Player Matchup

Artemis
Artemis
Dibsz
Artemis
Level 115
God Stats
4W - 5L
1,386 SR
Queue Stats
462W - 402L
1,494 Elo+
Party 2
Khepri
Khepri
GrubbyCOokie11
Khepri
Level 117
God Stats
2W - 0L
1,778 SR
Queue Stats
150W - 94L
1,578 Elo+
Party 2
Bastet
Bastet
Papouchka
Bastet
Level 148
God Stats
6W - 5L
1,624 SR
Queue Stats
250W - 225L
1,557 Elo+
Party 4
Da Ji
Da Ji
TRISTANLANDER
Da Ji
Level 114
God Stats
4W - 3L
1,516 SR
Queue Stats
246W - 220L
1,551 Elo+
Party 4
Poseidon
Poseidon
Troxz
Poseidon
Level 137
God Stats
3W - 2L
1,386 SR
Queue Stats
107W - 93L
1,568 Elo+
Party 2
Team Averages
Level 126
1,538 SR
1,550 Elo+

VS

Team Averages
Level 114
1,718 SR
1,557 Elo+
Cthulhu
Cthulhu
Conkeyjoe13
Cthulhu
Level 104
God Stats
0W - 1L
1,878 SR
Queue Stats
75W - 58L
1,581 Elo+
Party 1
Cliodhna
Cliodhna
Ivoh
Cliodhna
Level 119
God Stats
0W - 1L
1,775 SR
Queue Stats
84W - 57L
1,552 Elo+
Party 3
Merlin
Merlin
TWeeKnDESTROY
Merlin
Level 40
God Stats
3W - 2L
1,583 SR
Queue Stats
193W - 197L
1,524 Elo+
Solo
Rama
Rama
XxRkhamxX
Rama
Level 149
God Stats
2W - 1L
1,578 SR
Queue Stats
143W - 144L
1,576 Elo+
Party 1
Poseidon
Poseidon
xthetoasterx
Poseidon
Level 156
God Stats
2W - 1L
1,778 SR
Queue Stats
86W - 60L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dibsz
Artemis
16
6 / 2 / 7
8,991
899
9,305
7,962
3,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

12
2 / 3 / 10
8,066
807
2,930
12,057
10,018
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bastet
Papouchka
Bastet
14
1 / 1 / 11
7,345
735
4,316
5,700
2,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
4 / 2 / 11
8,390
839
7,592
7,399
3,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Troxz
Poseidon
13
3 / 3 / 8
7,864
786
5,461
6,708
2,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Conkeyjoe13
Cthulhu
13
3 / 5 / 5
8,046
805
8,450
10,266
8,600
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
Ivoh
Cliodhna
15
1 / 2 / 8
8,615
862
6,207
5,428
2,753
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
0 / 3 / 9
8,037
804
6,894
5,694
2,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
14
2 / 2 / 3
7,470
747
3,255
4,451
1,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
xthetoasterx
Poseidon
14
5 / 4 / 3
8,407
841
11,402
5,570
1,680
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
39
16
Kills
11
11
Deaths
16
47
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Conkeyjoe13
Cthulhu
3
5
5
1.1
W
Artemis
Dibsz
Artemis
6
2
7
4.75
W
2
3
10
2.33
L
Cliodhna
Ivoh
Cliodhna
1
2
8
2.5
W
Bastet
Papouchka
Bastet
1
1
11
6.5
W
4
2
11
4.75
L
0
3
9
1.5
W
Poseidon
Troxz
Poseidon
3
3
8
2.33
L
Rama
2
2
3
1.75
L
Poseidon
xthetoasterx
Poseidon
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,604
Damage
36,208
39,826
Taken
31,409
21,470
Mitigated
16,723
10,331
Healing
8,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Conkeyjoe13
Cthulhu
8,450
220
905
991
10,266
8,600
0
2,150
8,116
10,866
253
W
Artemis
Dibsz
Artemis
9,305
3,093
203
2,068
7,962
3,086
0
5,494
2,198
0
28,270
W
2,930
110
533
2,090
12,057
10,018
0
7,663
4,055
5,141
2,470
L
Cliodhna
Ivoh
Cliodhna
6,207
683
557
2,448
5,428
2,753
0
1,341
4,087
0
17,109
W
Bastet
Papouchka
Bastet
4,316
1,172
800
1,464
5,700
2,361
0
3,463
2,060
0
8,317
W
7,592
1,692
914
912
7,399
3,655
0
3,921
3,290
0
10,081
L
6,894
124
132
1,484
5,694
2,049
230
2,803
2,891
23,786
0
W
Poseidon
Troxz
Poseidon
5,461
278
332
1,015
6,708
2,350
0
4,374
2,028
21,505
0
L
Rama
3,255
1,064
657
269
4,451
1,641
255
804
3,647
0
9,016
L
Poseidon
xthetoasterx
Poseidon
11,402
1,772
637
666
5,570
1,680
330
795
4,775
20,855
669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,656
Gold Earned
40,575
107
Minions Killed
136
0
Camps Cleared
0
993,761
Distance Traveled
930,728
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,046
805
10
1
0
179,848
0
W
Artemis
8,991
899
47
5
0
180,760
0
W
Khepri
8,066
807
8
1
0
175,715
0
L
Cliodhna
8,615
862
30
3
0
231,533
0
W
Bastet
7,345
735
9
1
0
231,749
0
W
Da Ji
8,390
839
14
1
0
213,793
0
L
Merlin
8,037
804
38
4
0
188,314
0
W
Poseidon
7,864
786
29
3
0
191,744
0
L
Rama
7,470
747
26
3
0
156,474
0
L
Poseidon
8,407
841
32
3
0
174,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role