Player Matchup

Cthulhu
Cthulhu
D1rTz94
Cthulhu
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
73W - 73L
1,519 Elo+
Solo
Anubis
Anubis
K4m1K4z3_LoK4o
Anubis
Level 109
God Stats
6W - 20L
1,188 SR
Queue Stats
227W - 238L
1,448 Elo+
Solo
Olorun
Olorun
RedNosedReindeer
Olorun
Level 107
God Stats
7W - 2L
1,783 SR
Queue Stats
155W - 151L
1,410 Elo+
Solo
Serqet
Serqet
llEscanorll
Serqet
Level 142
God Stats
2W - 3L
1,275 SR
Queue Stats
103W - 102L
1,541 Elo+
Solo
Danzaburou
Danzaburou
ofugi14
Danzaburou
Level 69
God Stats
3W - 4L
1,510 SR
Queue Stats
112W - 118L
1,477 Elo+
Solo
Team Averages
Level 107
1,451 SR
1,479 Elo+

VS

Team Averages
Level 94
1,542 SR
1,460 Elo+
Yemoja
Yemoja
 
Yemoja
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
CXDV
Hou Yi
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 57L
1,456 Elo+
Party 1
Nox
Nox
INautilusI
Nox
Level 143
God Stats
1W - 2L
1,709 SR
Queue Stats
8W - 12L
1,423 Elo+
Solo
Olorun
Olorun
Mr_Jesterkk
Olorun
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 64L
1,466 Elo+
Solo
Thanatos
Thanatos
nascimentorp
Thanatos
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
208W - 212L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
D1rTz94
Cthulhu
13
2 / 0 / 7
7,965
613
5,969
8,660
5,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
7 / 1 / 3
9,417
724
6,963
6,785
3,111
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

14
4 / 0 / 3
9,114
701
4,713
6,090
2,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
13
5 / 3 / 6
7,686
591
5,604
10,609
4,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
ofugi14
Danzaburou
14
7 / 0 / 0
8,923
686
7,574
8,331
2,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
0 / 1 / 2
5,610
432
1,366
5,387
3,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hou Yi
CXDV
Hou Yi
8
0 / 5 / 0
5,312
409
5,366
9,976
2,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 8 / 1
5,926
456
4,182
7,651
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
11
2 / 7 / 1
6,060
466
2,018
9,921
2,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
nascimentorp
Thanatos
11
2 / 5 / 0
6,179
475
4,086
10,786
3,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
25
Kills
4
4
Deaths
26
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
2
1
L
Hou Yi
CXDV
Hou Yi
0
5
0
0
W
Cthulhu
D1rTz94
Cthulhu
2
0
7
5.5
L
0
8
1
0.06
W
7
1
3
8.5
L
Olorun
2
7
1
0.36
W
4
0
3
5.5
W
Serqet
5
3
6
2.67
L
Thanatos
nascimentorp
Thanatos
2
5
0
0.4
W
Danzaburou
ofugi14
Danzaburou
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,823
Damage
17,018
40,475
Taken
43,721
17,635
Mitigated
13,449
22,040
Healing
14,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,366
919
2,066
1,852
5,387
3,165
0
2,368
3,019
6,561
959
L
Hou Yi
CXDV
Hou Yi
5,366
3,086
0
2,534
9,976
2,466
0
2,189
7,787
0
31,154
W
Cthulhu
D1rTz94
Cthulhu
5,969
888
2,198
3,907
8,660
5,509
168
1,854
6,806
29,715
0
L
4,182
218
0
502
7,651
1,988
0
4,327
2,875
41,687
0
W
6,963
209
0
4,334
6,785
3,111
242
1,894
4,891
71,311
3,907
L
Olorun
2,018
694
120
1,432
9,921
2,190
0
5,663
4,005
27,160
4,015
W
4,713
2,818
120
3,982
6,090
2,118
2,536
1,464
4,626
53,301
8,981
W
Serqet
5,604
1,121
0
1,982
10,609
4,014
365
1,659
8,950
0
50,136
L
Thanatos
nascimentorp
Thanatos
4,086
1,135
0
5,738
10,786
3,640
0
2,615
8,111
0
37,976
W
Danzaburou
ofugi14
Danzaburou
7,574
3,331
0
5,517
8,331
2,883
1,649
522
7,809
0
65,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,105
Gold Earned
29,087
504
Minions Killed
262
0
Camps Cleared
0
1,350,931
Distance Traveled
1,176,652
11
Wards Purchased
92
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,610
432
16
1
0
212,708
2
L
Hou Yi
5,312
409
62
5
0
195,053
90
W
Cthulhu
7,965
613
40
3
0
292,813
7
L
Nox
5,926
456
68
5
0
277,442
0
W
Anubis
9,417
724
127
10
0
263,467
0
L
Olorun
6,060
466
56
4
0
218,254
0
W
Olorun
9,114
701
132
10
0
241,944
1
W
Serqet
7,686
591
96
7
0
301,894
3
L
Thanatos
6,179
475
60
5
0
273,195
0
W
Danzaburou
8,923
686
109
8
0
250,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role