Player Matchup

Chaac
Chaac
BigRodPod96
Chaac
Level 114
God Stats
26W - 8L
1,701 SR
Queue Stats
194W - 188L
1,517 Elo+
Party 3
Artio
Artio
Sla513ckey
Artio
Level 109
God Stats
7W - 3L
1,620 SR
Queue Stats
78W - 62L
1,514 Elo+
Party 3
Zeus
Zeus
XxXTentation311
Zeus
Level 125
God Stats
1W - 1L
1,587 SR
Queue Stats
207W - 202L
1,467 Elo+
Solo
Bakasura
Bakasura
blakeplays
Bakasura
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 40L
1,433 Elo+
Party 1
Zhong Kui
Zhong Kui
daetonp
Zhong Kui
Level 84
God Stats
6W - 6L
1,575 SR
Queue Stats
8W - 14L
1,351 Elo+
Party 1
Team Averages
Level 100
1,597 SR
1,456 Elo+

VS

Team Averages
Level 98
1,507 SR
1,440 Elo+
Poseidon
Poseidon
HELLSTORMFENIX
Poseidon
Level 127
God Stats
1W - 4L
1,341 SR
Queue Stats
194W - 182L
1,446 Elo+
Party 2
Nut
Nut
Naitcriz
Nut
Level 66
God Stats
8W - 8L
1,704 SR
Queue Stats
59W - 60L
1,434 Elo+
Party 2
Loki
Loki
RioT x Tr1gg3r
Loki
Level 128
God Stats
8W - 19L
1,259 SR
Queue Stats
326W - 327L
1,440 Elo+
Solo
Ymir
Ymir
eZ DuBztep
Ymir
Level 83
God Stats
3W - 2L
1,809 SR
Queue Stats
72W - 72L
1,451 Elo+
Solo
King Arthur
King Arthur
rcpenia
King Arthur
Level 86
God Stats
54W - 65L
1,425 SR
Queue Stats
447W - 442L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 1
8,378
644
14,520
13,028
13,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
10
1 / 2 / 2
6,749
519
4,101
13,548
8,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
1 / 3 / 0
7,384
568
5,426
5,811
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
blakeplays
Bakasura
14
1 / 1 / 1
7,152
550
2,713
9,889
4,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
daetonp
Zhong Kui
11
2 / 1 / 1
6,862
528
4,330
5,035
2,981
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
3 / 1 / 1
7,814
601
4,041
5,946
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
0 / 2 / 3
6,543
503
4,952
6,011
1,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 0 / 3
7,548
581
6,524
8,161
2,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
0 / 1 / 2
6,030
464
4,407
9,530
5,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
rcpenia
King Arthur
10
0 / 5 / 2
6,000
462
7,335
16,474
11,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
9
Kills
8
8
Deaths
9
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
1
1
4.5
L
Poseidon
3
1
1
3.5
L
0
2
3
0.75
L
5
0
3
6.5
W
Artio
1
2
2
1
W
1
3
0
0.33
W
Bakasura
blakeplays
Bakasura
1
1
1
1.5
W
Zhong Kui
daetonp
Zhong Kui
2
1
1
2.5
L
0
1
2
1
L
King Arthur
rcpenia
King Arthur
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,090
Damage
27,259
47,311
Taken
46,122
31,102
Mitigated
23,507
17,652
Healing
14,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,520
1,755
0
4,255
13,028
13,310
266
766
12,262
12,139
52,890
L
Poseidon
4,041
470
0
500
5,946
1,695
0
3,332
2,604
55,979
0
L
4,952
2,516
0
2,430
6,011
1,939
0
2,618
3,382
0
49,128
L
6,524
1,634
0
4,712
8,161
2,637
0
2,592
5,569
0
56,270
W
Artio
4,101
323
1,948
5,413
13,548
8,555
218
3,326
10,222
21,457
1,406
W
5,426
405
0
1,158
5,811
1,714
0
2,805
3,006
45,872
1,701
W
Bakasura
blakeplays
Bakasura
2,713
2,071
0
2,824
9,889
4,542
0
1,045
8,844
0
46,451
W
Zhong Kui
daetonp
Zhong Kui
4,330
297
195
1,859
5,035
2,981
610
506
4,529
41,926
0
L
4,407
953
435
2,342
9,530
5,761
0
4,806
4,674
23,764
0
L
King Arthur
rcpenia
King Arthur
7,335
1,145
0
3,793
16,474
11,475
0
2,823
13,533
0
37,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,525
Gold Earned
33,935
412
Minions Killed
383
0
Camps Cleared
0
1,282,096
Distance Traveled
1,294,956
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,378
644
113
9
0
242,940
1
L
Poseidon
7,814
601
106
8
0
274,097
0
L
Nut
6,543
503
79
6
0
230,089
0
L
Loki
7,548
581
90
7
0
307,454
2
W
Artio
6,749
519
38
3
0
257,442
0
W
Zeus
7,384
568
104
8
0
219,190
3
W
Bakasura
7,152
550
90
7
0
315,764
0
W
Zhong Kui
6,862
528
67
5
0
246,760
0
L
Ymir
6,030
464
47
4
0
259,705
0
L
King Arthur
6,000
462
61
5
0
223,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role