Player Matchup

Mulan
Mulan
Gothicc Astrid
Mulan
Level 75
God Stats
3W - 7L
1,349 SR
Queue Stats
21W - 34L
1,424 Elo+
Party 1
Hun Batz
Hun Batz
Heavenly Liu
Hun Batz
Level 154
God Stats
4W - 4L
1,792 SR
Queue Stats
103W - 137L
1,460 Elo+
Party 1
Freya
Freya
PhoenixPoint
Freya
Level 16
God Stats
1W - 3L
1,378 SR
Queue Stats
1W - 4L
1,374 Elo+
Party 1
Sylvanus
Sylvanus
a1sikwrx
Sylvanus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,490 Elo+
Party 1
Danzaburou
Danzaburou
blackdragon9x
Danzaburou
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 70
1,504 SR
1,450 Elo+

VS

Team Averages
Level 107
1,493 SR
1,515 Elo+
Chaac
Chaac
BigRodPod96
Chaac
Level 114
God Stats
26W - 8L
1,689 SR
Queue Stats
194W - 188L
1,509 Elo+
Party 2
Nu Wa
Nu Wa
MotionlessR4g3
Nu Wa
Level 141
God Stats
5W - 3L
1,320 SR
Queue Stats
105W - 110L
1,489 Elo+
Solo
Athena
Athena
Sla513ckey
Athena
Level 109
God Stats
13W - 10L
1,457 SR
Queue Stats
78W - 62L
1,506 Elo+
Party 2
Cupid
Cupid
Smack Yo Cheeze
Cupid
Level 108
God Stats
1W - 1L
1,498 SR
Queue Stats
92W - 73L
1,545 Elo+
Solo
Tsukuyomi
Tsukuyomi
XxxKillersXxx71
Tsukuyomi
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
233W - 260L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
7,611
476
6,508
15,723
10,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
Heavenly Liu
Hun Batz
15
6 / 0 / 1
8,888
556
10,822
13,192
4,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 6 / 0
6,601
413
1,733
7,672
2,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
a1sikwrx
Sylvanus
12
1 / 4 / 4
7,281
455
8,579
15,250
10,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
blackdragon9x
Danzaburou
11
0 / 9 / 2
7,248
453
3,104
10,888
2,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 0
9,408
588
10,506
13,658
13,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

14
7 / 2 / 2
8,723
545
14,654
7,338
2,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Sla513ckey
Athena
13
1 / 1 / 11
8,077
505
6,983
12,943
12,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
8 / 1 / 3
9,936
621
7,777
4,946
1,714
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
XxxKillersXxx71
Tsukuyomi
14
3 / 3 / 6
7,872
492
6,329
13,206
4,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
7
Kills
21
21
Deaths
7
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
0
2
1
0.25
L
Hun Batz
Heavenly Liu
Hun Batz
6
0
1
6.5
W
7
2
2
4
L
0
6
0
0
W
Athena
Sla513ckey
Athena
1
1
11
6.5
W
8
1
3
9.5
W
Tsukuyomi
XxxKillersXxx71
Tsukuyomi
3
3
6
2
L
Sylvanus
a1sikwrx
Sylvanus
1
4
4
0.75
L
Danzaburou
blackdragon9x
Danzaburou
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,746
Damage
46,249
62,725
Taken
52,091
30,156
Mitigated
34,136
16,793
Healing
18,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,506
1,210
0
5,402
13,658
13,275
58
0
13,658
12,046
66,571
L
6,508
853
0
4,880
15,723
10,646
0
2,419
13,182
0
52,685
L
Hun Batz
Heavenly Liu
Hun Batz
10,822
2,656
0
6,653
13,192
4,144
0
3,877
9,070
0
74,826
W
14,654
3,216
0
1,442
7,338
2,256
149
311
7,027
58,625
1,004
L
1,733
541
0
538
7,672
2,115
0
1,809
5,741
19,112
1,210
W
Athena
Sla513ckey
Athena
6,983
1,849
0
3,342
12,943
12,653
30
5,715
6,976
23,684
1,884
W
7,777
4,817
83
3,280
4,946
1,714
658
1,784
3,062
0
82,066
W
Tsukuyomi
XxxKillersXxx71
Tsukuyomi
6,329
2,025
0
5,347
13,206
4,238
102
1,574
11,632
0
49,423
L
Sylvanus
a1sikwrx
Sylvanus
8,579
3,305
840
2,878
15,250
10,544
0
6,725
8,203
37,194
10,584
L
Danzaburou
blackdragon9x
Danzaburou
3,104
1,267
0
1,004
10,888
2,707
0
6,380
3,951
0
34,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,629
Gold Earned
44,016
427
Minions Killed
487
0
Camps Cleared
0
1,490,276
Distance Traveled
1,576,241
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,408
588
135
8
0
295,647
4
L
Mulan
7,611
476
102
6
0
296,751
5
L
Hun Batz
8,888
556
126
8
0
401,258
3
W
Nu Wa
8,723
545
108
7
0
312,841
2
L
Freya
6,601
413
50
3
0
278,182
0
W
Athena
8,077
505
33
2
0
336,925
0
W
Cupid
9,936
621
136
9
0
301,278
6
W
Tsukuyomi
7,872
492
75
5
0
329,550
0
L
Sylvanus
7,281
455
89
6
0
270,297
0
L
Danzaburou
7,248
453
60
4
0
243,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role