Player Matchup

Neith
Neith
Bluejzz
Neith
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 14L
1,500 Elo+
Party 1
Thor
Thor
DaddyDark7180
Thor
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,135 Elo+
Party 1
Nemesis
Nemesis
Exotikal
Nemesis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Fxulty
Kukulkan
Level 43
God Stats
0W - 1L
1,171 SR
Queue Stats
26W - 38L
1,355 Elo+
Solo
Kumbhakarna
Kumbhakarna
GokuJustSolos
Kumbhakarna
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,135 Elo+
Party 1
Team Averages
Level 28
1,434 SR
1,325 Elo+

VS

Team Averages
Level 73
1,470 SR
1,416 Elo+
Cthulhu
Cthulhu
BURNS315
Cthulhu
Level 115
God Stats
6W - 5L
1,558 SR
Queue Stats
64W - 94L
1,460 Elo+
Party 2
Achilles
Achilles
Forever-Locked
Achilles
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 34L
1,415 Elo+
Party 2
Hachiman
Hachiman
TheOrphinator
Hachiman
Level 50
God Stats
1W - 3L
1,370 SR
Queue Stats
18W - 29L
1,352 Elo+
Party 2
Anubis
Anubis
luffydonno
Anubis
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 75L
1,426 Elo+
Solo
Set
Set
temp-6379284
Set
Level 93
God Stats
6W - 4L
1,421 SR
Queue Stats
128W - 165L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bluejzz
Neith
10
0 / 6 / 0
6,414
401
5,267
10,651
2,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 7 / 2
7,287
455
7,149
14,321
8,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Nemesis
Exotikal
Nemesis
10
2 / 7 / 3
7,256
454
7,154
13,238
3,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Fxulty
Kukulkan
16
3 / 3 / 0
9,122
570
8,529
8,680
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
GokuJustSolos
Kumbhakarna
11
2 / 9 / 0
7,971
498
3,261
20,178
13,818
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BURNS315
Cthulhu
14
4 / 1 / 12
8,405
525
12,731
14,651
13,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Achilles
15
9 / 4 / 5
9,834
615
13,460
15,870
13,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hachiman
TheOrphinator
Hachiman
15
11 / 0 / 7
9,324
583
13,897
7,023
2,876
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Anubis
luffydonno
Anubis
15
1 / 2 / 6
9,247
578
5,599
11,091
5,183
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
6 / 1 / 6
9,084
568
6,374
12,905
8,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
67
8
Kills
31
32
Deaths
8
5
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BURNS315
Cthulhu
4
1
12
10
L
Neith
Bluejzz
Neith
0
6
0
0
L
1
7
2
0.29
L
Nemesis
Exotikal
Nemesis
2
7
3
0.5
W
Achilles
9
4
5
2.88
L
Kukulkan
Fxulty
Kukulkan
3
3
0
1
L
Kumbhakarna
GokuJustSolos
Kumbhakarna
2
9
0
0.22
W
Hachiman
TheOrphinator
Hachiman
11
0
7
14.5
W
Anubis
luffydonno
Anubis
1
2
6
2
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,360
Damage
52,061
67,068
Taken
61,540
32,381
Mitigated
44,206
9,983
Healing
14,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BURNS315
Cthulhu
12,731
1,298
405
460
14,651
13,565
0
2,694
11,957
50,024
3,454
L
Neith
Bluejzz
Neith
5,267
2,082
0
2,011
10,651
2,986
168
4,247
5,874
0
29,586
L
7,149
1,046
0
768
14,321
8,618
0
1,078
12,461
49
30,445
L
Nemesis
Exotikal
Nemesis
7,154
2,899
0
3,998
13,238
3,972
0
1,972
11,082
0
32,481
W
Achilles
13,460
2,269
0
1,590
15,870
13,986
22
1,652
14,218
0
52,158
L
Kukulkan
Fxulty
Kukulkan
8,529
882
0
0
8,680
2,987
0
2,258
6,279
77,420
0
L
Kumbhakarna
GokuJustSolos
Kumbhakarna
3,261
510
192
3,014
20,178
13,818
0
7,237
12,305
25,478
0
W
Hachiman
TheOrphinator
Hachiman
13,897
8,789
0
4,001
7,023
2,876
457
1,606
5,417
0
52,295
W
Anubis
luffydonno
Anubis
5,599
516
0
5,328
11,091
5,183
327
5,339
5,752
74,852
2,150
W
6,374
2,837
0
2,483
12,905
8,596
18
1,374
11,531
0
78,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,050
Gold Earned
45,894
344
Minions Killed
463
0
Camps Cleared
0
1,440,301
Distance Traveled
1,592,569
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,405
525
77
5
0
340,209
0
L
Neith
6,414
401
54
3
0
272,455
0
L
Thor
7,287
455
60
4
0
268,275
0
L
Nemesis
7,256
454
46
3
0
322,473
0
W
Achilles
9,834
615
76
5
0
330,525
1
L
Kukulkan
9,122
570
155
10
0
286,828
6
L
Kumbhakarna
7,971
498
29
2
0
290,270
2
W
Hachiman
9,324
583
75
5
0
304,866
0
W
Anubis
9,247
578
129
8
0
259,724
4
W
Set
9,084
568
106
7
0
357,245
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role