Player Matchup

Cerberus
Cerberus
DonnyBoy77YT
Cerberus
Level 84
God Stats
7W - 12L
1,740 SR
Queue Stats
134W - 130L
1,438 Elo+
Party 1
Janus
Janus
NameisFaded
Janus
Level 74
God Stats
7W - 17L
1,328 SR
Queue Stats
79W - 81L
1,496 Elo+
Solo
Arachne
Arachne
Stevathen
Arachne
Level 68
God Stats
4W - 4L
1,850 SR
Queue Stats
158W - 139L
1,447 Elo+
Party 1
Team Averages
Level 75
1,639 SR
1,460 Elo+

VS

Team Averages
Level 54
1,429 SR
1,453 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
E_Y_E_S_OOO
Tsukuyomi
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 21L
1,500 Elo+
Solo
Shiva
Shiva
MajesticGOAT12
Shiva
Level 69
God Stats
2W - 0L
1,287 SR
Queue Stats
16W - 21L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DonnyBoy77YT
Cerberus
14
1 / 1 / 5
8,280
828
5,626
8,841
5,674
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 3 / 5
8,949
895
6,266
5,057
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
Stevathen
Arachne
13
8 / 5 / 1
9,298
930
11,307
11,039
6,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
5 / 3 / 3
8,990
899
9,892
8,891
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
E_Y_E_S_OOO
Tsukuyomi
12
2 / 6 / 4
7,827
783
4,914
9,538
3,271
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 2 / 5
8,393
839
3,863
8,492
6,044
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
11
Kills
9
9
Deaths
11
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
3
3
2.17
L
Cerberus
DonnyBoy77YT
Cerberus
1
1
5
3.5
W
Tsukuyomi
E_Y_E_S_OOO
Tsukuyomi
2
6
4
0.67
W
2
2
5
2.25
L
2
3
5
1.5
L
Arachne
Stevathen
Arachne
8
5
1
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,199
Damage
18,669
24,937
Taken
26,921
13,361
Mitigated
11,394
7,410
Healing
3,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,892
3,162
0
0
8,891
2,079
30
5,550
2,929
22,429
519
L
Cerberus
DonnyBoy77YT
Cerberus
5,626
68
0
4,028
8,841
5,674
0
3,922
4,723
24,164
786
W
Tsukuyomi
E_Y_E_S_OOO
Tsukuyomi
4,914
1,164
0
1,242
9,538
3,271
0
3,272
5,808
0
20,987
W
3,863
482
45
1,865
8,492
6,044
0
2,192
5,787
0
23,470
L
6,266
150
0
494
5,057
1,502
0
2,564
2,420
42,388
0
L
Arachne
Stevathen
Arachne
11,307
7,908
0
2,888
11,039
6,185
203
3,161
7,631
0
14,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,527
Gold Earned
25,210
156
Minions Killed
134
0
Camps Cleared
0
608,235
Distance Traveled
515,286
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,990
899
50
5
0
169,621
0
L
Cerberus
8,280
828
53
5
0
201,178
6
W
Tsukuyomi
7,827
783
35
4
0
163,283
0
W
Shiva
8,393
839
49
5
0
182,382
0
L
Janus
8,949
895
91
9
0
208,154
0
L
Arachne
9,298
930
12
1
0
198,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role