Player Matchup

Bacchus
Bacchus
Silver I
Ehfy
Bacchus
Silver I
Level 129
God Stats
10W - 8L
1,589 SR
Queue Stats
41W - 44L
1,388 MMR
Party 2
Poseidon
Poseidon
Silver I
JMELLsmell
Poseidon
Silver I
Level 118
God Stats
8W - 6L
1,423 SR
Queue Stats
61W - 61L
1,304 MMR
Party 2
Surtr
Surtr
Gold V
Tovar14
Surtr
Gold V
Level 122
God Stats
5W - 5L
1,451 SR
Queue Stats
32W - 39L
1,164 MMR
Party 1
Danzaburou
Danzaburou
Gold III
Velxcitys
Danzaburou
Gold III
Level 123
God Stats
42W - 31L
1,653 SR
Queue Stats
101W - 109L
1,488 MMR
Party 1
Ratatoskr
Ratatoskr
Gold V
apëiron
Ratatoskr
Gold V
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 155L
1,314 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,523 SR
1,332 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,245 SR
1,335 MMR
Chaac
Chaac
Bronze V
BeefDiesel
Chaac
Bronze V
Level 90
God Stats
0W - 1L
1,151 SR
Queue Stats
10W - 16L
1,346 MMR
Party 3
Hou Yi
Hou Yi
Gold V
Crazybalista
Hou Yi
Gold V
Level 177
God Stats
0W - 1L
1,486 SR
Queue Stats
35W - 42L
1,334 MMR
Solo
Ra
Ra
Gold V
MiamiDeli
Ra
Gold V
Level 125
God Stats
8W - 11L
1,383 SR
Queue Stats
284W - 297L
1,307 MMR
Solo
Ravana
Ravana
Bronze V
Okayalright
Ravana
Bronze V
Level 95
God Stats
1W - 3L
1,098 SR
Queue Stats
5W - 13L
1,346 MMR
Party 3
Sylvanus
Sylvanus
Gold V
Smack Yo Cheeze
Sylvanus
Gold V
Level 108
God Stats
0W - 2L
1,106 SR
Queue Stats
19W - 25L
1,345 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ehfy
Bacchus
11
3 / 0 / 12
7,967
569
6,037
8,388
8,005
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
JMELLsmell
Poseidon
14
3 / 1 / 5
8,988
642
6,985
6,138
1,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Tovar14
Surtr
14
3 / 1 / 8
8,181
584
6,120
11,867
5,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Velxcitys
Danzaburou
14
8 / 0 / 7
9,532
681
12,328
8,835
3,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ratatoskr
apëiron
Ratatoskr
14
2 / 0 / 2
8,487
606
8,884
13,798
8,217
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
KaliMedusaThorAo Kuang

VS

Bans
SerqetVulcanAnubisArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
0 / 3 / 0
7,228
516
10,643
14,698
11,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hou Yi
10
0 / 4 / 0
6,100
436
7,576
10,284
2,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
0 / 1 / 2
7,128
509
2,806
5,712
2,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
11
2 / 3 / 0
6,147
439
6,202
8,210
3,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
7
0 / 8 / 0
5,425
388
4,114
15,524
6,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
4
19
Kills
2
2
Deaths
19
34
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
3
0
0
L
Hou Yi
0
4
0
0
W
Bacchus
Ehfy
Bacchus
3
0
12
9
W
Poseidon
JMELLsmell
Poseidon
3
1
5
5.5
L
0
1
2
1
L
Ravana
2
3
0
0.67
L
Sylvanus
0
8
0
0
W
Surtr
Tovar14
Surtr
3
1
8
7
W
Danzaburou
Velxcitys
Danzaburou
8
0
7
11.5
W
Ratatoskr
apëiron
Ratatoskr
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,354
Damage
31,341
49,026
Taken
54,428
26,359
Mitigated
25,976
22,510
Healing
14,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
10,643
2,791
0
3,782
14,698
11,623
0
685
13,933
0
55,121
L
Hou Yi
7,576
2,834
0
1,812
10,284
2,761
0
1,538
8,746
0
44,941
W
Bacchus
Ehfy
Bacchus
6,037
908
0
1,816
8,388
8,005
146
1,974
6,378
21,730
0
W
Poseidon
JMELLsmell
Poseidon
6,985
869
0
1,570
6,138
1,860
108
1,886
4,026
68,519
448
L
2,806
273
96
2,658
5,712
2,105
0
1,987
3,457
60,577
1,328
L
Ravana
6,202
1,285
0
2,003
8,210
3,107
0
2,510
5,539
0
35,096
L
Sylvanus
4,114
992
1,691
2,681
15,524
6,380
0
6,008
9,380
12,982
0
W
Surtr
Tovar14
Surtr
6,120
2,386
0
6,278
11,867
5,089
306
1,846
9,858
1,459
50,126
W
Danzaburou
Velxcitys
Danzaburou
12,328
6,602
0
6,393
8,835
3,188
510
1,352
7,443
0
69,477
W
Ratatoskr
apëiron
Ratatoskr
8,884
2,263
0
6,453
13,798
8,217
0
0
13,798
0
53,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,155
Gold Earned
32,028
456
Minions Killed
375
0
Camps Cleared
0
1,451,343
Distance Traveled
1,354,106
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,228
516
100
7
0
279,770
0
L
Hou Yi
6,100
436
82
6
0
254,858
0
W
Bacchus
7,967
569
26
2
0
285,411
7
W
Poseidon
8,988
642
133
10
0
300,466
7
L
Ra
7,128
509
119
9
0
300,910
3
L
Ravana
6,147
439
58
4
0
313,666
0
L
Sylvanus
5,425
388
16
1
0
204,902
5
W
Surtr
8,181
584
87
6
0
299,210
0
W
Danzaburou
9,532
681
108
8
0
274,520
0
W
Ratatoskr
8,487
606
102
7
0
291,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role