Player Matchup

Maui
Maui
 
Maui
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Crisverse
Neith
Level 163
God Stats
5W - 2L
1,424 SR
Queue Stats
15W - 9L
1,538 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
IvanSquirtuoz
Morgan Le Fay
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,269 Elo+
Solo
Kumbhakarna
Kumbhakarna
ReturnT0Monke
Kumbhakarna
Level 152
God Stats
3W - 2L
1,647 SR
Queue Stats
22W - 18L
1,428 Elo+
Party 1
Bellona
Bellona
Sodiumsaurus
Bellona
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 104L
1,483 Elo+
Solo
Team Averages
Level 132
1,514 SR
1,444 Elo+

VS

Team Averages
Level 71
1,543 SR
1,549 Elo+
King Arthur
King Arthur
 
King Arthur
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
NewB6y
Cabrakan
Level 9
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 8L
1,583 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Zygaso
Tsukuyomi
Level 116
God Stats
1W - 1L
1,736 SR
Queue Stats
17W - 20L
1,510 Elo+
Solo
Poseidon
Poseidon
ebytantishe
Poseidon
Level 53
God Stats
6W - 6L
1,478 SR
Queue Stats
138W - 139L
1,494 Elo+
Solo
Medusa
Medusa
shlash8
Medusa
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 16L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
14
1 / 3 / 9
8,974
499
4,222
13,537
11,079
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Crisverse
Neith
16
2 / 4 / 3
9,749
542
7,890
8,481
3,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morgan Le Fay
IvanSquirtuoz
Morgan Le Fay
13
2 / 9 / 1
8,766
487
9,655
13,813
3,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
ReturnT0Monke
Kumbhakarna
16
9 / 1 / 5
11,107
617
14,258
19,758
12,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Sodiumsaurus
Bellona
18
6 / 5 / 3
10,414
579
13,407
21,274
13,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
7 / 0 / 10
8,969
498
12,429
13,389
7,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cabrakan
NewB6y
Cabrakan
12
3 / 3 / 9
8,404
467
5,207
16,771
19,150
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Zygaso
Tsukuyomi
9
2 / 7 / 0
7,115
395
5,210
10,385
2,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
ebytantishe
Poseidon
15
4 / 7 / 5
9,267
515
14,723
12,827
4,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
shlash8
Medusa
15
6 / 3 / 7
9,113
506
15,185
13,410
5,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
53
20
Kills
22
22
Deaths
20
21
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
3
9
1.83
L
King Arthur
 
King Arthur
7
0
10
12
W
Neith
Crisverse
Neith
2
4
3
0.88
W
Morgan Le Fay
IvanSquirtuoz
Morgan Le Fay
2
9
1
0.28
L
Cabrakan
NewB6y
Cabrakan
3
3
9
2.5
W
Kumbhakarna
ReturnT0Monke
Kumbhakarna
9
1
5
11.5
W
Bellona
Sodiumsaurus
Bellona
6
5
3
1.5
L
Tsukuyomi
Zygaso
Tsukuyomi
2
7
0
0.29
L
Poseidon
ebytantishe
Poseidon
4
7
5
0.93
L
Medusa
shlash8
Medusa
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,432
Damage
52,754
76,863
Taken
66,782
43,768
Mitigated
39,741
20,594
Healing
12,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
4,222
507
0
2,878
13,537
11,079
32
4,376
9,161
19,014
1,144
L
King Arthur
 
King Arthur
12,429
1,635
0
4,282
13,389
7,604
0
5,076
8,196
0
57,273
W
Neith
Crisverse
Neith
7,890
2,080
0
2,458
8,481
3,023
3,187
618
7,863
0
76,648
W
Morgan Le Fay
IvanSquirtuoz
Morgan Le Fay
9,655
1,517
0
1,406
13,813
3,967
177
7,032
6,781
48,320
0
L
Cabrakan
NewB6y
Cabrakan
5,207
717
0
3,339
16,771
19,150
0
5,002
11,513
17,874
0
W
Kumbhakarna
ReturnT0Monke
Kumbhakarna
14,258
1,841
0
5,552
19,758
12,624
167
5,555
14,203
70,097
2,553
W
Bellona
Sodiumsaurus
Bellona
13,407
6,210
0
8,300
21,274
13,075
307
2,496
18,778
0
102,768
L
Tsukuyomi
Zygaso
Tsukuyomi
5,210
1,188
0
1,988
10,385
2,942
0
4,896
5,054
880
31,790
L
Poseidon
ebytantishe
Poseidon
14,723
2,304
0
1,382
12,827
4,621
0
7,497
5,201
66,125
474
L
Medusa
shlash8
Medusa
15,185
4,942
0
1,807
13,410
5,424
0
3,474
9,813
0
75,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,010
Gold Earned
42,868
523
Minions Killed
396
0
Camps Cleared
0
1,776,044
Distance Traveled
1,698,911
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,974
499
29
2
0
409,274
3
L
King Arthur
8,969
498
82
5
0
424,175
2
W
Neith
9,749
542
136
8
0
334,734
0
W
Morgan Le Fay
8,766
487
90
5
0
293,804
1
L
Cabrakan
8,404
467
29
2
0
365,002
0
W
Kumbhakarna
11,107
617
131
7
0
323,795
7
W
Bellona
10,414
579
137
8
0
414,437
0
L
Tsukuyomi
7,115
395
59
3
0
189,898
0
L
Poseidon
9,267
515
112
6
0
332,688
2
L
Medusa
9,113
506
114
6
0
387,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role