Player Matchup

Fafnir
Fafnir
Mr_Fangtastic06
Fafnir
Level 115
God Stats
2W - 3L
1,360 SR
Queue Stats
209W - 193L
1,557 Elo+
Party 1
Anubis
Anubis
jackflap4
Anubis
Level 104
God Stats
12W - 3L
1,747 SR
Queue Stats
41W - 36L
1,515 Elo+
Party 2
Thanatos
Thanatos
mgrizzle95
Thanatos
Level 140
God Stats
2W - 2L
1,223 SR
Queue Stats
122W - 124L
1,444 Elo+
Party 2
Odin
Odin
terragod48
Odin
Level 125
God Stats
3W - 2L
1,727 SR
Queue Stats
202W - 190L
1,555 Elo+
Party 1
Amaterasu
Amaterasu
Ømicron
Amaterasu
Level 159
God Stats
2W - 1L
1,281 SR
Queue Stats
57W - 35L
1,680 Elo+
Solo
Team Averages
Level 129
1,467 SR
1,550 Elo+

VS

Team Averages
Level 126
1,566 SR
1,438 Elo+
Persephone
Persephone
CDCM98
Persephone
Level 186
God Stats
16W - 18L
1,752 SR
Queue Stats
671W - 641L
1,590 Elo+
Solo
Loki
Loki
DRACO Gecko36
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,184 Elo+
Party 3
Hercules
Hercules
Jedi-TheDankTank
Hercules
Level 240
God Stats
9W - 10L
1,662 SR
Queue Stats
701W - 661L
1,518 Elo+
Solo
Ullr
Ullr
x8GHOSTY8x
Ullr
Level 107
God Stats
68W - 91L
1,475 SR
Queue Stats
303W - 368L
1,468 Elo+
Party 3
Ra
Ra
xAJx04
Ra
Level 81
God Stats
18W - 28L
1,440 SR
Queue Stats
193W - 218L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 4
7,035
541
5,285
8,140
5,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
jackflap4
Anubis
14
6 / 1 / 8
8,595
661
11,071
8,479
3,609
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
mgrizzle95
Thanatos
13
8 / 2 / 6
7,911
609
7,953
12,224
4,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 1 / 5
6,577
506
5,579
10,621
7,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
Ømicron
Amaterasu
15
10 / 1 / 4
9,463
728
11,612
15,155
7,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CDCM98
Persephone
12
2 / 6 / 0
7,344
565
5,522
9,008
2,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 7 / 1
5,411
416
1,491
9,828
2,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

9
2 / 5 / 3
6,526
502
5,739
14,053
6,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

12
3 / 3 / 1
7,196
554
6,432
10,515
3,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ra
12
0 / 6 / 1
6,467
497
5,718
9,752
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
26
Kills
7
7
Deaths
27
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Persephone
CDCM98
Persephone
2
6
0
0.33
L
0
7
1
0.07
L
2
5
3
0.7
W
1
2
4
1.5
W
Anubis
jackflap4
Anubis
6
1
8
10
W
Thanatos
mgrizzle95
Thanatos
8
2
6
5.5
W
1
1
5
3.5
L
3
3
1
1.17
L
Ra
0
6
1
0.08
W
Amaterasu
Ømicron
Amaterasu
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,500
Damage
24,902
54,619
Taken
53,156
28,888
Mitigated
16,615
26,705
Healing
13,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
CDCM98
Persephone
5,522
211
0
2,068
9,008
2,215
0
273
8,169
42,843
263
L
1,491
515
0
1,641
9,828
2,066
0
3,142
6,612
0
24,345
L
5,739
2,168
1,880
3,305
14,053
6,775
0
2,825
11,135
0
14,271
W
5,285
2,456
0
3,073
8,140
5,488
0
0
8,140
37,064
0
W
Anubis
jackflap4
Anubis
11,071
249
0
4,729
8,479
3,609
172
2,515
5,463
57,160
1,982
W
Thanatos
mgrizzle95
Thanatos
7,953
2,297
0
7,521
12,224
4,983
0
1,206
10,882
0
50,828
W
5,579
1,024
368
2,593
10,621
7,234
0
794
9,755
0
31,998
L
6,432
3,657
0
1,306
10,515
3,476
0
3,276
7,193
0
48,740
L
Ra
5,718
132
222
2,947
9,752
2,083
0
6,823
2,884
41,222
164
W
Amaterasu
Ømicron
Amaterasu
11,612
4,704
0
8,421
15,155
7,574
0
5,215
9,331
0
67,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,581
Gold Earned
32,944
410
Minions Killed
338
0
Camps Cleared
0
1,358,555
Distance Traveled
1,300,618
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,344
565
78
6
0
274,861
4
L
Loki
5,411
416
48
4
0
247,369
0
L
Hercules
6,526
502
22
2
0
260,280
3
W
Fafnir
7,035
541
70
5
0
262,329
0
W
Anubis
8,595
661
92
7
0
249,922
6
W
Thanatos
7,911
609
70
5
0
289,516
0
W
Odin
6,577
506
47
4
0
282,259
0
L
Ullr
7,196
554
94
7
0
236,172
2
L
Ra
6,467
497
96
7
0
281,936
2
W
Amaterasu
9,463
728
131
10
0
274,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role