Player Matchup

Geb
Geb
BrunoFromHell
Geb
Level 166
God Stats
16W - 8L
1,599 SR
Queue Stats
554W - 623L
1,466 Elo+
Solo
Nut
Nut
HollowSSamurai
Nut
Level 198
God Stats
1W - 1L
1,482 SR
Queue Stats
42W - 29L
1,722 Elo+
Party 1
Baron Samedi
Baron Samedi
ZackMiers
Baron Samedi
Level 146
God Stats
2W - 3L
1,706 SR
Queue Stats
52W - 45L
1,530 Elo+
Party 1
Team Averages
Level 170
1,595 SR
1,573 Elo+

VS

Team Averages
Level 100
1,500 SR
1,262 Elo+
Nox
Nox
MisterRider
Nox
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,143 Elo+
Party 2
Hachiman
Hachiman
Ziigui
Hachiman
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,143 Elo+
Party 2
Ymir
Ymir
aasdfasdasdasd
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 7
7,992
799
9,423
10,038
7,635
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 1 / 7
9,581
958
8,705
7,800
2,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
ZackMiers
Baron Samedi
15
6 / 0 / 4
9,242
924
4,477
6,424
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,221
722
5,111
7,385
2,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hachiman
Ziigui
Hachiman
12
0 / 4 / 0
6,933
693
4,947
7,748
2,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 5 / 1
6,759
676
1,808
10,159
8,368
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
12
Kills
0
1
Deaths
12
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
W
5
1
7
8.5
L
0
3
0
0
W
Baron Samedi
ZackMiers
Baron Samedi
6
0
4
8
L
Hachiman
Ziigui
Hachiman
0
4
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,605
Damage
11,866
24,262
Taken
25,292
12,669
Mitigated
13,149
6,076
Healing
1,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,423
586
0
1,414
10,038
7,635
275
2,981
6,773
28,743
2,783
W
8,705
5,003
0
2,355
7,800
2,737
53
1,689
6,049
0
36,870
L
5,111
423
0
87
7,385
2,510
0
4,476
2,831
23,245
0
W
Baron Samedi
ZackMiers
Baron Samedi
4,477
287
942
1,365
6,424
2,297
955
2,067
4,193
32,679
277
L
Hachiman
Ziigui
Hachiman
4,947
3,112
0
933
7,748
2,271
0
3,372
4,361
0
23,135
L
1,808
449
0
250
10,159
8,368
0
5,027
5,074
2,941
12

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,815
Gold Earned
20,913
155
Minions Killed
92
0
Camps Cleared
0
587,813
Distance Traveled
517,421
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,992
799
19
2
0
216,161
2
W
Nut
9,581
958
74
7
0
178,938
0
L
Nox
7,221
722
52
5
0
192,453
6
W
Baron Samedi
9,242
924
62
6
0
192,714
0
L
Hachiman
6,933
693
37
4
0
170,453
0
L
Ymir
6,759
676
3
0
0
154,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role