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 126
1,695 SR
2,109 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 126
1,804 SR
2,108 MMR
Bakasura
Bakasura
Platinum II
AntonioG
Bakasura
Platinum II
Level 144
God Stats
22W - 10L
1,803 SR
Queue Stats
84W - 84L
1,979 MMR
Solo
Fafnir
Fafnir
Diamond V
DaddyDolph
Fafnir
Diamond V
Level 109
God Stats
11W - 11L
1,645 SR
Queue Stats
208W - 201L
2,132 MMR
Party 2
Charybdis
Charybdis
Diamond IV
Ghostfapp
Charybdis
Diamond IV
Level 126
God Stats
2W - 3L
1,963 SR
Queue Stats
228W - 232L
2,212 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
STΣDMOП
Horus
16
0 / 4 / 7
10,514
751
9,203
17,404
14,429
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chiron
19
7 / 3 / 0
12,829
916
14,022
12,142
4,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Mace

Mace

+10
Physical Power

Cerberus
elvio00
Cerberus
17
1 / 5 / 7
10,883
777
12,773
21,607
21,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
Ne ZhaKumbhakarnaSerqetCthulhu

VS

Bans
PersephoneMedusaHou YiVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AntonioG
Bakasura
17
6 / 4 / 5
12,788
913
11,495
13,865
10,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
DaddyDolph
Fafnir
18
1 / 1 / 11
12,113
865
10,656
17,435
24,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Ghostfapp
Charybdis
19
5 / 3 / 4
12,423
887
19,924
12,433
4,603
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
8
Kills
12
12
Deaths
8
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AntonioG
Bakasura
6
4
5
2.13
W
Fafnir
DaddyDolph
Fafnir
1
1
11
6.5
W
Charybdis
Ghostfapp
Charybdis
5
3
4
2.33
L
Horus
STΣDMOП
Horus
0
4
7
0.88
L
Chiron
7
3
0
2.33
L
Cerberus
elvio00
Cerberus
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,998
Damage
42,075
51,153
Taken
43,733
40,469
Mitigated
39,134
9,581
Healing
15,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AntonioG
Bakasura
11,495
6,838
0
4,781
13,865
10,408
2,196
4,204
9,377
0
35,691
W
Fafnir
DaddyDolph
Fafnir
10,656
2,776
0
5,799
17,435
24,123
754
4,168
12,813
22,837
2,171
W
Charybdis
Ghostfapp
Charybdis
19,924
11,064
0
4,978
12,433
4,603
2,029
3,719
8,587
0
63,469
L
Horus
STΣDMOП
Horus
9,203
4,336
266
2,573
17,404
14,429
0
3,615
12,556
96
32,956
L
Chiron
14,022
4,961
951
1,710
12,142
4,753
0
2,373
9,321
0
66,665
L
Cerberus
elvio00
Cerberus
12,773
565
0
4,081
21,607
21,287
0
3,483
16,617
40,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,226
Gold Earned
37,324
205
Minions Killed
177
0
Camps Cleared
0
781,972
Distance Traveled
810,164
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,788
913
63
5
0
265,278
0
W
Fafnir
12,113
865
23
2
0
300,994
0
W
Charybdis
12,423
887
91
7
0
243,892
0
L
Horus
10,514
751
38
3
0
239,578
2
L
Chiron
12,829
916
109
8
0
280,399
0
L
Cerberus
10,883
777
58
4
0
261,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role