Player Matchup

Bastet
Bastet
ASnakeZ
Bastet
Level 67
God Stats
9W - 4L
1,717 SR
Queue Stats
34W - 27L
1,547 Elo+
Party 2
Baba Yaga
Baba Yaga
BenBigBallss
Baba Yaga
Level 157
God Stats
1W - 1L
1,343 SR
Queue Stats
155W - 120L
1,599 Elo+
Party 1
Rama
Rama
BoogyMan1998
Rama
Level 74
God Stats
1W - 0L
1,590 SR
Queue Stats
41W - 40L
1,495 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Heithdeed
Kumbhakarna
Level 149
God Stats
3W - 0L
1,607 SR
Queue Stats
47W - 48L
1,483 Elo+
Party 2
Sun Wukong
Sun Wukong
JurgenDenson
Sun Wukong
Level 147
God Stats
9W - 5L
1,605 SR
Queue Stats
64W - 63L
1,514 Elo+
Party 1
Team Averages
Level 119
1,572 SR
1,528 Elo+

VS

Team Averages
Level 148
1,506 SR
1,508 Elo+
Ao Kuang
Ao Kuang
FivePercenter_
Ao Kuang
Level 158
God Stats
337W - 262L
1,652 SR
Queue Stats
465W - 422L
1,599 Elo+
Solo
Danzaburou
Danzaburou
PrototypeJ
Danzaburou
Level 126
God Stats
0W - 3L
1,380 SR
Queue Stats
10W - 18L
1,359 Elo+
Solo
Izanami
Izanami
RyanEpic7
Izanami
Level 124
God Stats
3W - 5L
1,498 SR
Queue Stats
294W - 284L
1,525 Elo+
Solo
Geb
Geb
theUNKNOWNfox
Geb
Level 131
God Stats
1W - 2L
1,402 SR
Queue Stats
229W - 219L
1,494 Elo+
Solo
Ra
Ra
xev0lvx
Ra
Level 200
God Stats
68W - 54L
1,599 SR
Queue Stats
779W - 766L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ASnakeZ
Bastet
12
1 / 1 / 6
6,624
1,104
6,042
3,295
1,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baba Yaga
BenBigBallss
Baba Yaga
11
1 / 0 / 7
6,413
1,069
6,306
4,985
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
3 / 2 / 3
6,394
1,066
4,508
3,902
1,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Heithdeed
Kumbhakarna
10
1 / 0 / 7
5,884
981
4,808
6,407
4,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
JurgenDenson
Sun Wukong
11
3 / 1 / 4
6,364
1,061
4,221
3,641
2,811
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
10
1 / 4 / 0
5,771
962
4,639
7,494
3,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Danzaburou
PrototypeJ
Danzaburou
12
3 / 2 / 0
6,759
1,127
3,798
6,729
2,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
RyanEpic7
Izanami
9
0 / 1 / 1
5,448
908
1,168
2,405
613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 1 / 3
6,010
1,002
3,742
8,851
5,040
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 1 / 2
5,992
999
3,702
3,732
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
9
Kills
4
4
Deaths
9
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
ASnakeZ
Bastet
1
1
6
4
W
Baba Yaga
BenBigBallss
Baba Yaga
1
0
7
4.5
W
3
2
3
2.25
L
Ao Kuang
1
4
0
0.25
W
Kumbhakarna
Heithdeed
Kumbhakarna
1
0
7
4.5
W
Sun Wukong
JurgenDenson
Sun Wukong
3
1
4
5
L
Danzaburou
PrototypeJ
Danzaburou
3
2
0
1.5
L
Izanami
RyanEpic7
Izanami
0
1
1
0.5
L
0
1
3
1.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,885
Damage
17,049
22,230
Taken
29,211
11,075
Mitigated
12,120
4,526
Healing
6,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
ASnakeZ
Bastet
6,042
605
0
775
3,295
1,013
0
1,417
1,772
0
19,982
W
Baba Yaga
BenBigBallss
Baba Yaga
6,306
278
0
2,106
4,985
1,966
96
2,519
2,319
22,363
0
W
4,508
3,821
0
809
3,902
1,160
0
2,319
1,434
0
13,778
L
Ao Kuang
4,639
123
55
1,425
7,494
3,097
0
2,981
4,325
9,403
366
W
Kumbhakarna
Heithdeed
Kumbhakarna
4,808
422
0
500
6,407
4,125
0
3,037
3,152
7,234
325
W
Sun Wukong
JurgenDenson
Sun Wukong
4,221
540
0
336
3,641
2,811
0
1,927
1,623
0
7,782
L
Danzaburou
PrototypeJ
Danzaburou
3,798
932
0
1,918
6,729
2,183
0
2,208
4,265
0
18,611
L
Izanami
RyanEpic7
Izanami
1,168
760
0
28
2,405
613
0
1,011
1,352
0
5,543
L
3,742
466
0
1,490
8,851
5,040
0
2,235
6,490
8,780
0
L
3,702
216
709
1,078
3,732
1,187
0
1,724
1,990
22,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,679
Gold Earned
29,980
121
Minions Killed
121
0
Camps Cleared
0
717,384
Distance Traveled
565,619
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,624
1,104
43
7
0
163,386
0
W
Baba Yaga
6,413
1,069
31
5
0
143,784
0
W
Rama
6,394
1,066
25
4
0
131,586
0
L
Ao Kuang
5,771
962
21
4
0
108,721
0
W
Kumbhakarna
5,884
981
10
2
0
130,562
0
W
Sun Wukong
6,364
1,061
12
2
0
148,066
0
L
Danzaburou
6,759
1,127
38
6
0
116,833
0
L
Izanami
5,448
908
14
2
0
67,008
0
L
Geb
6,010
1,002
11
2
0
130,302
0
L
Ra
5,992
999
37
6
0
142,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role