Player Matchup

Chaac
Chaac
 
Chaac
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AHHHHHHplease
Morgan Le Fay
Level 28
God Stats
7W - 8L
1,421 SR
Queue Stats
129W - 125L
1,513 Elo+
Party 1
Chang'e
Chang'e
DeathDefiant74
Chang'e
Level 157
God Stats
1W - 1L
1,363 SR
Queue Stats
22W - 24L
1,479 Elo+
Solo
Cthulhu
Cthulhu
Im Inanimate
Cthulhu
Level 158
God Stats
6W - 2L
1,630 SR
Queue Stats
226W - 235L
1,452 Elo+
Party 1
Neith
Neith
Sheets On Beds
Neith
Level 124
God Stats
19W - 29L
1,470 SR
Queue Stats
243W - 249L
1,489 Elo+
Party 1
Team Averages
Level 125
1,477 SR
1,487 Elo+

VS

Team Averages
Level 151
1,707 SR
1,527 Elo+
Arachne
Arachne
Americanrap98
Arachne
Level 154
God Stats
73W - 35L
1,787 SR
Queue Stats
224W - 244L
1,503 Elo+
Party 2
Zhong Kui
Zhong Kui
Garruck-
Zhong Kui
Level 148
God Stats
1W - 1L
1,717 SR
Queue Stats
303W - 303L
1,505 Elo+
Solo
Nu Wa
Nu Wa
NiR02B
Nu Wa
Level 158
God Stats
11W - 4L
1,814 SR
Queue Stats
142W - 107L
1,590 Elo+
Solo
Odin
Odin
SiLeNt NiGhT 64
Odin
Level 147
God Stats
0W - 1L
1,706 SR
Queue Stats
33W - 25L
1,569 Elo+
Solo
Ganesha
Ganesha
Vampire-232
Ganesha
Level 148
God Stats
1W - 2L
1,512 SR
Queue Stats
164W - 180L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 0 / 0
5,202
1,040
2,153
1,806
997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
AHHHHHHplease
Morgan Le Fay
9
0 / 0 / 1
4,669
934
2,206
1,318
354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 0 / 1
4,800
960
1,519
1,768
447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Im Inanimate
Cthulhu
10
0 / 0 / 1
4,890
978
3,211
3,080
1,463
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 0 / 1
4,763
953
846
508
142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
9
0 / 1 / 0
4,531
906
994
2,657
1,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Zhong Kui
Garruck-
Zhong Kui
6
0 / 0 / 0
2,763
553
0
0
0
Nu Wa
NiR02B
Nu Wa
10
0 / 0 / 0
5,105
1,021
2,756
1,613
441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 0 / 0
4,995
999
1,547
3,712
2,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
Vampire-232
Ganesha
10
0 / 0 / 0
4,985
997
606
5,186
3,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
1
Kills
0
0
Deaths
1
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
0
1
W
Morgan Le Fay
AHHHHHHplease
Morgan Le Fay
0
0
1
0.5
L
Arachne
0
1
0
0
W
0
0
1
0.5
L
Zhong Kui
Garruck-
Zhong Kui
0
0
0
0
W
Cthulhu
Im Inanimate
Cthulhu
0
0
1
0.5
L
Nu Wa
NiR02B
Nu Wa
0
0
0
0
W
0
0
1
0.5
L
0
0
0
0
L
Ganesha
Vampire-232
Ganesha
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,935
Damage
5,903
8,480
Taken
13,168
3,403
Mitigated
7,268
3,368
Healing
2,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
2,153
157
0
492
1,806
997
0
853
861
0
14,094
W
Morgan Le Fay
AHHHHHHplease
Morgan Le Fay
2,206
133
0
57
1,318
354
0
1,008
225
9,693
270
L
Arachne
994
755
0
609
2,657
1,030
0
1,373
1,194
0
5,511
W
1,519
266
484
1,068
1,768
447
0
573
1,047
13,346
0
L
Zhong Kui
Garruck-
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
Im Inanimate
Cthulhu
3,211
447
0
1,063
3,080
1,463
0
191
2,671
13,805
0
L
Nu Wa
NiR02B
Nu Wa
2,756
895
0
318
1,613
441
0
704
735
15,794
0
W
846
145
0
204
508
142
389
333
123
0
9,253
L
1,547
153
0
706
3,712
2,220
0
2,059
1,653
0
11,614
L
Ganesha
Vampire-232
Ganesha
606
36
0
877
5,186
3,577
0
2,312
2,650
6,502
137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,324
Gold Earned
22,379
142
Minions Killed
93
0
Camps Cleared
0
515,057
Distance Traveled
453,962
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,202
1,040
35
7
0
99,980
0
W
Morgan Le Fay
4,669
934
24
5
0
109,928
0
L
Arachne
4,531
906
14
3
0
120,865
0
W
Chang'e
4,800
960
36
7
0
102,865
0
L
Zhong Kui
2,763
553
0
0
0
0
0
W
Cthulhu
4,890
978
24
5
0
107,983
0
L
Nu Wa
5,105
1,021
42
8
0
105,295
0
W
Neith
4,763
953
23
5
0
94,301
0
L
Odin
4,995
999
31
6
0
107,371
0
L
Ganesha
4,985
997
6
1
0
120,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role