Player Matchup

Sylvanus
Sylvanus
Apr0pos
Sylvanus
Level 170
God Stats
213W - 150L
1,571 SR
Queue Stats
354W - 335L
1,483 Elo+
Solo
Kuzenbo
Kuzenbo
OldSnake8197
Kuzenbo
Level 136
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 10L
1,530 Elo+
Party 1
Artemis
Artemis
SIoov
Artemis
Level 98
God Stats
3W - 2L
1,472 SR
Queue Stats
33W - 37L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
SwegosaurusRex5
Cliodhna
Level 104
God Stats
8W - 10L
1,459 SR
Queue Stats
360W - 338L
1,483 Elo+
Solo
Raijin
Raijin
Xxl-Legendz-lxX
Raijin
Level 179
God Stats
0W - 1L
1,828 SR
Queue Stats
35W - 38L
1,504 Elo+
Party 1
Team Averages
Level 137
1,566 SR
1,500 Elo+

VS

Team Averages
Level 100
1,581 SR
1,495 Elo+
Zhong Kui
Zhong Kui
Behaviourr
Zhong Kui
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 68L
1,512 Elo+
Party 2
Xing Tian
Xing Tian
DiabeticDemon
Xing Tian
Level 85
God Stats
9W - 4L
1,679 SR
Queue Stats
352W - 333L
1,518 Elo+
Solo
Ra
Ra
Fran-Play-2003-
Ra
Level 83
God Stats
25W - 28L
1,468 SR
Queue Stats
120W - 116L
1,453 Elo+
Solo
Osiris
Osiris
Retro xReflex
Osiris
Level 143
God Stats
2W - 0L
1,604 SR
Queue Stats
55W - 58L
1,465 Elo+
Party 2
Neith
Neith
ZoeyHeart
Neith
Level 65
God Stats
9W - 8L
1,653 SR
Queue Stats
126W - 111L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Apr0pos
Sylvanus
14
2 / 5 / 3
8,264
551
4,422
11,355
5,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
OldSnake8197
Kuzenbo
11
0 / 1 / 1
7,238
483
5,789
10,317
10,455
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
SIoov
Artemis
13
1 / 4 / 0
7,661
511
9,307
7,676
2,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
15
3 / 3 / 1
9,074
605
7,662
11,917
4,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

17
4 / 1 / 1
9,778
652
10,191
7,306
3,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Behaviourr
Zhong Kui
16
8 / 2 / 5
9,267
618
10,742
10,745
7,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Xing Tian
DiabeticDemon
Xing Tian
13
2 / 0 / 6
8,286
552
5,998
14,830
13,308
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
2 / 5 / 1
8,615
574
3,299
8,561
1,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 2 / 5
7,798
520
4,888
11,771
9,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
ZoeyHeart
Neith
14
1 / 1 / 5
8,279
552
5,215
7,639
2,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
10
Kills
14
14
Deaths
10
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Apr0pos
Sylvanus
2
5
3
0.7
W
Zhong Kui
Behaviourr
Zhong Kui
8
2
5
5.25
W
Xing Tian
DiabeticDemon
Xing Tian
2
0
6
5
W
2
5
1
0.5
L
Kuzenbo
OldSnake8197
Kuzenbo
0
1
1
0.5
W
1
2
5
1.75
L
Artemis
SIoov
Artemis
1
4
0
0.25
L
Cliodhna
3
3
1
1.17
L
4
1
1
4.5
W
Neith
ZoeyHeart
Neith
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,371
Damage
30,142
48,571
Taken
53,546
26,652
Mitigated
34,059
13,469
Healing
21,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Apr0pos
Sylvanus
4,422
1,239
410
3,315
11,355
5,934
141
3,415
7,940
42,191
20,200
W
Zhong Kui
Behaviourr
Zhong Kui
10,742
2,410
0
6,147
10,745
7,122
732
3,583
7,102
55,321
10,368
W
Xing Tian
DiabeticDemon
Xing Tian
5,998
754
0
3,635
14,830
13,308
87
5,698
8,932
32,702
2,270
W
3,299
738
1,425
3,079
8,561
1,722
317
5,973
2,069
62,301
0
L
Kuzenbo
OldSnake8197
Kuzenbo
5,789
2,693
0
2,604
10,317
10,455
97
5,055
5,262
23,236
979
W
4,888
1,286
0
3,137
11,771
9,266
136
2,231
9,464
0
51,304
L
Artemis
SIoov
Artemis
9,307
2,093
0
1,465
7,676
2,530
0
4,628
3,048
0
60,155
L
Cliodhna
7,662
568
0
3,970
11,917
4,354
184
3,509
8,408
0
70,384
L
10,191
1,418
0
1,705
7,306
3,379
198
3,155
4,151
82,466
2,057
W
Neith
ZoeyHeart
Neith
5,215
2,370
0
4,447
7,639
2,641
0
1,293
6,346
0
66,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,015
Gold Earned
42,245
515
Minions Killed
465
0
Camps Cleared
0
1,433,523
Distance Traveled
1,497,327
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,264
551
93
6
0
287,352
0
W
Zhong Kui
9,267
618
107
7
0
332,513
0
W
Xing Tian
8,286
552
49
3
0
310,790
7
W
Ra
8,615
574
107
7
0
278,358
6
L
Kuzenbo
7,238
483
38
3
0
320,187
4
W
Osiris
7,798
520
74
5
0
294,285
0
L
Artemis
7,661
511
104
7
0
256,285
2
L
Cliodhna
9,074
605
110
7
0
305,128
0
L
Raijin
9,778
652
170
11
0
264,571
4
W
Neith
8,279
552
128
9
0
281,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role