Player Matchup

Loki
Loki
BlackReaper3047
Loki
Level 115
God Stats
78W - 47L
1,637 SR
Queue Stats
172W - 157L
1,510 Elo+
Solo
Athena
Athena
KaeruGFX
Athena
Level 26
God Stats
0W - 1L
1,752 SR
Queue Stats
24W - 18L
1,464 Elo+
Party 1
Jing Wei
Jing Wei
TheSisKebab
Jing Wei
Level 156
God Stats
1W - 5L
1,631 SR
Queue Stats
121W - 95L
1,569 Elo+
Party 1
Erlang Shen
Erlang Shen
WayFinder05
Erlang Shen
Level 68
God Stats
0W - 2L
1,180 SR
Queue Stats
96W - 87L
1,559 Elo+
Party 1
Agni
Agni
iSunris3
Agni
Level 141
God Stats
2W - 2L
1,507 SR
Queue Stats
36W - 29L
1,492 Elo+
Solo
Team Averages
Level 101
1,542 SR
1,519 Elo+

VS

Team Averages
Level 58
1,387 SR
1,387 Elo+
Sun Wukong
Sun Wukong
Avidrean3489
Sun Wukong
Level 67
God Stats
3W - 4L
1,142 SR
Queue Stats
3W - 11L
1,072 Elo+
Party 2
Kali
Kali
Ice Shadow1703
Kali
Level 85
God Stats
8W - 7L
1,492 SR
Queue Stats
18W - 28L
1,441 Elo+
Party 2
Jing Wei
Jing Wei
PeenMaster420
Jing Wei
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 5L
1,597 Elo+
Party 2
Maui
Maui
PoThePanda3355
Maui
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
9W - 12L
1,388 Elo+
Party 2
Persephone
Persephone
Silentshadow628
Persephone
Level 69
God Stats
3W - 2L
1,299 SR
Queue Stats
17W - 27L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 0
8,362
492
7,048
13,151
4,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
KaeruGFX
Athena
13
0 / 2 / 2
7,807
459
4,598
11,757
10,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
TheSisKebab
Jing Wei
16
2 / 2 / 0
9,213
542
5,589
7,697
2,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
WayFinder05
Erlang Shen
13
1 / 6 / 3
7,417
436
5,001
17,013
9,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
14
2 / 1 / 1
7,909
465
6,573
7,701
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Avidrean3489
Sun Wukong
16
3 / 1 / 3
10,107
595
8,672
11,309
7,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

18
5 / 2 / 1
9,638
567
6,643
18,927
7,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
PeenMaster420
Jing Wei
16
3 / 2 / 1
8,923
525
4,876
9,238
3,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 0 / 7
8,572
504
4,541
8,682
8,456
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Persephone
Silentshadow628
Persephone
15
2 / 1 / 4
9,404
553
10,567
7,059
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
6
Kills
13
14
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Avidrean3489
Sun Wukong
3
1
3
4.5
L
1
3
0
0.33
W
5
2
1
2.75
L
Athena
KaeruGFX
Athena
0
2
2
0.5
W
Jing Wei
PeenMaster420
Jing Wei
3
2
1
1.75
W
0
0
7
3.5
W
Persephone
Silentshadow628
Persephone
2
1
4
4
L
Jing Wei
TheSisKebab
Jing Wei
2
2
0
1
L
Erlang Shen
WayFinder05
Erlang Shen
1
6
3
0.42
L
Agni
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,809
Damage
35,299
57,319
Taken
55,215
30,257
Mitigated
30,481
17,820
Healing
28,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Avidrean3489
Sun Wukong
8,672
1,032
0
4,030
11,309
7,745
124
452
10,857
0
73,454
L
7,048
1,093
0
4,495
13,151
4,428
0
929
12,222
0
67,293
W
6,643
2,934
0
12,693
18,927
7,923
0
2,622
16,305
0
95,343
L
Athena
KaeruGFX
Athena
4,598
1,305
0
3,535
11,757
10,929
0
5,829
5,928
19,841
436
W
Jing Wei
PeenMaster420
Jing Wei
4,876
4,204
0
4,683
9,238
3,744
1,375
1,442
7,796
0
73,134
W
4,541
808
210
2,718
8,682
8,456
32
2,772
5,910
23,717
0
W
Persephone
Silentshadow628
Persephone
10,567
1,017
120
3,855
7,059
2,613
270
3,862
3,179
63,085
2,090
L
Jing Wei
TheSisKebab
Jing Wei
5,589
4,167
0
1,448
7,697
2,608
900
1,509
6,188
0
74,760
L
Erlang Shen
WayFinder05
Erlang Shen
5,001
2,491
0
7,507
17,013
9,719
0
2,489
14,524
0
52,655
L
Agni
6,573
246
0
835
7,701
2,573
0
4,193
3,508
57,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,708
Gold Earned
46,644
502
Minions Killed
515
0
Camps Cleared
0
1,809,963
Distance Traveled
1,685,044
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,107
595
118
7
0
302,744
3
L
Loki
8,362
492
115
7
0
387,696
0
W
Kali
9,638
567
132
8
0
410,948
0
L
Athena
7,807
459
29
2
0
357,248
2
W
Jing Wei
8,923
525
115
7
0
332,003
0
W
Maui
8,572
504
46
3
0
323,689
0
W
Persephone
9,404
553
104
6
0
315,660
4
L
Jing Wei
9,213
542
140
8
0
359,633
4
L
Erlang Shen
7,417
436
99
6
0
384,684
5
L
Agni
7,909
465
119
7
0
320,702
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role