Player Matchup

Agni
Agni
Diamond I
DefenderDO
Agni
Diamond I
Level 236
God Stats
13W - 13L
1,809 SR
Queue Stats
526W - 483L
2,520 MMR
Party 1
Anhur
Anhur
Masters
Dümpy
Anhur
Masters
Level 231
God Stats
70W - 40L
1,710 SR
Queue Stats
257W - 194L
2,794 MMR
Party 1
Artio
Artio
Masters
EmbezZapman
Artio
Masters
Level 174
God Stats
1W - 2L
1,778 SR
Queue Stats
377W - 347L
2,627 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
FSDeputy
Cu Chulainn
Masters
Level 159
God Stats
0W - 4L
1,214 SR
Queue Stats
127W - 95L
2,435 MMR
Solo
Susano
Susano
Masters
JPrro
Susano
Masters
Level 234
God Stats
1W - 2L
1,521 SR
Queue Stats
76W - 44L
2,582 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 207
1,606 SR
2,592 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 175
1,602 SR
2,397 MMR
Ra
Ra
Masters
 
Ra
Masters
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Masters
BoIdan
Horus
Masters
Level 169
God Stats
19W - 2L
2,036 SR
Queue Stats
220W - 177L
2,547 MMR
Party 2
Bellona
Bellona
Masters
BurstGolem
Bellona
Masters
Level 195
God Stats
3W - 5L
1,431 SR
Queue Stats
600W - 572L
2,430 MMR
Solo
Hachiman
Hachiman
Grandmaster
Kveyka
Hachiman
Grandmaster
Level 227
God Stats
3W - 3L
1,540 SR
Queue Stats
161W - 100L
3,158 MMR
Solo
Da Ji
Da Ji
Diamond II
OriginReformed
Da Ji
Diamond II
Level 185
God Stats
1W - 0L
1,500 SR
Queue Stats
284W - 259L
2,351 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
950
190
0
0
0
Anhur
Dümpy
Anhur
6
2 / 1 / 1
3,637
727
3,619
3,149
739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

5
1 / 1 / 2
3,544
709
2,128
5,532
2,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cu Chulainn
FSDeputy
Cu Chulainn
7
0 / 0 / 0
3,594
719
3,463
4,058
1,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
JPrro
Susano
7
1 / 1 / 0
3,672
734
1,287
4,048
976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
MedusaBakasuraThorKumbhakarna

VS

Bans
Chang'eNu WaTiamatCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
2 / 1 / 1
4,370
874
1,667
2,852
922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
BoIdan
Horus
5
0 / 1 / 0
3,354
671
1,232
4,049
1,377
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Bellona
BurstGolem
Bellona
7
0 / 0 / 0
3,704
741
1,376
4,798
2,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
Kveyka
Hachiman
5
0 / 2 / 0
3,125
625
3,484
4,124
691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
1 / 0 / 0
3,506
701
1,566
4,141
1,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
4
Kills
3
3
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
1
2.5
W
Horus
BoIdan
Horus
0
1
0
0
W
Bellona
BurstGolem
Bellona
0
0
0
0
L
0
0
0
0
L
Anhur
Dümpy
Anhur
2
1
1
2.5
L
1
1
2
2
L
Cu Chulainn
FSDeputy
Cu Chulainn
0
0
0
0
L
Susano
JPrro
Susano
1
1
0
1
W
Hachiman
Kveyka
Hachiman
0
2
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,497
Damage
9,325
16,787
Taken
19,964
6,038
Mitigated
6,731
6,437
Healing
11,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,667
325
48
1,484
2,852
922
0
0
2,852
23,290
280
W
Horus
BoIdan
Horus
1,232
599
200
2,109
4,049
1,377
0
646
3,403
0
6,477
W
Bellona
BurstGolem
Bellona
1,376
779
0
2,647
4,798
2,724
0
263
4,535
0
22,382
L
0
0
0
0
0
0
0
0
0
0
0
L
Anhur
Dümpy
Anhur
3,619
2,745
0
940
3,149
739
0
403
2,730
0
18,996
L
2,128
423
291
2,925
5,532
2,359
0
443
5,067
5,221
1,444
L
Cu Chulainn
FSDeputy
Cu Chulainn
3,463
1,085
0
1,083
4,058
1,964
0
0
4,058
2,661
19,542
L
Susano
JPrro
Susano
1,287
400
0
1,198
4,048
976
0
613
3,347
0
15,512
W
Hachiman
Kveyka
Hachiman
3,484
1,927
0
1,951
4,124
691
0
782
3,342
0
20,092
W
1,566
465
0
2,621
4,141
1,017
0
581
3,560
0
16,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,397
Gold Earned
18,059
118
Minions Killed
173
0
Camps Cleared
0
426,425
Distance Traveled
544,621
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,370
874
53
11
0
102,456
0
W
Horus
3,354
671
12
2
0
123,208
2
W
Bellona
3,704
741
42
8
0
97,899
0
L
Agni
950
190
0
0
0
0
0
L
Anhur
3,637
727
37
7
0
94,181
0
L
Artio
3,544
709
9
2
0
104,465
0
L
Cu Chulainn
3,594
719
39
8
0
112,450
0
L
Susano
3,672
734
33
7
0
115,329
0
W
Hachiman
3,125
625
30
6
0
90,996
0
W
Da Ji
3,506
701
36
7
0
130,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role