Player Matchup

Xbalanque
Xbalanque
BandGxngLee
Xbalanque
Level 75
God Stats
1W - 2L
1,648 SR
Queue Stats
166W - 173L
1,470 Elo+
Party 1
Cerberus
Cerberus
ImStompin
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,518 Elo+
Party 1
Chang'e
Chang'e
Migraq2
Chang'e
Level 67
God Stats
4W - 7L
1,428 SR
Queue Stats
193W - 213L
1,451 Elo+
Party 1
Thanatos
Thanatos
SamuraiSwuave
Thanatos
Level 98
God Stats
9W - 8L
1,523 SR
Queue Stats
86W - 88L
1,466 Elo+
Party 1
Mulan
Mulan
ScamNewton1
Mulan
Level 87
God Stats
23W - 27L
1,428 SR
Queue Stats
52W - 81L
1,412 Elo+
Solo
Team Averages
Level 67
1,506 SR
1,464 Elo+

VS

Team Averages
Level 159
1,578 SR
1,458 Elo+
Anhur
Anhur
 
Anhur
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
 
Hel
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Flash5tK
Lancelot
Level 129
God Stats
2W - 0L
1,725 SR
Queue Stats
19W - 32L
1,382 Elo+
Party 2
Guan Yu
Guan Yu
Foxd2010
Guan Yu
Level 86
God Stats
4W - 1L
1,783 SR
Queue Stats
55W - 55L
1,516 Elo+
Party 2
Sylvanus
Sylvanus
Gamana
Sylvanus
Level 157
God Stats
5W - 8L
1,381 SR
Queue Stats
29W - 58L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BandGxngLee
Xbalanque
7
0 / 4 / 0
4,224
422
2,481
6,290
870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cerberus
ImStompin
Cerberus
6
0 / 4 / 0
4,325
433
1,959
8,456
2,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chang'e
Migraq2
Chang'e
11
1 / 2 / 0
5,341
534
3,506
5,633
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
SamuraiSwuave
Thanatos
9
2 / 3 / 1
5,235
524
2,864
8,562
2,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 2 / 1
5,717
572
5,650
9,954
4,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
7 / 0 / 1
6,509
651
7,069
4,577
1,398
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hel
 
Hel
11
2 / 1 / 1
6,310
631
1,722
4,593
1,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lancelot
Flash5tK
Lancelot
11
5 / 1 / 4
6,376
638
6,761
6,423
2,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
Foxd2010
Guan Yu
11
1 / 2 / 1
6,093
609
6,128
10,062
8,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Gamana
Sylvanus
10
0 / 0 / 5
5,369
537
4,107
5,528
2,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
15
15
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
0
1
7.5
W
Hel
 
Hel
2
1
1
2.5
L
Xbalanque
BandGxngLee
Xbalanque
0
4
0
0
W
Lancelot
Flash5tK
Lancelot
5
1
4
7
W
Guan Yu
Foxd2010
Guan Yu
1
2
1
0.75
W
Sylvanus
Gamana
Sylvanus
0
0
5
2.5
L
Cerberus
ImStompin
Cerberus
0
4
0
0
L
Chang'e
Migraq2
Chang'e
1
2
0
0.5
L
Thanatos
SamuraiSwuave
Thanatos
2
3
1
0.83
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,460
Damage
25,787
38,895
Taken
31,183
10,460
Mitigated
16,054
14,862
Healing
10,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,069
4,321
0
2,090
4,577
1,398
276
895
3,682
0
45,045
W
Hel
 
Hel
1,722
54
1,014
2,568
4,593
1,096
0
2,296
1,963
34,842
172
L
Xbalanque
BandGxngLee
Xbalanque
2,481
812
0
1,743
6,290
870
0
1,373
4,917
0
20,929
W
Lancelot
Flash5tK
Lancelot
6,761
1,969
0
625
6,423
2,459
0
678
5,577
0
42,646
W
Guan Yu
Foxd2010
Guan Yu
6,128
1,365
0
2,110
10,062
8,585
0
0
10,062
0
37,084
W
Sylvanus
Gamana
Sylvanus
4,107
1,275
235
2,083
5,528
2,516
0
973
4,555
19,690
10,902
L
Cerberus
ImStompin
Cerberus
1,959
122
0
2,236
8,456
2,127
0
1,686
6,770
10,794
0
L
Chang'e
Migraq2
Chang'e
3,506
90
105
2,472
5,633
1,298
0
1,387
4,246
26,668
1,150
L
Thanatos
SamuraiSwuave
Thanatos
2,864
629
0
5,196
8,562
2,013
0
636
7,926
0
22,971
L
5,650
1,617
0
3,110
9,954
4,152
0
231
9,723
0
35,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,842
Gold Earned
30,657
234
Minions Killed
332
0
Camps Cleared
0
986,378
Distance Traveled
1,040,193
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,509
651
68
7
0
191,261
1
W
Hel
6,310
631
76
8
0
214,056
0
L
Xbalanque
4,224
422
36
4
0
197,898
1
W
Lancelot
6,376
638
71
7
0
232,336
2
W
Guan Yu
6,093
609
72
7
0
209,759
0
W
Sylvanus
5,369
537
45
5
0
192,781
3
L
Cerberus
4,325
433
27
3
0
197,449
0
L
Chang'e
5,341
534
64
6
0
209,529
6
L
Thanatos
5,235
524
45
5
0
205,834
0
L
Mulan
5,717
572
62
6
0
175,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role