Player Matchup

Ne Zha
Ne Zha
Cyaxerus
Ne Zha
Level 136
God Stats
0W - 3L
1,215 SR
Queue Stats
198W - 171L
1,555 Elo+
Party 2
Ix Chel
Ix Chel
DangerNoodle8
Ix Chel
Level 89
God Stats
0W - 3L
1,280 SR
Queue Stats
98W - 98L
1,540 Elo+
Party 2
Ganesha
Ganesha
DipStick2111
Ganesha
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 58L
1,432 Elo+
Party 2
Sol
Sol
Jakedidathing
Sol
Level 148
God Stats
11W - 10L
1,589 SR
Queue Stats
166W - 166L
1,530 Elo+
Solo
Nut
Nut
TheBlankPlank
Nut
Level 85
God Stats
3W - 8L
1,410 SR
Queue Stats
75W - 65L
1,514 Elo+
Party 2
Team Averages
Level 112
1,398 SR
1,514 Elo+

VS

Team Averages
Level 125
1,430 SR
1,515 Elo+
Ishtar
Ishtar
GODDESS 0F KAOS
Ishtar
Level 208
God Stats
23W - 30L
1,480 SR
Queue Stats
387W - 365L
1,552 Elo+
Solo
Cthulhu
Cthulhu
KEVIN28104
Cthulhu
Level 140
God Stats
2W - 0L
1,583 SR
Queue Stats
12W - 4L
1,590 Elo+
Solo
Khepri
Khepri
KingOfTheCrabs
Khepri
Level 129
God Stats
1W - 1L
1,291 SR
Queue Stats
4W - 7L
1,386 Elo+
Party 1
Hun Batz
Hun Batz
KingOfTheMonkey
Hun Batz
Level 89
God Stats
7W - 4L
1,504 SR
Queue Stats
20W - 19L
1,505 Elo+
Party 1
Scylla
Scylla
ReverseOreo
Scylla
Level 57
God Stats
1W - 2L
1,291 SR
Queue Stats
101W - 107L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Cyaxerus
Ne Zha
8
5 / 2 / 0
4,600
767
4,231
6,114
1,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
7
0 / 2 / 0
3,684
614
821
3,790
956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ganesha
DipStick2111
Ganesha
6
0 / 1 / 4
3,939
657
1,343
5,861
2,483
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

4
0 / 2 / 0
3,221
537
881
1,992
417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

6
1 / 0 / 1
3,562
594
4,210
3,803
1,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
3,635
606
4,232
3,979
1,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
KEVIN28104
Cthulhu
8
2 / 0 / 1
4,688
781
1,733
3,440
1,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

6
0 / 1 / 1
3,855
643
2,121
5,296
2,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
8
1 / 2 / 3
4,441
740
2,487
4,455
1,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
9
4 / 1 / 0
5,189
865
2,127
1,550
389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
6
Kills
7
7
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Cyaxerus
Ne Zha
5
2
0
2.5
L
Ix Chel
0
2
0
0
L
Ganesha
DipStick2111
Ganesha
0
1
4
2
W
0
2
1
0.25
L
0
2
0
0
W
Cthulhu
KEVIN28104
Cthulhu
2
0
1
2.5
W
0
1
1
0.5
W
Hun Batz
1
2
3
1.25
W
Scylla
4
1
0
4
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,486
Damage
12,700
21,560
Taken
18,720
6,618
Mitigated
7,383
7,944
Healing
5,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Cyaxerus
Ne Zha
4,231
2,336
0
2,747
6,114
1,741
0
1,540
4,500
0
21,538
L
Ix Chel
821
86
100
1,276
3,790
956
0
1,378
2,412
17,402
0
L
Ganesha
DipStick2111
Ganesha
1,343
340
0
1,806
5,861
2,483
0
1,428
4,433
6,432
0
W
4,232
2,316
0
1,536
3,979
1,114
0
573
3,406
0
20,639
L
881
478
0
657
1,992
417
0
788
1,056
6,497
2,189
W
Cthulhu
KEVIN28104
Cthulhu
1,733
43
26
1,223
3,440
1,655
0
755
2,685
24,437
1,759
W
2,121
505
0
2,006
5,296
2,917
0
707
4,589
11,165
2,120
W
Hun Batz
2,487
1,131
0
942
4,455
1,308
0
280
4,175
0
24,394
W
Scylla
2,127
203
0
30
1,550
389
0
604
946
24,403
648
L
4,210
2,565
0
1,358
3,803
1,021
0
552
3,251
0
18,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,006
Gold Earned
21,808
128
Minions Killed
187
0
Camps Cleared
0
562,963
Distance Traveled
641,251
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,600
767
46
8
0
158,771
0
L
Ix Chel
3,684
614
28
5
0
120,186
0
L
Ganesha
3,939
657
0
0
0
132,177
2
W
Ishtar
3,635
606
36
6
0
113,266
0
L
Sol
3,221
537
18
3
0
41,848
0
W
Cthulhu
4,688
781
48
8
0
131,651
0
W
Khepri
3,855
643
14
2
0
134,816
0
W
Hun Batz
4,441
740
46
8
0
138,311
1
W
Scylla
5,189
865
43
7
0
123,207
0
L
Nut
3,562
594
36
6
0
109,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role