Player Matchup

Surtr
Surtr
BlindEyes317
Surtr
Level 40
God Stats
3W - 1L
1,500 SR
Queue Stats
111W - 121L
1,487 Elo+
Solo
Heimdallr
Heimdallr
Ediablo94
Heimdallr
Level 80
God Stats
7W - 19L
1,288 SR
Queue Stats
431W - 417L
1,460 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GolfBallCryptid
Ah Muzen Cab
Level 147
God Stats
7W - 4L
1,751 SR
Queue Stats
63W - 57L
1,523 Elo+
Party 2
Lancelot
Lancelot
Maglaca
Lancelot
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,582 Elo+
Party 2
Ix Chel
Ix Chel
bhsnipercage
Ix Chel
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 117L
1,567 Elo+
Party 2
Team Averages
Level 91
1,508 SR
1,524 Elo+

VS

Team Averages
Level 94
1,531 SR
1,489 Elo+
Ares
Ares
FusRoDahMe
Ares
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 85L
1,471 Elo+
Solo
Sylvanus
Sylvanus
TarHeelNationCH
Sylvanus
Level 102
God Stats
5W - 1L
1,738 SR
Queue Stats
150W - 132L
1,516 Elo+
Party 1
Heimdallr
Heimdallr
aLadNowDead
Heimdallr
Level 88
God Stats
40W - 39L
1,515 SR
Queue Stats
617W - 601L
1,505 Elo+
Party 1
Nemesis
Nemesis
appealsmitebans
Nemesis
Level 88
God Stats
1W - 2L
1,237 SR
Queue Stats
146W - 136L
1,468 Elo+
Solo
Raijin
Raijin
rjfrench
Raijin
Level 137
God Stats
2W - 0L
1,663 SR
Queue Stats
77W - 75L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
7,081
354
1,960
6,029
2,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Ediablo94
Heimdallr
15
0 / 9 / 4
8,768
438
8,808
19,693
5,753
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
GolfBallCryptid
Ah Muzen Cab
16
3 / 4 / 2
10,465
523
10,783
15,363
4,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Lancelot
Maglaca
Lancelot
16
3 / 7 / 4
9,489
474
7,755
16,589
6,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ix Chel
bhsnipercage
Ix Chel
15
5 / 9 / 1
10,159
508
7,121
15,118
3,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 8
10,944
547
6,191
18,494
19,689
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sylvanus
18
2 / 1 / 7
12,142
607
10,826
15,757
13,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
aLadNowDead
Heimdallr
20
7 / 2 / 9
13,102
655
18,217
13,461
7,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
5 / 1 / 9
11,708
585
8,190
14,424
7,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
rjfrench
Raijin
19
12 / 4 / 5
13,250
663
14,223
11,868
4,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
68
11
Kills
30
30
Deaths
11
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Heimdallr
Ediablo94
Heimdallr
0
9
4
0.22
W
4
3
8
2.67
L
Ah Muzen Cab
GolfBallCryptid
Ah Muzen Cab
3
4
2
1
L
Lancelot
Maglaca
Lancelot
3
7
4
0.71
W
Sylvanus
2
1
7
5.5
W
Heimdallr
aLadNowDead
Heimdallr
7
2
9
5.75
W
5
1
9
9.5
L
Ix Chel
bhsnipercage
Ix Chel
5
9
1
0.61
W
Raijin
rjfrench
Raijin
12
4
5
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,427
Damage
57,647
72,792
Taken
74,004
23,060
Mitigated
52,448
10,807
Healing
27,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,960
546
0
2,199
6,029
2,414
0
2,747
3,242
382
18,074
L
Heimdallr
Ediablo94
Heimdallr
8,808
3,328
0
2,302
19,693
5,753
178
6,899
12,632
0
61,699
W
6,191
547
0
3,857
18,494
19,689
256
2,347
16,147
28,303
0
L
Ah Muzen Cab
GolfBallCryptid
Ah Muzen Cab
10,783
3,787
0
2,301
15,363
4,764
479
5,302
9,961
0
74,933
L
Lancelot
Maglaca
Lancelot
7,755
935
0
1,095
16,589
6,543
0
5,804
10,623
0
62,178
W
Sylvanus
10,826
2,112
1,596
8,219
15,757
13,842
1,607
2,508
12,898
63,967
17,248
W
Heimdallr
aLadNowDead
Heimdallr
18,217
11,152
0
6,800
13,461
7,223
2,436
881
12,580
0
127,555
W
8,190
3,492
0
4,536
14,424
7,067
2,691
1,254
12,634
0
96,550
L
Ix Chel
bhsnipercage
Ix Chel
7,121
392
354
2,556
15,118
3,586
0
8,786
5,828
58,425
0
W
Raijin
rjfrench
Raijin
14,223
719
0
2,518
11,868
4,627
1,190
2,804
9,064
86,267
928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,962
Gold Earned
61,146
486
Minions Killed
594
0
Camps Cleared
0
1,767,572
Distance Traveled
2,033,429
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,081
354
34
2
0
115,048
0
L
Heimdallr
8,768
438
75
4
0
407,944
5
W
Ares
10,944
547
23
1
0
458,130
3
L
Ah Muzen Cab
10,465
523
145
7
0
409,667
0
L
Lancelot
9,489
474
113
6
0
461,885
0
W
Sylvanus
12,142
607
145
7
0
337,395
0
W
Heimdallr
13,102
655
175
9
0
363,845
0
W
Nemesis
11,708
585
125
6
0
493,536
0
L
Ix Chel
10,159
508
119
6
0
373,028
2
W
Raijin
13,250
663
126
6
0
380,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role